See 2x screenshots for reference.
Big fight, playing as formed Russia that had 150K army and 150K in reserves, allied with expanded Austria (absorbed Bohemia and Hungary via PUs already and at ~100k army and 80k manpower at start of war). Fighting vs Ottomans and Tunis, with Ottomans holding 180K army and 40K in reserves at start of war, that Ottomans initiated by attacking Austria (which is a totally separate issue that I see with AI even when Normal/Ironman, for Ottomans to make such a crazy choice to attack us with our numbers).
So, I'm running 50K Army stacks inside Ottomans to help take them down while Austria is absorbing blows with initial sieges against them. I get an opening to move a 55K army stack w/best siege capability and siege-pipped commander into Constantinople to siege-down the Ottomans capitol, and with static Province naming, it is Gallipoli Province just west of Constantinople that also has a fort.
Here's where things go wrong and weird:
- I had taken down capitol Constantinople and then moved to Gallipoli to siege it down also. Ottomans moves in their own 50k stack army on Constantinople and sieges it down in just 2x siege-timer cycles very quickly.
- I won a defensive battle with my sieging army against what was apparently a Shattered Retreat army coming in from Ottomans, but my numbers were reduced from the starting 55K down to about 50k and morale reduced about 25%. The other Ottomans 50k stack army already headed north to get back at Austria, not in sight.
- Ottomans sends in a 40k army that defeats my now 50k Army stack (because morale had been reduced at least 25% from prior battles), and wins in Gallipoli, and I'm expecting to see a Shattered Retreat that pushes me out. But...it doesn't happen.
The weirdness:
- My now-40k stack army proceeds to get wiped down over and over, because the game's AI/code has my 40k stack army moving left and right between Gallipoli and Constantinople with only a 1-province move in retreat, instead of a Shattered Retreat back to Russian territory or captured provinces. Note the zoomed out screenshot - there's not a pathway problem to do shattered retreat back to the Crimea area provinces either Russian held or part of Russia-proper (green provinces).
So, why did Shattered Retreat not occur at Gallipoli and Constantinople? And is this a Bug, because it sure feels like it, for AI to help itself out by forcing a defeated larger Army (as reminder, the Ottomans 40K defeated the larger 50K only due to morale reduction of 50K in first battle). This pinball action was quite annoying to say the least, and the wiping of this Army due to this single issue is going to change the entire war (and obviously - pace of remainder of game if this results in defeat to Ottomans). Seems this isn't Working as Designed (WAD) and is quite a game-changer (if not game-breaker) that this occurs.
The zoomed-in screenshot - was taken after the 3rd time that my formerly 55K army stack was bounced back and forth between Gallipoli and Constantinople, whittled down to a stack-wipe after this fight (I should have taken prior screenshots as the 1-province retreats occurred, looking back at this).
Big fight, playing as formed Russia that had 150K army and 150K in reserves, allied with expanded Austria (absorbed Bohemia and Hungary via PUs already and at ~100k army and 80k manpower at start of war). Fighting vs Ottomans and Tunis, with Ottomans holding 180K army and 40K in reserves at start of war, that Ottomans initiated by attacking Austria (which is a totally separate issue that I see with AI even when Normal/Ironman, for Ottomans to make such a crazy choice to attack us with our numbers).
So, I'm running 50K Army stacks inside Ottomans to help take them down while Austria is absorbing blows with initial sieges against them. I get an opening to move a 55K army stack w/best siege capability and siege-pipped commander into Constantinople to siege-down the Ottomans capitol, and with static Province naming, it is Gallipoli Province just west of Constantinople that also has a fort.
Here's where things go wrong and weird:
- I had taken down capitol Constantinople and then moved to Gallipoli to siege it down also. Ottomans moves in their own 50k stack army on Constantinople and sieges it down in just 2x siege-timer cycles very quickly.
- I won a defensive battle with my sieging army against what was apparently a Shattered Retreat army coming in from Ottomans, but my numbers were reduced from the starting 55K down to about 50k and morale reduced about 25%. The other Ottomans 50k stack army already headed north to get back at Austria, not in sight.
- Ottomans sends in a 40k army that defeats my now 50k Army stack (because morale had been reduced at least 25% from prior battles), and wins in Gallipoli, and I'm expecting to see a Shattered Retreat that pushes me out. But...it doesn't happen.
The weirdness:
- My now-40k stack army proceeds to get wiped down over and over, because the game's AI/code has my 40k stack army moving left and right between Gallipoli and Constantinople with only a 1-province move in retreat, instead of a Shattered Retreat back to Russian territory or captured provinces. Note the zoomed out screenshot - there's not a pathway problem to do shattered retreat back to the Crimea area provinces either Russian held or part of Russia-proper (green provinces).
So, why did Shattered Retreat not occur at Gallipoli and Constantinople? And is this a Bug, because it sure feels like it, for AI to help itself out by forcing a defeated larger Army (as reminder, the Ottomans 40K defeated the larger 50K only due to morale reduction of 50K in first battle). This pinball action was quite annoying to say the least, and the wiping of this Army due to this single issue is going to change the entire war (and obviously - pace of remainder of game if this results in defeat to Ottomans). Seems this isn't Working as Designed (WAD) and is quite a game-changer (if not game-breaker) that this occurs.
The zoomed-in screenshot - was taken after the 3rd time that my formerly 55K army stack was bounced back and forth between Gallipoli and Constantinople, whittled down to a stack-wipe after this fight (I should have taken prior screenshots as the 1-province retreats occurred, looking back at this).
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