I think, this is a great idea
and I have thougth about that already for Victoria 1. I also have another addition to it:
There is a slight system mistake in the improvement of ships with technologie:
When You advance Your technologylevel, all ships already building and in use improve. That is not right. When Your ship officers abilities improve, it is right, that the improvement is effective on all your ships. But when You invent a new, better hull armor, that should never affect ships in service or already building. Maybe ships already building could profit from improved secondary armament, but also for improved main armament, it would have been already to late to implement it in reality.
Now that makes the game a little bit more complicated, as after a change like that, the values for each ship would have to be saved, not the value for each shiptype of one nation. But it would make the game more interesting (to my opinion), when for exampel one country is building already battleships on a lower technological level and another country is starting to build them at a higher level, they would be better. In reality it was the same in WW I, when old german cruisers in colonial service could beat even older british cruisers at Coronel, but had no chance against modern warships near the Falkland Islands.
It may not be the most important thing for the game, but it would add flair to it. The same as buying and selling ships from other nations.
BG
Mimosnigel
and I have thougth about that already for Victoria 1. I also have another addition to it:
There is a slight system mistake in the improvement of ships with technologie:
When You advance Your technologylevel, all ships already building and in use improve. That is not right. When Your ship officers abilities improve, it is right, that the improvement is effective on all your ships. But when You invent a new, better hull armor, that should never affect ships in service or already building. Maybe ships already building could profit from improved secondary armament, but also for improved main armament, it would have been already to late to implement it in reality.
Now that makes the game a little bit more complicated, as after a change like that, the values for each ship would have to be saved, not the value for each shiptype of one nation. But it would make the game more interesting (to my opinion), when for exampel one country is building already battleships on a lower technological level and another country is starting to build them at a higher level, they would be better. In reality it was the same in WW I, when old german cruisers in colonial service could beat even older british cruisers at Coronel, but had no chance against modern warships near the Falkland Islands.
It may not be the most important thing for the game, but it would add flair to it. The same as buying and selling ships from other nations.
BG
Mimosnigel