- Dec 14, 1999
- 18.402
- 38.945
PriestOfDiscord said:While I'm not against adding that specific command, I just want to caution against having the rigidly defined AI files that the HOI series has. The time frame is over hundreds of years, there should be a lot of wiggle room for how any one nation behaves. While I want the game to try to emulate the basic flow of real world history, I always enjoy a good deal of diversion in every different EU2 game I play. It's part of the reason I can keep playing EU2 and mods to this day, while I can't say the same with HOI I or II.
That will not happen. I can guarantee that. I absolutely abbhor having to spend huge amounts of development time on "limit the ai to act 'historically'". And then you get 2 groups of players screaming.. "the ai sucks, I can trick it easily" and "war xx does not happen!! omfg bug"