I've never managed to keep my eyelids open in an Iberian game past about 1470.why worry about him Charles II is the one you should be very very afraid of.....
I've never managed to keep my eyelids open in an Iberian game past about 1470.why worry about him Charles II is the one you should be very very afraid of.....
This option would include:
Me personally, if they removed AE and coalitions entirely and I found it impossible or difficult to keep it in its current form, I would be done playing it. However, if other folks would like to play it without those, then yeah, a "sissy" mode might be good![]()
same, the return of the cores already made me lose interest... I think having two options at start should not be too difficult... I would not call it sissy mod, just a mod to allow people for WC and/or huge empires, while with the historical mode even player nations would remain roughly historical in size
I would say that many people seem to like restrictions to "over-expansion", just not the ones currently in place.Minority? many people seem to like the current restrictions to overexpansion...
Let's not try to take the moral high ground by calling it "historical" mode. Nothing about playing a game where the player is a "nation" is remotely historical. Nations are not things that do things and take actions. They are not real-life units of decision-making. People are.
Fair enough, but by historical people mean that, well, there are gameplay mechanisms that simulate history properly, which isn´t the case with quite a few stuff already. Things like revolt risk that quickly disapears, how easy it is to make culture shifts in provinces, base tax issues in Siberia and New World etc etc.
While others want the game to be more lenient to nations that were too backwards to survive, like the Hordes - or want them to survive even remaining AS hordes, which is absurd.
So it´s impossible to please everyone, and therefore two, or even three modes would be ideal. Through some of the problems with EU 4 are structural and I don´t know if they will ever be fixable. The approach of using monarch points for everything, changing stuff with a click of a button (stability, culture) and magic points instead of a process, population not being modelled at all, etc etc
Well then we have different POVs as to what "historical" means.
Historical to me means plausibility, not having the same ruler as France had in real life in the exact same year. Through when I started playing EU 3 I was certainly in the "pure" historical line of thought.
As for who has the best argument, if you think it´s only Jomini and Charles, ok. I don´t. I think many people did good contributions. Me, brifbates, Novacat (through I did disagree with him more than once, he often has good points), and many others.
Isn't it possible to have cloud saves without ironman?
This option would include:
- immediate removal of senseless cores (i.e. France minors after France forms)
- high AE
- coalitions
- high warscore cost for releasing states
- etc.
This would please all of us, by deciding what kind of game we want to play at game start. Do you agree?
I think an option can't hurt! What I would love though are historical dynasties, meaning that the players' heirs and rulers are the historical ones for the specific country for the game.
But the point still remains that they use history as a basis. Maybe they use it better, but they still use it.
As to where to draw the line of what it´s plausible or not, that becomes a bit tough sometimes, and has to be abstracted - and how much, there is where divergence starts. Some people will think it´s plausible for Cherokee to kick europeans from North América, others will say it´s complete BS. Some will think you can only say something is plausible if it could happen 50% of the time or more, while other will argue that if it had 1% chance of happening, then it´s plausible and thus should be possible in game terms.
I've never managed to keep my eyelids open in an Iberian game past about 1470.
It would be nice to have some sort of 'Historical Option' that makes the AI more likely to pursue it's historical goals. Remember Morocco in EU3? Or as you may know it - Spanish North Africa. May.