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comagoosie

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I wish there was an auto-trade button that would fill all the trade spots internally and if there are some left over you can trade foreignly :eek:o

But I like VV 2.1 + Imperium 1.12
 

The-Doc

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I wish there was an auto-trade button that would fill all the trade spots internally and if there are some left over you can trade foreignly :eek:o

But I like VV 2.1 + Imperium 1.12

Yeah, even if it would result in a totally inefficient setup. As Seleucids, or Rome in later starts, trade is a huge chore.
 

unmerged(117434)

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VV replaces provincial governors with regional governors, thus reducing the number of governors needed. Otherwise there's no real reduction in micromanagement. On the other hand, if you're running a republic, factors such as omens, buildings, and especially unused traderoutes all become influential on the national politics, so in fact micromanagement may be increased rather than decresed.

On top of that, the increased character details also adds a level of micromanagement, but most would probably consider this a good sort of micro.

As for "pointlessness" of the characters, it's rather subjective. You still have fundamentally no control over character development and family politics, and no say over the most crucial things like marriages. For me this makes the whole character system too detached and impersonal; it's still more like a god-game rather than an RPG. Surely some will disagree with me on this, but personally I think it's still very much "pointless".


:rofl: How does that stuff add micro-management? I'll admit that you do have to keep up with your omen, but the game alerts you to it. Unused trade routes are usually set up at the beginning of the game, and if a majority of them are used then you have no worries about the merchant party taking control. These things were set up for the player anyways. They add them so you have a say in how the Senate is run. You can indirectly control which party has the majority. Governors are simply administrators. There were too many and so Paradox did us, the players, a favor by fixing it. But we all know that Paradox is secretly evil. Taking our hard earned pocket change. :rofl: The so called "character micro-management" is adding detail to the system. Something that was requested by the majority. So yes, you're right, it was a "good micro". Paradox has a good reason why they didn't add player control over marriages.
 

Alfred Packer

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Aren't there like 40 other threads where you guys have argued these same points to death already?

To be frank, I'd much prefer control over marriages to control over trade routes. And while we're at it, Auto-Trade would be really awesome too.

I guess I'm going to bite the bullet and get this puppy. I'm pretty sure I'll get $10 worth of fun out of it in any case.
 

The-Doc

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Aren't there like 40 other threads where you guys have argued these same points to death already?

Yes it is a bit tiresome isn't it? When I got on the forums I looked back at some of the older threads and it seems this same debate has been going from the start

I guess I'm going to bite the bullet and get this puppy. I'm pretty sure I'll get $10 worth of fun out of it in any case.

I did so myself recently and have enjoyed it. It was my first Paradox game as well, so I have no real standard to judge it by. There are some fine modders working out the kinks even now, so I think the experience will only improve
 

Swuul

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uly shows his total lack of understanding of the game again. Do not take any of his words at face value, he apparently does not even own the game, and for sure has not played it.

First of all, land trade locations which can not trade stuff anywhere do not apply the open trade-routes modifier. You get it if you do not assign trade routes which you *could* assign. If there are open trade slots but it is not possible to trade anywhere from that province, then you do not get the modifier. Simple really, altough it takes a few moments at the start of each game to assign the routes, and if you want maximal effectiveness you actually have to think a bit (altough I know many despise thinking as a general principe, but sometimes it pays off well). Then again, I guess it wouldn't hurt to have an automatic trade-route assigner, altough personally I wouldn't use it ever.

Secondly, no republic is a land-locked mass, they are all coastal powers. Trading is easy with them, it doesn't take much effort, and the rewards are great. As a kingdom (read: Seleucids and Parthia, as those are the only places where you actually would stumble on the issue) you can ignore the trade-routes if you please. Later on, when for example Rome has technically the chance to become the holder of many non-coastal provinces, roads are already available, so the whole point is moot.

Thirdly, you can not choose marriages, true. Looking for brides in CK was and is the most horrible thing to me in CK. Characters in Rome tend to marry themselves with strong families, there are no random hillbillies as uly make it sound, but the marriages are arranged between strong families. Yes, you can not have a breeding program like in CK, but you do get the political family-ties through marriages. Anyway, it lessens the horrible micromanagement that marriages are in CK.
 

out

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:rofl: How does that stuff add micro-management?
Read my post carefully. I didn't say it adds micro, but that it makes micro more important. As for character and the rest, I already said it could be considered "good micro". No point to be smug about it.
VV is definitely worth purchasing.
Agreed. But of course that would very much depend on your budget and how much you like vanilla EUR.
 

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Characters in Rome tend to marry themselves with strong families, there are no random hillbillies as uly make it sound, but the marriages are arranged between strong families. Yes, you can not have a breeding program like in CK, but you do get the political family-ties through marriages. Anyway, it lessens the horrible micromanagement that marriages are in CK.

Thats a complete lie, people marry whoever in Rome, whether past the age of bearing children, or even those with leprosy and other entertaining diseases. Rome needs a proper marriage system, and actual consequences to it. I've yet to see any political power grow out of a marriage yet.
 

vanin

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Yay, even more people who tag on my (unknown) crusade for choosing who your characters marry! This is the only feature I really miss in Vae Victis, hopefully it isn't too hard to implement, so we can see it in an upcoming patch.
I can only recommend Rome and Vae Victis; I played Rome 1.x alot, but eventually got bored of it. VV has revived my interest for the game, but much credit must also be given to the steady modding base we have.
 

ManCalledSun

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After much forum lurking I eventually decided to take a leap of faith and install VV. It would definitely behoove one to play VV especially right off the bat, though from what I've noticed there is still much room for improvement - nothing that hasn't already been said and beaten to death in threads, but I just wanted to give my two cents.

As a novice I do like the objectives as it forces me to make a plan and execute it. Before VV I was always hesitant to do anything, honestly, for fear of all the possible consequences that might come from it - for good or ill. But that's all part of the learning experience. Just keep on keein' on!
 

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Yay, even more people who tag on my (unknown) crusade for choosing who your characters marry! This is the only feature I really miss in Vae Victis, hopefully it isn't too hard to implement, so we can see it in an upcoming patch.
I can only recommend Rome and Vae Victis; I played Rome 1.x alot, but eventually got bored of it. VV has revived my interest for the game, but much credit must also be given to the steady modding base we have.

The marriages would be a good thing to implement on the game - but i think there should be much more control over characters then we currently have. Something like as in CK.

Jarkko Suvinen said:
uly shows his total lack of understanding of the game again. Do not take any of his words at face value, he apparently does not even own the game, and for sure has not played it.

Jarkko - while you do seem to be a good person, sometimes you just seem to put that little nick of yours (aka Zealot Crybaby Troll) to use. Phrases like these just discredit your entire post(s).

Do I need to own the game in order to play it? Answer: absolutely not.

I could play the game at my friend's house, who has legally purchased EUR and consequently VV. I could have bought EUR and VV and sold it at ebay (or any other place) - therefore i do not own it anymore, but i did in fact, play it in the past. I could have borrowed the game from someone else, temporarily, just to try it out. And inumerous other options.

Why, from countless possible options, which, explain why Uly has not registered the game, people have to pick, possibly, the worst one - the one which implicitly states that he has a pirate copy? Or in this very particular case - the one that he hasnt even played EUR?

Its beyond my comprehension. But this (unfortunately) does not end here. Recently, you have written wrong things about this game. So if Uly does not in fact understand the game, you do not seem to be much better then him, and therefore, are in no position to throw such words at his face. Should we stop taking your words "at face value" as well?

I do not know yet, but i honestly hope not.

So, please Jarkko, stop with these kind of phrases because they are starting getting too common, and are, rather insulting. I am still surprised the mods havent still made a single post about the issue in previous threads. But this is just my opinion, and not a critic (so if some mod is truly watching this, I hope he doesnt get this wrong).
 

Alfred Packer

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Alright, I just put my money where my mouth is :)

So...What are the best mods going right now? I loved Rome Enhanced back in the 1.0/1.1 days, but I know it died...what's taken it's place?
 

Woody Man

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Alright, I just put my money where my mouth is :)

So...What are the best mods going right now? I loved Rome Enhanced back in the 1.0/1.1 days, but I know it died...what's taken it's place?

I'd say Imperium is looking the best so far, haven't played it yet though, will do when the next version comes out.
 

Alfred Packer

Off Again
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Jun 3, 2007
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Based on that, I'm going to hold on Imperium until next update as well. I have to admit, the changes in Goverment are pretty cool. I've just spent the last two hours playing a OPM, something that was so boring it caused me to stop playing Rome quite some time ago.

Yeah, I'm still a OPM, but I've had a great time futzing around in the senate, assisting characters and parties in carrying out their ambitions and *ahem* settling their rivalries, and just having a good time. That aspect of the game is just dynamite.

This is a well thought out expansion and I'm considerably happier with my purchase than I expected to be...thanks for talking me into this everyone!