First off I would like to say that I have logged over 500 hours on this game so please spare me the easy fixes.
The problem I am having is long queues for trains and ships departing the city. The vehicles are stuck outside the city and the queue backs up into the city and obstructs intra-city transport. I thought this bug was fixed in 1.1.1b but it's not even after updating, I played my city with all mods/assets disabled to make sure. I do have close to 200,000 people, 25 zones unlocked so I understand I'm pushing the limits of the 'sim every individual' engine, but still I don't understand why the vehicles don't just explode as soon as they leave.. like really, could someone point me to the part of the code where I might be able to write a mod that puts the kibosh on these schleppers. just wipe them off the face of the map as soon as they hit the dotted border. Or even better, any help paradox?
yes custom vehicles were off along with all the other assets. yes I turned the train budget all the way down, yes my train rails are split into 3 while leaving the city, yes my international/domestic cargo and passenger lines never cross inside the city. I need a hard fix, no workarounds, ive invested 100+ hours just into this city (the ships being stuck is most bewildering).
Additional info:imports 161/ exports 7,643 most of the international train backup is passanger, ship traffic is a pretty good mix of cargo and passanger
see for yourself:
The problem I am having is long queues for trains and ships departing the city. The vehicles are stuck outside the city and the queue backs up into the city and obstructs intra-city transport. I thought this bug was fixed in 1.1.1b but it's not even after updating, I played my city with all mods/assets disabled to make sure. I do have close to 200,000 people, 25 zones unlocked so I understand I'm pushing the limits of the 'sim every individual' engine, but still I don't understand why the vehicles don't just explode as soon as they leave.. like really, could someone point me to the part of the code where I might be able to write a mod that puts the kibosh on these schleppers. just wipe them off the face of the map as soon as they hit the dotted border. Or even better, any help paradox?
yes custom vehicles were off along with all the other assets. yes I turned the train budget all the way down, yes my train rails are split into 3 while leaving the city, yes my international/domestic cargo and passenger lines never cross inside the city. I need a hard fix, no workarounds, ive invested 100+ hours just into this city (the ships being stuck is most bewildering).
Additional info:imports 161/ exports 7,643 most of the international train backup is passanger, ship traffic is a pretty good mix of cargo and passanger
see for yourself:
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