"A good plan, violently executed now, is better than a perfect plan next week."
~ George Patton
~ George Patton
Thats not neccesarrily true. Intel plays a major role in that. He may have better intel than you and know exactly what your feint is and what isnt, and exactly where and when its coming. Capturing the enigma is a prime example of this, as it allowed the Allies unpreciendented knowledge of German plans and were thus able to counter it decisevely.@ Cavalry Scout - Its true to some extent but here is the thing.
The Enemy doesnt know when and where you are attacking and with what strenght.He will have to plan the whole front while you attack a certain area with force.
This is already abstracted in the game via Intelligence. You may know a unit is there, but not its strength until you actually attack. The better your intel, the better your info. The better your info, the better YOU the player can plan to attack where it hurts. Its doesn't require any sort of "planning" bonus to do so. Planning doesn't make your Panther penatrate armor any better. Nor does it deflect shells. The bonus you get is from applying an overwhelming amount of force at his weak spots and that is resolved through intel.imporatant addition with this system will be feint attacks.
You plan the attack with the option of let the enemy know, or feint option. Enemy sees what you are doing, but doessnt know if its real or a feint. He doesnt know with what strenght you are attacking. But knows you are about to attack.
Germany on the defense in El Alemein. Britain is goin to attack in the south. The famous left hook. You have no idea how many divisions are involved. You call their bluff and send Panzer reserves in that direction. Wait it was just a feint. The real attack has started in the north.
Damn we should have invested more in Intelligence.
Same with D Day. Reports enemy is going to attack in Calais. How powerful is the enemy, no clue. But we must have faith in our intelligence. Hold the reserves in Paris. You get what I am saying.
Well that would have to be one smart AI to execute that though. Maybe it could just be a Multiplayer option.![]()
Thats not neccesarrily true. Intel plays a major role in that. He may have better intel than you and know exactly what your feint is and what isnt, and exactly where and when its coming. Capturing the enigma is a prime example of this, as it allowed the Allies unpreciendented knowledge of German plans and were thus able to counter it decisevely.@ Cavalry Scout - Its true to some extent but here is the thing.
The Enemy doesnt know when and where you are attacking and with what strenght.He will have to plan the whole front while you attack a certain area with force.
This is already abstracted in the game via Intelligence. You may know a unit is there, but not its strength until you actually attack. The better your intel, the better your info. The better your info, the better YOU the player can plan to attack where it hurts. Its doesn't require any sort of "planning" bonus to do so. Planning doesn't make your Panther penatrate armor any better. Nor does it deflect shells. The bonus you get is from applying an overwhelming amount of force at his weak spots and that is resolved through intel. I feel your premise is not needed and redundant, no offense.Another imporatant addition with this system will be feint attacks.
You plan the attack with the option of let the enemy know, or feint option. Enemy sees what you are doing, but doessnt know if its real or a feint. He doesnt know with what strenght you are attacking. But knows you are about to attack.
Germany on the defense in El Alemein. Britain is goin to attack in the south. The famous left hook. You have no idea how many divisions are involved. You call their bluff and send Panzer reserves in that direction. Wait it was just a feint. The real attack has started in the north.
Damn we should have invested more in Intelligence.
Same with D Day. Reports enemy is going to attack in Calais. How powerful is the enemy, no clue. But we must have faith in our intelligence. Hold the reserves in Paris. You get what I am saying.
Well that would have to be one smart AI to execute that though. Maybe it could just be a Multiplayer option.![]()
Other than the fact that it was a sudden order where they have to move out instantly?? If troops know they are going on a certain date (i.e. to coincide with something else) then they would be much better prepared and sure that they have got everything and all psyched up about it. Slight morale/organisational increase would be fair, IMO.The only planning I see that should fit the game is stockpiling of supplies. It shouldn't take one click of a button to instantly stockpile supplies on the front; it needs be planned in advance. Other than that though, I see no reason for special bonuses for planning an offensive.
Other than the fact that it was a sudden order where they have to move out instantly?? If troops know they are going on a certain date (i.e. to coincide with something else) then they would be much better prepared and sure that they have got everything and all psyched up about it. Slight morale/organisational increase would be fair, IMO.
Yeah good points actually. I suppose the boost from resting would be enough in fairness.One thing you should know is that when a unit goes to the quiet front that soon will not be, he has no idea when the attack will happen. More often than not, no one below a colonel will know more than 24 hours in advance that an attack will take place, often far less time than even that. I think the organizational and morale boosts from simply resting are good enough. I know you'd counter that the enemy gets that boost too, which is correct. More often than not the enemy, even when completely surprised at every level, can put up a hard fight for the initial phases. After that operational and strategic problems, especially in deployment, for the defender more than make up for the lack of a special boost. Therefore, it is unnecessary or even innaccurate to give a special boost for planned offensive. And if you want to argue on an intelligence level, that is the defenders should have the opportunity to dectect where an offenisve will take place based on espionage, I think reading troop deployment is the best model.