This is not meant as a rant, I just want to know what I am supposed to expect:
I just fielded 8 Panthers including 2 Befehlspanther vs. like a dozen Sherman M4 including 3 Sherman Jumbo.
The fun thing is:
I got like 40 hits on the Jumbo, with no effect.
2 Panthers even got at 500 metres and shot point blank. But only after 3-4 hits the Jumbo finally bailed out.
The only way I could advance my attack is by making the jumbos fall back, because I could not destroy them ever.
At the same time ofc my panthers died to several lucky hits from the other shermans.
In the end I just wanted to know it and pushed too far, getting flanking fire by AT guns and died. But well.
What my problem is, 1 Jumbo held back my advance, even tho I had 4 Panthers and had destroyed all other shermans. The jumbo just slowed me down so much, I had constant pain at my flanks because the allies had the time to bring even more cheap shermans there.
My impression is:
Jumbo is beyond the game with its armor. It didnt even get a crit, only a drive knocked out once.
And from what I understand only the Jumbo turret was actuall reinforced?!
Also, the 280 pts panthers seem to manage 180 pts shermans quite poorly.
In Red Dragon usually 10-20 pts difference meant, that the cheaper tanks get obliterated.
But here, even 4 Panthers firing at the same time at calm do nothing to a single sherman (non jumbo) and sometimes need 2 salvos to even make it fall back.
So?!
I m not asking what I am doing wrong btw. so you are free to tell me which better unit I could bring against the jumbo (apart from planes) but basically I just want to know:
1. Wtf Jumbo?
2. Is the 100 pts difference from sherman m4 to panther justified?