Even if there isn't an active offensive operation happening, there would surely still be raids, sniper fire, artillery barrages, scouting and disease... Seems like a slow loss of manpower when you have two static defensive lines opposing each other makes a lot of sense logically and historically. Maybe there should also be a couple tech choices to reduce your attrition and/or boost enemy attrition.
Why is something like that not in the game?
Why is something like that not in the game?
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