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methegrate

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Has anyone seen this bug before? I fought battles around both a pulsar and a binary star, both with -100% to shields. (I didn't realize binary stars could have this attribute.)

My ships left, the shield drain stayed. Two separate fleets, two separate battles. Even after repairing them their shields remain yellow and at 0.

Is there a known fix?
 

Losttruppen

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I've had this, seems to be ships stats not updating after the initial effect has worn off. Can be seen after using strategic resource edicts for ship buffs as well. A solution I've found is to split the fleet and merge them back but it's certainly annoying if you have a Pulsar chokepoint to your empire which should actually be a good thing. Also affects ships on patrol through these systems.

Not sure if it's been posted in the bug forum yet.