I think one of the biggest issues ive seen so far is the ship building mechanic. I cant start to explain how ridiculous sound to assign 15 dockyards to build a battleship in less than a year, because its complete ilogical. There is a big difference between building ships and building smaller things like tanks or guns.
You just cant adopt scale production techniques for ships because each proyect is always too different and too big. There are, of course, sometimes where you can ignore this fact, and that might be building U-boats or liberty ships or something like that, but something bigger than a destroyer or more complex than a liberty ship (that were reaaaaally simplified ships with old and easy to build engines) its just a no-no.
The best way to fix this would be making unable to assing more than one dockyard to each production line. You have a dockyard=> you can produce only one ship at the same time. There is a big issue of why japan converted some of their ships before completion, because they needed the dockyards free to build more carriers.
Shipyards number should be the bottleneck and big ships should be precious and time consuming to build.
This must come at the same time of a reevaluation of technologies years. Having battleships technologies in 1936 when those battleships were finished irl in 1936 wont work.
You just cant adopt scale production techniques for ships because each proyect is always too different and too big. There are, of course, sometimes where you can ignore this fact, and that might be building U-boats or liberty ships or something like that, but something bigger than a destroyer or more complex than a liberty ship (that were reaaaaally simplified ships with old and easy to build engines) its just a no-no.
The best way to fix this would be making unable to assing more than one dockyard to each production line. You have a dockyard=> you can produce only one ship at the same time. There is a big issue of why japan converted some of their ships before completion, because they needed the dockyards free to build more carriers.
Shipyards number should be the bottleneck and big ships should be precious and time consuming to build.
This must come at the same time of a reevaluation of technologies years. Having battleships technologies in 1936 when those battleships were finished irl in 1936 wont work.
- 14
- 6
- 2