Forgot about dev bias viking powerfantasy, look at this:
SS1: Infinite resources and an army of 124k before 1200;
SS2: Ash'ari Sunni Islam about to invade India (lol) and creeping into the edges of modern day China borders
Now I do have basic historical literacy to know that this time period was generally speaking the Golden Age of the muslim world. But my concern is whether or not it is overblown in the game, and/or if multiple boosted factors all synchronize together to result in a power that is greater than the sum of its parts (for example - the combination of internal alliances due to Polygamy and Clan, close and powerful Holy Sites to benefit from /Medina & Mecca/, high starting Development that is only going to increase, naturally etc etc)?
Note the lack of any serious size of opposive Faiths within the same Islam Religion wing, nor emerge of Heresies that, atleast in theory and by game design, should emerge once One singular Faith grows way too big. The Ash'ari school runs unopposed here, sitting at some decent ~70sh percent Fervor most of the time. On that note, based Karmatians were a historically important happening, but in this timeline, they never even bleeped on the radar.
To be fair I do believe certain other elements are over-represented aswell. Khuzarite in particular are stronger than one would think....because....ofcourse they would be, it is what it is. But atleast that is not as overwhelming from a gaming perspective as the Muslim Snowball is, which happens often in my games.
Forget about the to-come Khan, The Damascusid Caliphate is probably going to solo them the moment the Mongols emerge.
Thoughts?
SS1: Infinite resources and an army of 124k before 1200;
SS2: Ash'ari Sunni Islam about to invade India (lol) and creeping into the edges of modern day China borders
Now I do have basic historical literacy to know that this time period was generally speaking the Golden Age of the muslim world. But my concern is whether or not it is overblown in the game, and/or if multiple boosted factors all synchronize together to result in a power that is greater than the sum of its parts (for example - the combination of internal alliances due to Polygamy and Clan, close and powerful Holy Sites to benefit from /Medina & Mecca/, high starting Development that is only going to increase, naturally etc etc)?
Note the lack of any serious size of opposive Faiths within the same Islam Religion wing, nor emerge of Heresies that, atleast in theory and by game design, should emerge once One singular Faith grows way too big. The Ash'ari school runs unopposed here, sitting at some decent ~70sh percent Fervor most of the time. On that note, based Karmatians were a historically important happening, but in this timeline, they never even bleeped on the radar.
To be fair I do believe certain other elements are over-represented aswell. Khuzarite in particular are stronger than one would think....because....ofcourse they would be, it is what it is. But atleast that is not as overwhelming from a gaming perspective as the Muslim Snowball is, which happens often in my games.
Forget about the to-come Khan, The Damascusid Caliphate is probably going to solo them the moment the Mongols emerge.
Thoughts?
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