I'm sad that everybody ignore my short range teleporter proposalAssuming anyone would be stupid enough to send boarding parties over while there's still operational point defense.![]()
I'm sad that everybody ignore my short range teleporter proposalAssuming anyone would be stupid enough to send boarding parties over while there's still operational point defense.![]()
And extra complicated when the ships are built by weird creatures with different ways of thinking and possibly a different assortment of appendages. Good luck finding the proper control consoles, let alone understanding how they operate mid-battle.Any kind of modern weapons makes mid battle boarding action obsolete. Point defence, auto guns, traps and self-destruct all make boarding close to impossible and very costly for the attacker, with minimal pay-off.
We're talking about a game with cute star foxes, space penguins and lonely, but friendship fevered fungoid overlords. I AM NOT WORRIED ABOUT THE REALITY OF IT I WANT SHIP CAPTURE DAGNABBIT. [wheezing intensifies] ;PAnd extra complicated when the ships are built by weird creatures with different ways of thinking and possibly a different assortment of appendages. Good luck finding the proper control consoles, let alone understanding how they operate mid-battle.
Even then most crews would probably destroy their ships (like the German fleet sinking itself in 1918).
There is something unreal about cute star foxes, space penguins and fungoid overlords? Your universe is boring.We're talking about a game with cute star foxes, space penguins and lonely, but friendship fevered fungoid overlords. I AM NOT WORRIED ABOUT THE REALITY OF IT I WANT SHIP CAPTURE DAGNABBIT. [wheezing intensifies] ;P
Actually the German fleet was only scuttled in 1919 after they had long been surrendered and placed under Entente custody - the officers and crew got narked about being stuck there for months while the victors argued over who'd get what ships from the spoils. (Even then guard ships still managed to wrest ~22 vessels back.) Much of the reason for Germany finally requesting an armistice in 1918 was due to sailors refusing to even face the enemy any more and mutinying rather than be forced out to sea - hence why Jutland tends to be judged as a tactical draw or even defeat for the British but an incredible strategic victory for them in the end.
This has bearing on the topic at hand as why should there not be a chance that forces mutiny as well as worlds and might even join with outside forces against their 'oppressors' bringing their vessels with them?
Plus like with HoI4 mechanics - 'to the victor goes the spoils' - a complete defeat should result in the handing over of materiel (or even straight up tech - the Wehrmacht got a hell of a lot of advanced stuff out of the Czechs) in fleet terms it is part of Copenhagenisation for casus belli or sometimes just luck (like when the French nabbed the Dutch navy while it was frozen in). With the casus belli factor it could even be part of some 'arms race' mechanic - war, voluntary surrender or compromise/mutual disarmament.
In more recent terms, modern-day seaborne piracy is still a massive headache. Hence international taskforces patrolling the Gulf of Aden against Somalis as well as around Malacca and Guinea (not to mention river raiders scattered around the globe - even in the EU). Pirates inclined to take ships tend to use ruses to get close to large vessels, then use the element of surprise to overwhelm the crew/passengers, take the ship and then take it somewhere to be repainted while corrupt officials provide phony registration. The 'new' vessel can then be deployed in further schemes or simply sold away. If pirates can do it, why not marines or privateers?
As others have said - its not a priority right now but it'd certainly be nice to see as part of a future space pirate-ish expansion/dlc.
What stops your enemy from teleporting you right back into space? Or even better, into their own engine's exhaust trail? Crisp space marine coming right up.I'm sad that everybody ignore my short range teleporter proposal![]()
Capturing an enemy ship would be kind of cool. But I would expect the rational would follow along the lines of surrender rather than boarding. Then the ship could be studied and possibly allow a science type discover/reverse engineering bonus over what can be done by studying wreckage.