Every time this topic comes up PDX is quick to give the default reply that it's confirmation bias. I never accepted this as it appeared to me that "Disease Outbreaks" are much more common that "Wall Breaches" when I am sieging a hostile fort. Therefore, I took it upon myself to write down the actual siege rolls during a Brandenburg campaign. This is early on before cannons but all we are concerned with is the dice rolls, not what they do. In case you are not aware, a dice roll of "1" is a disease outbreak while a dice roll of 14 is a wall breach. Since the game is based on a 14 sided die, it would seem they both have equal odds of happening at a rate of 1:14. I wrote down all the siege rolls to acquire a sample size of 100 rolls. This should be large enough to illustrate the point. With 100 rolls, and 1:14 odds, we should see approximately 7 rolls of a "1" and 7 rolls of a "14". However, the actual data is much much worse. I got 18 rolls at "1" and 2 rolls at "14". So these supposedly equal odds are not so equal after all to the tune of a disease outbreak being 9 times more likely than a wall breach. I realize a sample of 100 rolls may not accurately reflect the 9 times more likely occurrence but the point of this post is to illustrate that a dice roll of "1" is not at all equal odds of happening as a dice roll of "14". The only rational explanation of this is that the random dice roll generator is skewed to give lower dice roll results for the player versus truly random dice. PDX, the evidence is indisputable, your confirmation bias excuse is complete and utter CRAP!
If the community would like, I can continue to gather data in this regard. However, I am convinced of the results and will be waiting for the 1.19 patch before seeking more data sets.
If the community would like, I can continue to gather data in this regard. However, I am convinced of the results and will be waiting for the 1.19 patch before seeking more data sets.
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