Caeserion

Major
61 Badges
Nov 21, 2016
749
683
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Magicka 2: Ice, Death and Fury
  • Europa Universalis IV: Cossacks
  • Stellaris: Apocalypse
  • Crusader Kings II: Conclave
  • Knights of Pen and Paper 2
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Crusader Kings III Referal
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Common Sense
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Magicka
  • BATTLETECH - Digital Deluxe Edition
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Rule Britannia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Crusader Kings II: Horse Lords
If you are attacking lands that have same culture and religion as you should get a bonus to siege and supply to represent the fact that the local populace is probably on your side. This only applies if the defender is of a different culture and religion. This would make reconquests of lost territory more viable and force players to actually take the time and convert newly acquired territory so they don't lose it quickly.
 
Last edited:
  • 2Like
  • 1
Reactions:

klopkr

Chief suggester at the suggestion factory
103 Badges
Aug 12, 2013
7.482
9.548
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Call to arms event
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Legacy of Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Humble Paradox Bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis III Complete
  • Stellaris: Nemesis
  • Prison Architect
  • Crusader Kings II: The Republic
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • The Showdown Effect
  • War of the Roses
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Stellaris: Apocalypse
Very tiny movement speed, attrition, and siege bonus would plenty enough to have a major impact in warfare as cultures taking their culture/religious lands from infidels because you'd be able to dodge their troops more often in those lands and win any siege races (all things equal).

It doesn't have to be too powerful but I totally agree.

It could also be tied into the ruler popularity mechanic since unpopularity is triggered by wrong culture and religion but idk it's troublesome still.
 

Caeserion

Major
61 Badges
Nov 21, 2016
749
683
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Charlemagne
  • Magicka 2: Ice, Death and Fury
  • Europa Universalis IV: Cossacks
  • Stellaris: Apocalypse
  • Crusader Kings II: Conclave
  • Knights of Pen and Paper 2
  • Stellaris
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • Crusader Kings III Referal
  • BATTLETECH
  • Surviving Mars
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Common Sense
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings II: The Republic
  • Europa Universalis IV
  • Imperator: Rome Sign Up
  • Imperator: Rome
  • Crusader Kings II: Holy Fury
  • Stellaris: Megacorp
  • Magicka
  • BATTLETECH - Digital Deluxe Edition
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Rule Britannia
  • Mount & Blade: With Fire and Sword
  • Crusader Kings II: Way of Life
  • Magicka 2
  • Crusader Kings II: Horse Lords
It could also be tied into the ruler popularity mechanic since unpopularity is triggered by wrong culture and religion but idk it's troublesome still.
Idk about that but thats only because I have no idea how ruler popularity actually works and how it effects the realm lol.
 

klopkr

Chief suggester at the suggestion factory
103 Badges
Aug 12, 2013
7.482
9.548
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Call to arms event
  • Rome: Vae Victis
  • Warlock: Master of the Arcane
  • Crusader Kings II
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Legacy of Rome
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Humble Paradox Bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings Complete
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Imperator: Rome Deluxe Edition
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Europa Universalis III Complete
  • Stellaris: Nemesis
  • Prison Architect
  • Crusader Kings II: The Republic
  • Imperator: Rome Sign Up
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis III Complete
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Conclave
  • Stellaris: Distant Stars
  • The Showdown Effect
  • War of the Roses
  • Cities: Skylines
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Mount & Blade: Warband
  • Crusader Kings II: Way of Life
  • Stellaris: Apocalypse
Idk about that but thats only because I have no idea how ruler popularity actually works and how it effects the realm lol.
It's kinda broken rn but it's the thing that generates all those peasant revolts. It's dictated by culture and religion with a system for putting correct religion and culture vassals between you and the peasants to appease them.

I think it's still very buggy though. It just seemed like a part of the game that would work well with this idea if it worked right.