HannibalBarca said:
Hmm. You could have construction in the queue take only say 100 or 200 days and then have it deployable as a ship at like 10 strength that can't move. Then it gets reinforced until its sea-worthy...I dunno how to make that work though.
I don't think thats a very good idea: all you would need to do is launch a Port Strike when you see the # of ships in their fleet increase by 1 (or if there are two flags/counters in that port for a second) and you would easily destroy the ship because it would count as being pretty severly damaged with only 10% strength left.
I think it would be better to have ships take a long time, including all of the work until a ship is fully seaworthy in its production time, and then perhaps reduce the IC cost a bit to reflect that for the last 30 days of production or so the ship is mostly complete.
EDIT: I just had an idea: why not make ship construction take three "stages", which would be clearly seen from the production menu. There could be stage one where the hull is being laid down and all the basic work is being done (full-IC cost), then when they are working on finishing the ship and adding all its components like electrical systems and furnishings (full or almost full-IC cost), and then the last part where it is being finalized and tested (partial-IC cost).
And if this were included, it might also be possible to include the very historic option of being able to convert a ship to another type during production of the first stage (for a cost, of course).
For instance, Germany is producing a BC, and but goes to war earlier than expexted and needs a CV to help hold off the Royal Navy. It could click on the ship in its production line and if its still in the first phase I could then decide to turn it into a converted CV class of ship, and this could also depend on the size of the ship. For instance, I could turn a CA and above into fleet carriers, and CA/CLs into light carriers.
But this should delay the production of the ship somewhat, and should never be a more effecient way of "cheating the system" to save IC days and whatnot by building CAs and turning them all into carriers.