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grimjackmv

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So my most Battletech story happened last night. Ran a 4 1/2 Skull mission and managed to bag my first ever AS7-D Atlas. Sweet! Ran into the Argo Mech Bay and tricked out my Atlas with the best weapons and components I could get my hands on and jumped into the next mission.

My Lance and Atlas strode across the battlefield, smashing OpFor mechs of all shapes and sizes into scrap metal without so much as breaking a sweat. And then, out of nowhere an OpFor Banshee jump jets into pointblank range, levels it's PPC at my Atlas and blew it's skull shaped head to kingdom come.

From invincible hero to junkyard zero in a single volley.

That's Battletech, baby!
 

Kereminde

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1. Nope not a problem!
2. I hate to put restrictions on great stories, but perhaps 10 pages is a bit to far...
3. Yes, this is strictly related to BATTLETECH (2018).

Fine then! I'm working on a story, one more part to finish but right now you can find it [here] - it's at eight pages currently and is largely built off the notes of my current playthrough. I may write more, but I won't submit anywhere near as much as "the whole story".:D

###

  • Date: April 24, 3020
  • Planet: Coromodir
  • Location: 'The Drowning Maiden Bar'

This was where it really began, in a seedy little bar away from the capitol near a spaceport, where the atmosphere was smokey and the drinks watery. A dark-skinned woman sat at a table staring into the glass she had ordered, not even really wanting it. They still called them 'pints' here, and she was probably the only one who had been educated why other than people saying "it's just the name of the glass". Sometimes those thoughts made her miss her family, but this was usually followed by intense memory. A flash of pain, a clench of a hand, and a slow hiss of breath - their parting had not been pleasant.

She glanced to the entrance, stairs leading down from the street level having the light blocked by a broad form stepping through the door. A few conversations immediately hushed on seeing the figure there. The table beside her had its occupant, too drunk to control his volume, mutter "Arano's Dog" before hurrying for the back door. Everyone here knew who it was. Sir Riju Montgomery, leader of the Royal Guard, a man of honor and poise. The unspoken question was in everyone's mind, why was he here? Who was he after, did he finally decide to come for me?

As he approached her table slowly, trailed by a bodyguard, the people behind him either surreptitiously or obviously made for the door one by one. His voice was rough, but mostly-pleasant. "I didn't expect to find you in a place like this."

"Taurian stool. You knew exactly where to find me." She muttered.

His eye fell on the glass on the table. "Are you drunk?"

"Not enough for this crap." She looked up sourly. "What? You came here looking for me, right? So what is it?"

He slowly sat down across from her, now frowning. "Valia Delune. I remember teaching you how to run that Blackjack of yours-"

"It's not mine. Well, if possession is still nine-tenths of the law, then it is. You tell me, you're the law here, Sir Montgomery. Is it still fashionable for House Arano to take something and claim it's theirs after they hold it?" She now did take a drink from the glass, wincing at the flavor.

"-and I heard you fell on hard times." He very studiously ignored her verbal jabs, keeping his tone the same. "So I came to see if you'd be interested serving under me."

"I'm flattered, but you know my bed only has room for one."

Now his face darkened, and he planted both palms on the table. "If you're just going to throw it back in my face-"

"Oh sit there and listen to me wallow. You came to interrupt it." She snapped. "Yes, I'm available for a job. But it's a job, not a way of life. I do the work, I get paid, and I go to the next one. It's how the world works."

"Did your work with the Schäfer Foundation not work out?"

Her finger rubbed around the edge of the glass, and she frowned again. "Mastiff." Her voice was pleasant, light, but her eyes had hardened. "Please don't bring that up again?"

"I know a lot of things happened since I taught you to be a 'MechWarrior, but this is a chance to turn it around." He folded his hands on the table and leaned forward. "I need to know I have people I can trust. The High Lord's daughter needs trustworthy people guarding her, and I have spent years sorting through people to be sure I had the right ones. You're getting the last opening I have."

Valia pursed her lips, and folded her arms as she leaned back. "Why? Why me?" She snapped out quietly. "You should know you can't trust me after what happened with my family?"

"Because if you do this, I'll throw in an official pardon." He said finally, and stood up. "Think about it. Sober up. If you want the job, just turn up at the palace and the guards will escort you to me. Not a jail cell." He smirked briefly, then walked towards the door.

"And if I don't?" She called after him, standing.

He smirked over one of his shoulders at her. "You will."


###

Edit: How do you disagree with this, I mean, am I not writing a story elsewhere, is this not a part of it, or did I not post it? Cause I'm confused.
 
Last edited:

mjbroekman

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From the journal of Dekker, mechwarrior, scoundrel, and tired poet
Location: In orbit above Smithon
Date: 2 months post-Glitch (PG)

Why is it always Smithon? This place is cursed. These Lords of the Reach are such petty tyrants in their own right that I want to laze them from orbit.

Today, we dropped on Anvelt, not Smithon itself. Typical "hey, you're mercenaries in our employ. Go blow up this fuel station to keep that dropship from leaving. Don't ask." mission. Yeah. Lady Arano told us to BLOW UP A FUELING DROPSHIP. What kind of...I don't even know where to begin. Granted it was really Lord Karosas that wanted it done, but Kamea barely blinked at the request. The Professor had misgivings about it, but we were almost out of cash having sold almost everything to pick up most of Banshee and part of a Battlemaster at New Vandeburg.

Behemoth filled in for Glitch and we exchanged an Orion K for that deathtrap of a Quickdraw so we were sitting pretty as our feet touched ground. If you thought Smithon was hot, well I'd rather walk bare-ass naked on the surface of a star than drop on Anvelt again.

I'll be honest, the mission started off pretty well. The Professor broke right, towards a generator that we spotted on our approach, while Dust Raker, Behemoth, and I started down a natural ramp towards the landing field and, hopefully, glory. Ha. No. No glory, just another payday.

A light mech popped out from behind a hill and I don't even know what it was. It literally came around the corner and stopped in the middle of my targetting recticle. My finger tightened on the triggers before I could register what it was and then it was gone, it's fusion reactor venting into the atmosphere. Seven medium lasers to the chest will do that to most mechs smaller than a Thunderbolt.

We started taking fire from a Wolverine, a Shadow Hawk, and a Panther as we got to the bottom of the ramp and, by then, the Professor got in range of that generator. A gentle squeeze on his triggers and two bolts of ionized hell tore the building apart.

I'm not really sure what all happened, but Behemoth and I were taking hell from the three mechs. The Wolverine was down to a few struts and barely enough armor to cover a dinner plate, but it kept fighting. And then more autocannon turrets opened fire on us. Seriously? What the hell is up with these autocannon turrets? It took us almost a minute to locate and destroy the generator for those turrets, but we did. And, all things considered, we mopped up the enemy mechs pretty easily after that.

Not a lot of serious damage, no armor breaches. So we're all happy with the minor repair bills that we're going to be facing. The Professor fired a pair of PPC blasts into the fueling station and all of a sudden there's comm traffic like you wouldn't believe. The captain of the dropship is screaming for us to stop. Kamea is telling him to power down. He's screaming for us to stop but continuing to juice his engines. So Kamea orders us, not requests, ORDERS us to take the building down.

I can't say I'm happy with myself or proud of it or anything, but I was the closest and I pulled the final trigger. The building erupted in flames. I turned away as quickly as I could, but I saw the fuel lines bursting with fire like a lit fuse, racing towards the dropship. And then the most ungodly rumble washed over us as a good quarter of the engines simply vanished in a fireball before the dropship settled on the pad and burned. Oh god did it burn.

And that's when Death came dicing again. A Leopard descended towards us before veering towards a set of blast doors. At first I thought it was Sumire, but she hadn't said anything about coming in for a landing yet. And then a familiar voice crackled over the comms. That witch. Victoria Espinosa. Markham's murderer. Princess Evil of the Directorate.

She was here. On Anvelt. Coming after us again in that monstrosity of a mech, her customized Catapult K2. I've seen the K2 up close. We even had one in the company for a while. Those things run hot. And that made me happy.

So we start charging up to meet Victoria and her assassination team, a Centurion, a Firestarter, and a Dragon. Why is it always Dragons? Seriously. Those things are Draconis Combine mechs. Where is the Directorate getting them all the way down here?

And this is where shit went sideways. The Centurion and Dragon both fired on Dust Raker in his Thunderbolt. They both ripped his chest clean of armor. And then a missile salvo came in and punched him in EXACTLY the same spot. Suddenly, shells are firing off everywhere and his mech vanishes in a flash of AC/10 detonations. We had barely fired a shot and were already down a mech. I hoped to all the gods of war that Dust Raker was okay but we were now hard pressed by four mechs against our three. And I was the sole remaining close-range fighter. With a groan, I charged up the rocky incline towards them while Behemoth and the Professor pulled towards the ruins of the first generator, trying to flank them.

A few coruscating blasts of PPC fire reduced the Firestarter to a molten wreck, but the Centurion, Dragon, and the goddamn witch kept hammering away at him, ripping off his right arm and knocking him down despite that upgraded gyro he has.

Then Victoria and the Centurion started hammering away at ME. A quick alpha strike to her leg reduced it to bare structure and a double pump of flamer plasma overheated her K2 and forced it to shut down. Unfortunately, no one was able to take advantage of that and she was able to power up again without anyone getting a shot on her and that Dragon was doing an amazing job of occupying Behemoth and the Professor through a combination of incredible luck and close quarters melee.
A quick glance at my heat gauges told me all I needed to see. I had enough reserve in the heat sinks to pump half of an alpha strike into the side of the K2, taking out its leg and knocking it over and stunning Victoria for a moment.

But a moment was all I needed. Ignoring the Centurion, I turned an pumped an alpha strike into the K2 burning through the containment magnets on her reactor. A final scream of disbelief crackled over the comms before her power failed.

Within moments, Behemoth had knocked over the Dragon again and the Professor stood up (he had been knocked over by the Dragon's punch) and landed a foot on the Dragon's chest, caving it in. I turned to the Centurion and looked right into the cockpit as I drove my Thunderbolt's fist through the armored glass and ripped the pilot in two.

That was when we finally heard Sumire on comms, telling us that her sensors were clear and the enemy Leopard had bugged out when Victoria had gone offline. We dragged ourselves to our Leopard along with the shattered remains of Dust Raker's Thunderbolt before going back and pulling Victoria's ruined mech apart to pull her out for Lord Karosas.

I didn't want to be there when they pulled Dust Raker's body from his mech so I headed up to the Leopard's command center and strapped in for takeoff, closing my eyes, but laughter and pat on my shoulder made me look up. Dust Raker stood there, smiling. He had a nasty bruise on the side of his head, but otherwise he had the same 'kill-the-murdering-bastards' gleam in his eyes. "Thanks for not leaving me behind, brother" he said. I managed a tired smile.

"Thanks for not giving those Directorate assholes the satisfaction of your death," I replied.

We boosted for orbit with Victoria strapped in with all the best industrial tape we could find. Especially across her mouth.

Rest in peace, Glitch. We caught the witch and killed more of her henchmen. This drink's for you.

End journal entry.
 

Kurnn

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Want to know how awesome I am?

So, I advance to a mission where you get a Highlander. My very first time there and I just looooved the harsh difficulty of it!
Victorious after fighting in this mission the whole afternoon, I redesign my new price and polish the cool new Gauss canon.

Then I take on a new "normal" mission. And the very first thing that I do, is to clumpsy and self confident, run straight into several enemies. What do I do? I dont use defense. I'll attack them, and getting a 45 ton medium mech returning fire.....scoring a crit on my arm in his first attack......blowing my Gauss Ammo away!

It's so outstandingly newbish and stupid of me, that I do not allow myself to reload that. Because there was no bug, no OP enemy or anything else I can blame this on....but my own stupidity.

<-----Eat that idiot! :confused:
 

Eosian

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Long after the rest of the ship had found its way to bunks or watch stations, laughter rolled from the lounge. A few days out from their next drop, the Mechwarriors were doing what Mechwarriors did best, drinking and embellishing stories of their feats. A dozen of them sat around the table, empty bottles strewn about it, cards from a long forgotten game of poker and several full ashtrays. The smoke hung low, the scrubbers long since being overwhelmed by the number of smokers in the room.

7 men and 5 women let rip another round of laughter as yet another story ended, all told for the benefit of the two new Warriors they’d hired on New Vandenburg. “Whisper” and “Powerline” they’d called themselves. They’d been slated as replacements for some of the unit’s Scout lance that had a rough go of it a few missions back.

“I shit you not, kid.” Medusa said as he adjusted his seat, leveling his gaze at Powerline, “We’d dropped in on a ‘simple’ hit and run mission.” He did air quotes as he said the word simple, garnering a deep chuckle from Architect sitting next to him. The two men had been with the company the longest, Architect being the commander and former royal guard, Powerline could see the two were good friends just by how lax they were with each other and bereft of military protocol they were.

“Simple my ass.” rumbled the commander, knocking back another shot of rum, “Well, go on, don’t leave the poor kid hanging.”

“So the job was pretty straight forward, get in, hit the target lance that’d been harassing the local garrison and then get out. Simple right?” Pausing for effect Medusa finishes his own drink before continuing, “We get to where we’re supposed to be; Me, Harpy, Possum and the Skipper here... only to find that instead of a single beat up medium pirate lance like we thought, was a lance of nice shiny Liao Regulars. Funny thing about House Military units… they don’t like getting shot at. Straight up melted the face clean off of Harpy’s Catapult.” A grin crosses the man’s face as he remembers the scene, “We knew they were there, but Harpy here, was up front.. came around the corner and POW … did you know that Catapults can run backward? On fire?” a round of laughter sounded from the group. Medusa let it die down before he continued.

“So we shot them, they shot us… in the end we shot better. But just as the last of their ‘mechs dropped a salvo of missiles came over the hill to our left and peppered the ground between Possum and the skipper. Well, about half a second after the last missile exploded, Darius gets on the squawker and says we’ve got incoming…it’s like, no-shit Sherlock. We’ll we’re beat to shreds. I’ve got blow through on half my ‘mech.. Harpy doesn’t have a face.. Possum has one arm waggling about in the wind, but the Boss here and his fancy-schmancy Highlander is golden. So he says, ‘Go for the LZ, I’ll cover you.’” Another round of laughter as Medusa puffs himself up mimicking the Commander, “Then before anyone can argue… this somna-bitch is up and over the bluff into the loving arms of an entire lance of unknown ‘mechs.”

“Ah, you’d have covered for us if you could’ve.” The Commander’s deep voice joked, “That or your just pissed I got all the glory.”

“So what happened?” Whisper asked, wide eyed from her side of the table.

“Well he’s right see, I’ll be damned if I’m gonna let him have all the fun, so I throttle up and follow after. Takes me a minute to get there though, no jets on my Orion. So the entire time I’m moving the bluff is silhouetted by weapons fire, and dipshit here isn’t saying anything to anyone.. I figure they’re shredding him to bits back there. Well, as I round the bluff I see him, standing waist deep in the original lance of ‘mechs we were supposed to kill, but before I can punch the trigger, one tango … a Shadow Hawk I think…”

“Mhmm, it was.” Affirmed Architect, an amused grin on his face.

“Right, jumps and comes down on his leg... peeling it right down to polymer. Well without missing a beat, the Commander reaches down, grabs an entire Cicada,” Medusa’s standing now, mimicking the ‘mechs movements, “and beats that Shadow Hawk right through… over and over”

“Wait.. wait.. the entire Cicada?” Powerline asked over his drink.

“It was brutal, we couldn’t salvage either mech.” Medusa said with a straight face.

“Well… it might have been just the leg.” Admitted the commander, “but it happened pretty fast, it could have been the entire ‘mech for all I know, I was just pissed he scrapped a Star League era Heat Sink.”

“Just goes to show ya kid, never piss the boss off…”
 

Maverick618

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My best 'hero' moment so far was Glitch holding the line against 5 mechs on her own.

I am well past the story now, and my lance is pretty close to S-tier everything. Glitch has been piloting the Atlas 2 as a mid-range sniper, wielding Gauss, AC10++ (+10 damage) and 2 PPC++ (+10 damage). Shes speced into Multi Shot/Breaching Shot/Bulwark, which makes her an excellent and powerful tank.

This was a 5 skull assassination mission. I load in, and with the target objective marker located to the north on a large mountain, I begin to flank to the east using a hill crest as cover. First sensor contact comes on turn 2, my Orion scout pilot detects a 60-ton heavy and a 90-ton assault. Taking up positions along the hill crest to form a firing line, Glitch in her Atlas is situated perfectly to lay down a base of fire. Mid-way through Init Phase 2, an LRM salvo comes from behind my lance and tears open Glitch's rear torso armor, leaving the soft mechy insides exposed. The new lance turns out to be 2 Awesomes, a Victor and a Stalker. At this point I have 6 confirmed enemies (the other 2 a Highlander and a Dragon), with 3 more firing from the northern mountain outside of my sensor range. And my lance is sandwiched in the middle.

My next move was to turn the 3 other MechWarriors into the new enemy, as they were much close and within LoS. My Stalker LRM support platform and Battlemaster flanker make speedy maneuvers to adjust to taking the new threat head on, the Orion moves into a position to flank (shielding itself from the northern opfor with a cliffside). And Glitch rotates in place, moving her blown-out rear armor away from the threats and bringing weapons to bear on the encroaching Highlander and Dragon.

Turn after turn, LRM and AC fire peppering the Atlas's left side and cockpit, Glitch held strong. While the other lancemates dealt with the ambushers, Glitch fought on and survived, firing into the enemy formation preventing them from rushing over the hill and breaking my battle line. As the last enemy Awesome fell defeated, Glitch stood strong on the hilltop. Her left arm completely gone, left torso with 25% armor remaining. 4 wounds suffered from salvo after salvo striking the fragile cockpit.

Her lancemates finally rejoined her on the hill, and they charged forward. The Highlander succumbed to a Gauss round through the pilot, the Dragon was gutted with a swift right hook through its center torso. As the final enemies revealed themselves (2 Stalkers and a Zeus), Glitch was given respite as the rest of the lance overwhelmed the enemy line. The day was won, Glitch had held the line.

By far the best 'damn that was wicked cool' moment I have had, in a contract that I almost withdrew from at the first sign of the ambush. Glitch spent 50+ days in the medbay, but she saved the day (and all of the precious lostech she was holding in that Atlas2!). She is the only remaining 'starter pilot' in my crew, and she's definitely earned the reputation as the grizzled, slightly crazy vet.
 

Quazakaharet

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Good day fellow travelers.

My story has been told before but maybe not quite like this. We shall see... appologies in advance as im typing this up on a phone so please excuse typos ...

Operation Nautilus

We deployed and had all the schenanagans occour leading up to the harrowing escape of the lady and our wayward mech tech. I decided to fight hard get clear with my 4 star league mechs. But as a tinkerer of builds i was struck many times by the fact that the atlas would overheat every alpha strike unless i turned off a weapon so that was only sometimes helpful, the highlander we almost too effieient almost never getting hot and the others were fairly balanced. We struck out and i sacrificed most of my armor on the medium to win thru, my opponents staying out of punching distance.

We took down the first lance and vehicles with heavy damage to my medium. But soldiered on to the doomed exploding dropship. Then the helter skelter run to find our path blocked by no less than 3 heavys and assault mechs and one medium.

It did not look good.

My knight took a salvo from every mech as it was at the front and lost every weapon, both arms and i could not let him just stand and get plastered by all 4 still active enemys so i had him get off to the side and eject. Minus 1.

The medium managed to last another salvo before it fell, ( the mechearrior was hearty and survived but i did not know at the time). Leaving me with a highlander and atlas that overheated easily. Minus 2.

My atlas would let a salvo go, get up to the heat threshhold then brace to cool down. The highlander just kept firing.

Salvo after salvo, and the enemy seemed to only have eyes for my atlas. Armor sloughing off by the ton, but they made a mistake. They turned their backs on my highlander.

A gauss rifle is pretty good at punching thru front armor, but amazing at back armor. First to fall was the zeus. A targeted strike to the back and it was no more, then the awesome took down the arm of my atlas with the enemy medium pecking away from a distance. Finally minus one for them. Still 3 on 2.

The awesome could let out enormous hurt but with only 3 ppc ‘s. It was like my atlas and overheated quicky to the point it shut itself down with alpha strikes. This was my moment. Alpha strike after alpha strike to the chest and the awesome became less so. finally even odds. 2v2. But my gauss rifle was out of ammo. My atlas down to 3 lasers. And still a highly dangerous battlemaster to contend with and a medium sniping from afar.

So it was time to get physical.

First the atlas went in for a hit, and the battlemasters answer was to remove my last arm from the atlas. It was just in the way anyways.
The atlas and highlander reduced to punching a battlemaster to try to win the day still receiving shots from the enemy medium. Then finally some good fortune once more. After a multi turn slugging match the atlas used headbutt, and it was super effective. Knocking the master of battle to the earth. Where the still mostly untouched highlander was able to release what was left of an alpha strike along with the 3 lasers on my atlas to put down the monster. 1 v 2 in my favor.

But my atlas was not much help. I had her retreat on the only part of my mech that still worked correctly ( the legs ) and run for the landing site.

Now a heavy with no ammo and reduced weapons vs a lightly damaged medium. And occasional long shots from my atlas. It went better then i hoped. A lucky shot took out the missiles and with a swing of the gauss turned club arm i bashed the medium to the ground, where my atlas took a targeted strike and won the day.

We headed off plannet to see what our salvage would be with a scrap atlas and a still 60% yet mostly intact highlander.

And i was to be suprised.

Spoiler as much as it can be at this point

We were given the highlander which i thought both very fitting and very kind as it was the only mech we picked up that would not require a complete overhaul, and here things get interesting.

Thru a twist of fate both the battlemaster and awesome had dropped all 3 parts to get a complete mech, the zeus only one piece. What to do?

I chose the battlemaster of course with one poece of the awesome but rng smiled on my poor crew that day. As we lucked out and got all 3 parts of the awesome as well.

Now my somewhat poor, motley crew had 3 new mechs to show for our troubles. From 3 60 ton quickdraws ( all the same build as i was not especially fortunate ) and a single orion ( converted to a 60 lrm missle boat) to 3 mechs over 80 tons and still my 75 ton missile boat.

The fact we got out of there alive and with no dead pilots was a triumph, but you better believe i overhauled that awesome so i could do more than fire once and try to keep standing thru the return fire.

That was last night. My crew is still refitting and overhauling my new toys, and we will see if my new loadouts make these mechs truly shine.

But all and all, it was a cluster of confusion that turned into the best salvage drop my poor little unit could have hoped for.

Will these mechs lead me into a false sense of security and lead to our doom? Will the loadouts not compliment eachother? Will my mechwarriors still go swiming in the coolant tanks instead of the nice pool i built for them?

Time will tell.

Safe journeys travelers.
Until next we meet.

-Quazi’s Guard.
 

Blastoid

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This is post #1 of my After Action report
Check it out if you like it.

May 1 3025

Well that sucked.

Looked like a simple job. Take out static defenses and blow up buildings for the locals against a megacorp. I usually wouldn’t take a job like this but we had no choice, we had no other jobs available. Our last job went south and to field a lance we had to pull Butterbumps, our Urbie, out of storage to field a full lance. Behemoth got saddled with Butterbumps.

She is not happy about it.

We can thank Medusa for that, thinking he could just go up and stomp a demolisher tank. It didn’t work. Now we don’t have the Vindi, Ozone is dead, our Shadowhawk is trash and we need another pilot because I am sure as hell not letting Medusa near a mech again for a long long time. This also meant we needed another pilot, We heard about this phenomenal mech simulation gamer on Ur Cruinne. We found out she was a 4’ 11", 17 year old orphan who was making ends meet by hustling money out of older players who thought “there is no way I am going to get my ---- handed to me by a little girl”. So we hired her and put here in the Panther. She calls herself Glitch.

Decker is still in his Commando, how the hell he lived when we lost 2 mech and 1 pilot is anybody’s guess.

Looking at the terrain it looked like the best plan was to go around a mesa so we could get close to the turret generator without taking any direct fire. Of course Butterbumps is so fracking slow that Behemoth had to take the more direct route. As we approached they started blasting out their loudspeaker that we were supporting a terrorist organization. At that point we should have turned around marched back to our employer and blew up their turret generator, their ambush vehicles and everything else. Then we could of asked Majesty Metals for some cash for the favor. But no, we were stupid and kept on the mission.

A couple of crappo light mechs come racing out the facility like gangbusters rearing for a fight. Glitch, and I hug the backside of the first mesa, Dekker runs around the far side and Butterbumps pops behind the 2nd mesa farther back. We take some hits from sensor lock turrets but nothing too bad early. Then Glitch And I jump to the mesa’s top and reign holy hell down on the turret generator while dekker runs around the flank doing the same. Dekker runs up close and finishes the job. Meanwhile Behemoth, mad as hell she is driving a trashcan, takes her vengeance out on the MMM commando. First shot leg gone, second shot right torso gone. When we are done with our work with the turret generator Glitch finishes the commando off and seems quite pleased with herself. As I jump back off the Mesa the spider pilot goes full on metal and DFA’s my Blackjack and misses.

Well that was the end of the spider, I just back away and alpha strike it and it falls backward down the cliff.

Now down at our second objective a Shadow Hawk and two vehicles are dropped off. Dekker takes a few potshots as they move up the hill, taking out one of the tanks. When the Shadow Hawk gets to the crest we just all unload on him, jumping around and hoping he does not punch us. He goes down and I get the honor of finishing him off. The last tank at this point was easy pickings.

index.php
Waiting for the Shadowhawk.


Good job well done and we are healthy and get paid. Right

No.

Instead our clients, who really probably are terrorists, (thanks for the warning MMM, we will take your side next time) decide they want our mechs. Of course they do not decide this when are mechs are coming back and out of formation but rather while we are standing right next to their turret generator.

Stupid Stupid Stupid.

So we blow up their generator and their tanks and a couple of their buildings for fair measure. I think most of that was Glitch. She was not angry just having too much fun.

So here we are healthy but not getting paid and not getting salvage.


Some days I hate my job.
 

Epidemic989

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May 14, 2018
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I tell ya', that Battlemaster is cursed. Epidemic took it out on it's 'Maiden Voyage', so to speak, when we just had to knock out that lance on New Vandenberg. What a mess! I mean we get dropped into the back end of a boxed canyon and that one lance turned into two lances. Well Lefty, the green horn is in the Orion tryin' to provide suppressing fire with his 40 LRMs, but that fool couldn't hit the broadside of a barn! Glitch got herself up the canyon wall , out of the line of fire because she's all about the jump jets on her Griffon, but all she can do is basically spot the bad guys comin' straight for the rest of us. I mean, we would have been dead if it weren't fer me in my Highlander, pumping out rounds constantly punishing those jockeys foolish enough to be caught in the open. Anyway, where was I?

Oh yeah, so turns out, Epidemic isn't so good at math and it don't take a genius to know that seven lasers makes a cockpit feel like a crucible in a volcano! So she's cookin', the Battlemaster's overheatin' and to top it off she's getting outflanked my a Firestarter and an Enforcer. All she can do is start swingin'. She's so hot though, she was probably cross-eyed with all the sweat in her eyes, she can't land a punch. Then they start lighting her up with a headshot, they blew her shoulder off, she got knocked over, I mean, it was rough. She takes missile volleys while layin' there. Our Boss, she's tougher than ferro-fibrous armor, she gets back up and braces herself. She's gotta' hold the line and keep their attention so that we can do our dirty work, but then...

This Thunderbolt, I think it was. Maybe a Wolverine, I dunno', it's not important. It lifts off soars in from the right flank, She must not have seen it comin', it just drops in on her fraggin' head. Cockpit smashed to bits, and the Battlemaster drops like a sack o' potatoes. I don't know how she survived, but she spent 94 days in the med bay and no one mentioned the Battlemaster for months.

Last night, after a lengthy refit, Epidemic told Max to take the Battlemaster out to go repossess these vehicles for House Davion. 'Course this time we modified the cockpit to protect the pilot so as not to scramble them into early retirement. Well anyway, Max is out front, sittin' pretty in a lake to keep his lasers frying away at the targets when this Bulldog, start runnin' right up to the shore. Max is focus firing but can't seem to melt all that armor off the 60 ton tank. How they get those vehicles to hold so much armor is beyond me. Anyway, it drives right up to the water line, and then lets loose with it's AC20 and BOOM! Battlmaster, missing a head, drops like a sack o' potatoes into the lake. Good thing too, 'cause that lake water helped wash out all the little pieces of Max by the time we retrieved the hunk of junk. Ain't nobody riding in that 'Mech again, but Epidemic can't bring h'rself to just sell it and be done with it. It's cursed, I tell ya'. -Snowman
 

BrotherFluffy

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23 May 3027

Hyjal Mountains, Rockwellan

Periphery



With a deafening roar that rattled every nut and bolt in Erik “Fenrir” Wolf’s Atlas, the Leopard lifted off, kicking up a cloud of dust that obscured everything around them.


“I’m all clear, Commander,” Sumire’s voice crackled in his ear, “Good hunting out there!”


“Thanks, Sumire,” he replied, “We’ll try and bring you back something nice.”


“A good dark roast would not go amiss.”


He grinned and cast a look skyward at her retreating drive plume. “I can guarantee you something fire-roasted and dark, with more than a hint of smoke, but not sure it’s gonna taste good with breakfast.”


“Pass, thanks,” she chuckled. “Sumire out.”


Erik clicked his comm twice in acknowledgement and turned his attention to the terrain ahead of him. Dry, brown grass, punctuated by copses of green trees, all surrounding a large lake. On the other side of the lake was a cliff face, but one low enough that a jump-capable ‘Mech could scale.



“Alright, Vargr, move out, and form up on me. Let’s give these new machines a test-drive.” He throttled his Atlas up, the hulking machine slowly moving forward.



“On the move, Commander!” Glitch responded, already putting her Highlander into motion, surging ahead of Erik’s lumbering Atlas. “Do you think we could go for a swim after this we’re done?”


“I doubt the water will be quite so enticing once we’re done here,” Reaper cut in, her clipped tones and british accent unmistakable.


“You’re no fun, Reaper,” Bearclaw interjected, his own Highlander moving up and around the other two.


“We’re here to do a job, not take in the scenery,” Erik said, “We’re on the pirates’ home turf, I don’t want to get caught off guard.”


“Copy that, boss,” Glitch replied, and the four BattleMechs marched on in relative silence.


“Radar contact!” Bearclaw exclaimed, the unmistakeable ping of an enemy contact sounding through the comm channel. “Hostile ‘Mech, north-northwest of us, across the lake.”


“I thought the pirates were hold up on this side of the lake,” Erik said, a worrying feeling beginning to gnaw at his gut. “Any other information, Bearclaw?”


“Based on the signal returns I’m getting...probably a heavy, sixty...maybe sixty five tonner.”


“Alright. Move to intercept, but keep your eyes peeled. They’re not where they’re supposed to be and that makes me nervous.”


As a unit, the ‘Mechs moved into a staggered formation, with Erik anchoring the left, Reaper in her Battlemaster on the right, and the twin Highlanders in between. Erik kept his attention split between piloting the Atlas through the lake and sensor display marking the enemy ‘Mech on his map. The closer they got, the more concerned he was that his opponent was taking no action. It wasn’t moving to a better position, trying to get away, or even just powering down.


“Why isn’t he bloody moving?” Reaper asked, putting voice to his own suspicions.


“I’m getting a bad feeling about this…” Erik began, only to be cut off by the sound of multiple contacts.


“Enemy on our left flank!” Bearclaw cut in, “And two more on the cliffs above us!”


Shiesse!” He glanced at the sensor data Bearclaw was feeding him. Five enemies on the board, three of them heavy, and the other two seemed to be assaults. Great.


“Do we pull back?” Reaper asked, her ‘Mech’s torso twisting from side to side, trying to track all of the targets. He considered it. After all, there were probably more hostiles that hadn’t been picked up yet, and the longer they stayed stuck in, the harder it would be to withdraw.


“....Commander…” Glitch began, the worry evident in her voice.


“Move up!” Erik barked, pushing the Atlas’ throttles to full as he turned towards the assault ‘Mechs. “We’ve got two Star League ‘Mechs and two upgunned assault ‘Mechs, they may outweigh us, but I’m sure we’ve got them outclassed. Reaper, on me. Glitch, Bearclaw, scale that cliff and take the fight to them! For the Vargr!”


A cheer went up from the other MechWarriors as they moved into position. That cheer was quickly drowned out by the alarm of incoming missiles. All around him, the explosive bolts rained down, hammering against the metal skin of his ‘Mech with deafening clangs and forcing him to focus on keeping the massive machine upright. Still, he powered through the incoming fire, heading towards where the enemy assaults were. And then he saw them, breaking through the trees at the water’s edge. A pair of Victors, close range brawlers that could easily punch through his armor if he wasn’t careful. But judging by their appearance, they weren’t too carefully maintained, and they wouldn’t be expecting the arsenal his Atlas was packing.


“Take the left one, I’ve got the right one,” he ordered, sighting in on his target. He waited to hear the good tone of a missile lock before unleashing a full salvo. Emerald and sapphire beams leapt towards the Victor, and the Atlas shuddered slightly as the AC/20 hurled its massive shells at his opponent. His cockpit was obscured by missile contrails, and he suddenly felt the heat in the cockpit spike dramatically. A glance at the heat warning showed that he wasn’t in the danger zone yet, but he wouldn’t be able to do that again anytime soon. After taking a look at his opponent, though, he realized he probably wouldn’t have to. The Victor’s ramshackle armor was rent open in several places, and he could see sparks spitting out of several of them, indicating critical system hits.


Reaper’s opponent fared little better, with nearly all of its armor melted off by the laser barrage, and thick, black, oily smoke pouring from its SRM launcher. But both Victors still had their massive AC/20s, and almost in unison, brought them up and focused not on Erik, but Reaper. With a roar of autocannon fire, two shells impacted her Battlemaster, shearing through her upper right torso and grazing the cockpit, shattering it. He heard her cry out before her communications cut out and her machine toppled back into the lake, partially submerged.


Erik grimaced at her loss, but kept focus on the mission. There would be time to grieve later, but only if they were able to get themselves out of this mess. He locked on to both Victors now, splitting his fire between the two of them in the hopes they were both damaged enough to go down.


The gamble paid off. His AC/20 shell tore through the left Mech’s center torso, the machine going down in an akimbo heap, the pulse lasers and SRMs touching off the autocannon ammo in the right one. It went up in a massive fireball, scorching the remains of the other Victor and setting fire to the treeline.


“Bearclaw, Glitch, what’s your status?” he asked, bringing his Atlas to a halt and letting the cool lake water help disperse all of his waste heat.


Over the comms, the only thing he heard at first was the horrendous noise of crushed metal, and then Glitch’s voice cut in. “Doing good, Commander! Just putting these jump jets to good use! Highlander burials rock!”


“Just wrapping up here, boss,” Bearclaw added helpfully. “They were all fire support heavies up here, not much of a threat.”


“Finish up quickly,” Erik said, “Reaper’s down, and I want to get Sumire down here so we can get started on recovering her and salvaging her ‘Mech.”


“...damn. I liked her,” Glitch said, her voice suddenly and uncharacteristically subdued.


“Yeah, me-” Without warning, the blue white bolt of a PPC broke through the burning trees and slammed into his Atlas, sending electricity arcing over its metal skin. “More hostiles! Hurry up and get over here!”


Charging out of the flames was a Banshee, this one even more run-down than the two Victors, the armor plates haphazardly welded on. If one would consider part of what appeared to be a Triple-F billboard “armor.” He wasted no time, bracing his ‘Mech in anticipation of further blows and sighted in on the ninety-five ton menace ahead of him. When the reticles danced over the center mass, he pulled the triggers. Again, the heat in the cockpit spiked to sweltering, and his cooling vest strained to keep up. The Atlas shook as it unleashed more firepower than some lances had combined, all trained on the charging pirate. Like the Victors before it, it could not withstand the onslaught of missiles, lasers, and shells, and was rent asunder as its fusion core failed, exploding in spectacular fashion and hurling parts of the ‘Mech all over the battlefield.


Erik let out a sigh, thinking the battle was over, only to hear the sensor board ping with another enemy return. Whatever it was, it was big, and it was slow. That could only mean one of two ‘Mechs. Either a King Crab, or…


The enemy Atlas lumbered out of the fiery treeline, the flames and smoke giving it an even more hellish appearance than normal. Erik sunk back into his command chair, unable to believe the amount of bad luck he was running into today.


“Where the hell did they get an Atlas?” Glitch cried out, “This is so not fair!”


“Yeah, but we still have a job to do. Focus fire and give it everything you’ve got.” He tightened his grip on the sticks and pushed forward, unleashing another withering barrage. This time, however, the enemy held firm, returning fire with its own volley. A massive clang rang through the ‘Mech as the enemy’s AC/20 found its mark, badly denting the armor on his left side. Gauss and PPC rounds flashed by Erik’s cockpit, slamming into the enemy as Glitch and Bearclaw began to add their firepower to his. Combined, the Atlas was consumed in a firestorm of lasers and explosions that did not stop until it had toppled to the ground, a smoking ruin.


“Are we good? Are we clear?” Erik asked, checking both his sensors and his visual scanning.


“I think so,” Bearclaw said, relieved. “That was a lot more than what we bargained for.”


“Agreed. Still, we made it out relatively intact…” he cast a glance down at the Battlemaster in the water and the damaged cockpit. Then a light on his comms board began to flash. The emergency beacon for one of his lancemates. “Glitch, Bearclaw, did either of you activate your emergency beacon?”


“No.”


“Uh-uh.”


The realization hit him like a PPC. “Reaper’s still alive in there! Glitch, get down there and stabilize her! I’ll get Sumire down here ASAP.”


“Ha! Looks like I’ll get that dip in the lake after all.”
 

jim_survak

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"Who was the greatest MechWarrior you've fought with?" Kungawo Badiel, a dark-skinned, rugged former Lyran asked the mercenary company's commander.

"Hm," the 'Colonel' mused. "Probably, Glitch."

"'Glitch?' Who was that?" Kungawo asked for clarification.

"The pilot you replaced, actually," Johnathan Survak said as he leaned back and sipped on the Draconian brandy he kept stocked in the Dropship's bar at all times.

"Ah. I see," the man nodded. "What was so good about her?"

"She could shoot the ass off a Centurion with LRMs. And she was sneaky - hard to hit, somehow had a gift to target-lock and run her mech full-tilt at the same time. I was hoping you'd be as good of a shot as her but... well, no one is perfect," John said smiling playfully at the man.

Kungawo hunched over, "I haven't seen you out shoot me yet, sir." The lighthearted sarcasm was well received. He continued, "What happened?"

"Some horse-shit Capellans. They came over a hill. We were waiting for them, of course. I charged in with my other two lance mantes & left her in our wildly-modified missile boat of a Shadow Hawk to hammer them. I had planned on the typical short-and-long engagement tactic; three of us would get up close and Glitch would hang back in the trees or behind a hill - whatever we had - and get the job done. Cryin' shame this time, though. Some sorry ass Capellan leading their charge didn't look at me like he should've and popped off a damned large laser. I don't know of Glitch thought she was well hidden or had some technical issue - never will - but she was standing stock still. That thing bore through her cockpit as if it didn't exist. Hell the damn Shadow Hawk kept standing up through the whole fight. Wasn't anything left to recover from the cockpit," John explained. He took another hit from his brandy. "I sure hope the same doesn't happen to you, friend."

"I'll drink to that," Kungawo said raising his own glass.
 

Drakolus

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Probably the best story I've got is the one where I found a kickstarter for Battletech, a game I absolutely adore and have done so since the early 90s being offered by a company with a good and growing track record, HBS. I think it was a literal real life moment of "Shut up and take my money!" All of that being said, I'm contemplating writing something in character as well about my merc unit. Thanks again HBS folks :).
 

TaurianMerc

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It's a little long and rambling, and will require some editing as I'm more used to technical writing than prose (sorry @emmasterakia )


I hope I’ll never again feel as helpless as I did that day we dropped on to the lifeless chunk of rock known as Viribium. It was to be a simple operation, engage and destroy a pirate band known to be operating on the planet. Intel suggested a single lance, likely a mix of medium and heavies, so we set about prepping for the op.

Our quick recce identified the signs of mech activity, right where the intel said they would be, so we wasted no time and set down straight away. I was in the seat of my trusty Wolverine 6R, a cool running mech perfect for this airless environment, and I took point. We had a rough idea of where the enemy lance was, so I took my team on a circuitous route in an attempt to flank our opponents.

That was a mistake.

I turned out our intel was wrong, there were two lances operating in the area. I’ve given up asking Darius to confirm the reports our employers provide.

This second lance consisted of a Griffin, Trebuchet, Catapult and some strange beast based on the Catapult but mounting PPCs. The latter was the closest mech, so I concentrated my fire on one leg to try and bring it down before it could react. The rest of my lance followed my lead and, standing firm shoulder to shoulder, fired on the same Catapult. Eventually, under the constant barrage it fell scorched and pitted, one of the PPCs having been blown completely clear of the mech. This small victory came at a cost as the rest of the opposing lance were attempting to outmanoeuvre us, calling in the first lance to join the fray as they did so; although the first we knew of it was when more missiles came raining down from the other side of a long ridgeline.

Fearing the threat of the Trebuchet attempting to get into our rear, Behemoth swung her Orion K to bear and unleashed its full fury. The assault of laser fire, autocannon shells and missiles tore through one side of the hapless mech before detonating the ammunition; the ensuing chain reaction left a burnt-out hulk, and a gloating lancemate.

By now, my Wolverine had become the personal target of the Griffin attempting to flank us on the opposite side of the Trebuchet. PPC fire had scorched a few lines in m armour and SRMs had been pattering against me. To compound matters, the other lance, still out of sight, were using my sensor blip to focus their fire on, more and more missiles raining down around me. I wasn’t worried, I’d endured worse in the past, but I was conscious that each and every impact was taking a small piece of my armour with it. Death by a thousand cuts, I’ve heard it called.

The second, Catapult had been focusing its fire on Medusa, his stocky Dragon, feet planted firmly on the dusty ground, had been hammered to the point there was almost no paint left on her. Glitch, riding a customised Enforcer, had clearly had enough; raising the barrel of her autocannon she let out a short burst of rounds that tore through the pilot’s cockpit. Even if the hammering stream of slugs didn’t kill the pilot, the immediate, explosive, exposure to the vacuum would have done the job and a third mech dropped to the floor.

The jubilation did not last, the original lance we were hired to track down had at last crested the ridgeline. Two Thunderbolts, and Orion and a Cataphract. They had not forgotten their obsession with my Wolverine and the apocalyptic barrage that fell on me tore my mech apart; as the legs took hit after hit, myomer fibres were torn apart and actuators began to strain under the pressure. Eventually she could take no more and we both fell crashing to the ground, I was unable to move but could still and hear what was going on.

The Griffin, its dance partner now retired, switched its attention to Medusa. I watched as a clutch of SRMs slammed into the Dragons left shoulder, tearing the arm free. That’s when I realised just how much of a beating Medusa’s faithful mount had taken. He seemed undeterred and continued to pour fire into the advancing Cataphract, but the twin Thunderbolts retaliated caving in the entire right side of the Dragon. At this point, finally listening to my orders being screamed over the comms, Medusa punched out.

Now it was 2 against 5, and honestly, I didn’t feel hopeful. But the pirates were desperate to end this fight fast for some reason and constantly redlined their mechs. And then the unthinkable happened, a gift from some distant deity that had a soft spot for out of luck mercs. The Cataphract pilot, in his excitement, had taken it too far and the safeties kicked in; the mech, glowing on the infra-red scopes was left immobile as the system waited the temperature drop. Both Glitch and Behemoth took advantage and the combined onslaught cracked open the chest of the pirate mech enough to allow a missile or two inside to wreak havoc with the internals.

It was down to 2 v 4.

Behemoth, now entangled in a brawl with both Thunderbolts and the Orion, seemed to be in her environment. She focused on the Orion, trying to balance the need to deliver as much firepower as possible with the problem of rising heat levels in the vacuum. Eventually, when they had both closed the gap enough, she sprang forward and struck the stunned pirate with a blow to his right side. The missiles still stored there ignited with the subsequent explosion killing the pilot.

Despite constant attempts, Glitch was finally able to remove the Griffin from the fight with a well-aimed punch right into the chest. But even as she watched her opponent fall I could see a Thunderbolt, unaware of Behemoths charge, striding torward the now frail looking Enforcer. It was like I could see what would happen before it did. The torrent of fire pierced the Enforcer’s shell and I watched in horror as it dropped limply to the ground. Nobody could have survived such a terrible onslaught.

It was a suicide act by the Thunderbolt however, as the heat build-up caused a shut-down. Behemoth, full of fury, launched an alpha-strike of her own right into the rear of the immobile giant. It didn’t stand a chance.

It now came down to a one on one fight, Behemoths battered Orion against what appeared to be an untouched Thunderbolt. Unbeknownst to us, that Thunderbolt had been pushing its heat levels too much and after a few well-placed blows by Behemoth it just simply crumpled to the floor.

I had never been more grateful to see the dropship touch down as I was that day. All three disabled mechs were retrieved and brought aboard, and I was dragged out of my Wolverine battered and bruised. I was there when the Enforcer’s cockpit was cracked open and the tech reached in to pull out Glitch’s body, somebody lent down in a resigned attempt to check her vitals and the bay was silent. Then a weak voice called out “Did you see that? Did you see it?” I swear that girl could survive anything.
 

BWL Alpha

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Battle of Thermopylae on Midale 3025 Style

Mission: Decapitation. Locate and eliminate notorious terrorist cell leader backed up and supported by Taurian government
Planet: Midale
Mission Debrief: After Action Report (Truncated for Immediate Hyperpulse Generator Transmission)
Message Originator: Captain Zachary Shiseo-Yeo, call-sign Dust Raker

After Action Report:

Lancer's Command Lance inserted by dropship at 06:35 local time, 1000 meters below a mesa of the last known location of target. Sensors scans indicated 'Mech signatures west of drop zone at 10km. Commander immediately order unit to move out to the left of our objective approaching the right flank of the target, opening the distance from target's escort lance and reinforcements. Approaching the location of last known area required maneuvering up a 2.2% grade leading to a mesa overlooking a valley surrounded by moderately high sloping hills and a lake. Target located after lance encountered the leader's scout, a Commando. After eliminating said unit, the target appeared and attacked the commander's Atlas doing negligible damage. Entire lance focus fired on the terrorist leader's Banshee destroying center torso, mission objective complete. We received updated mission orders from the XO to make for the new LZ. However, that lead us directly through the location of the enemy escorts and reinforcements. Commander Dakota belayed that order as he had a better idea after the lance made it to the top of the small mesa and surveying the immediate area, 2 approaches were noted to our established defensive perimeter not counting the one used by our unit. Neither of these approaches allowed for supportive defense fire for either of the units coming through them.

Contact made with 2 lances approximately 5 minutes after securing the area. The commander's strategy was simple. Hold them on our right and funnel the bulk of the escorts and reinforcements through the high walled approach. We would focus fire on each enemy 'Mech appearing through the opening of the passage to our location. First through, a Highlander HGN-732P, behind it 2 Victor VTR-9S, an Awesome, and a Stalker. We were not sure of the enemy make at our right as they were hidden by high rock covered hills. Sensors indicated 2 assault 'Mechs and a heavy tank.

We bore the brunt of their push and fusillade of fire; however, with our combined fire the Highlander detonated in cataclysmic ball of fire when all of ammunition bins for its missile launchers exploded. The area blocked off by the fallen Highlander, the 2 Victors stood toe to toe against our lance supported by the Awesome and Stalker. The commander dropped the Victor after destroying its right torso with precise shot from his Atlas' A/C-20 and PPC. By this time, we were receiving missile fire from one of the 'Mechs below us on our right. It was more harassing fire than anything else. However, the damage was adding up as the commander bore the brunt of the fury. We though he was going eject after taking 2 consecutive hits to his cockpit, he did not. He re-positioned himself to the right when the Victor stood back up and tried escaping the gap jumping out of it to the sides. Outback in his King Crab, force the Victor down after delivering murderous but accurate fire, dissuading him from his attempt.

The second Victor did the same maneuver after Wildfire unloaded her Atlas' entire compliment of weapons, including dual A/C-5s stripping all its armor from the Victor's right arm and torso. The Awesome moved up into the gap to push its way through firing wild shots followed by the Stalker who let loose an alpha strike barrage against Wildfire's Atlas. In a matter of seconds, I killed the Victor with a shot from my A/C-20 to its cockpit, the Awesome was dropped by the combine fire of his Atlas and Outback's King Crab. The Stalker shutdown due to overheating. The commander ordered Outback to move towards the approaching Battlemaster that finally climbed the grade taking its full brunt of weapons fire on his Atlas whose armor was missing in almost all locations save the chest and right leg. Between the two of them they destroyed the Battlemaster before it could fire again.

Meanwhile, Wildfire charged the Stalker delivering a devastating kick stripping all of its armor from its right leg, knocking it to the ground after I put 2 A/C-5 volleys into it. The Stalker restarted and tried escaping through a small opening allowing access to the top of the wall's right side. It was met with a hail of fire from commander and Outback's 'Mechs. The last two combatants attempted to push up from below. However, the commander and Outback turned and faced the undamaged King Crab and Demolisher.

Only the enemy King Crab fired on the commander with both its AC-20s. We held our collective breaths as the explosion of fire and smoke engulfed the Atlas. When it cleared, the commander was still standing unmoved by the fury of the King Crab's fire. The Atlas' alpha strike of its A/C-20, PPC, 2 medium lasers, LRM 15 and SRM 6 belched out their death and destruction on the 'Mech 20 meters blow the commander. That woke us from our stunned stupor, we add our weight of missile fire and the King Crab collapsed on its back. Slowly the commander's Atlas moved to its right where he delivered his coup de gras, blowing its fusion engine out the back of the now dead King Crab. That left the Demolisher. Confidently, Outback move her 'Mech into position catching the heavy tank in its rear arc, weapons facing the opposite direction. The beleaguered tank succumbs to the weight of her 'Mech's fusillade, combined with my support of missile fire. Wildfire turned her Atlas around moved within 10 meters and unloaded everything into the Stalker's right armor, detonating its ammunition storage while her weapons fire sliced through the internal structure destroying the reactor and its center in a flash of purplish fire. The battle was finished.

We were evacuated shortly thereafter, weary, exhausted, but proud of the victory we achieved. Chief Technician Yang grilled us some of those fine burgers he loves to grill while Sumire opened her stash of expensive wine for us to celebrate a hard-fought victory. The picture below is a high res picture during the final moments of the battle from the Argon's high-resolution sensors of the battle area.
kF5zS1i.png
 

Drakolus

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Max smiled at the tiny comms unit as the nice man from Tikonov said some very unkind things about his parentage, his love-making skills, his potential to live a long life and a whole manner of other personal details. "Temper temper Yuri. I told you, I didn't mean to win that match, I was going to throw it just like we talked about. Things happen though and when I tried to explain you guys got all huffy, like, lots-of-bullets huffy." Yuri seemed to ignore Max yet again and carried on with the diatribe. Max sighed and looked at a countdown timer on the bulkhead to his left. He began to strap in to his seat as he turned back to the tiny communicator. "Yuri, buddy, this is the last time you'll see me so you should probably say something nice. Oh, and tell your sister I said thanks for the money. I'm on my way to parts unknown, I got a sure thing lined up!"

Yuri paused for the barest of instants before his face grew even more red and what came out of his mouth was some form of animalistic growl, cursing in about three languages and somehow, a high pitched keening all at the same time. This only lasted for a few seconds before the world snapped. One moment ago, Max had been looking down at a tiny screen with the ever-angry face of Yuri spouting off at him, and the next moment he was thirty-odd light years away with the small screen displaying static. "Good bye Solaris, hello big galaxy." Max smiled as he closed the comms unit and began to unstrap as the all clear was sounded. He ran his fingers through his blonde hair and grimaced. "Greasy. Man it's been too long since I've had a good shower." Max pushed off of the seat and floated towards the door. "I wish she would have given me enough money to book passage on something that could afford a Jumpship with a working G-collar." Max flicked a small packet of documents towards his bed and punched the button to open the hatch to his room. The packet including his ticket for way too many jumps to some place called the Aurigan Coalition settled into a nice spinning orbit in the middle of his now empty room after bouncing off the bed, the wall and a support stanchion.

Max made his way down the central passageway of the Leopard towards the bathrooms. He heard one of the other passengers making a loud mess in their room as he passed by. Poor sod probably suffered from extreme jump sickness. Max shook his head and had to suddenly correct himself as the movement threw him off course in zero-g. "This is going to take some getting used to." Max slid through the last hatch into the bathrooms and smiled at the pretty crew-woman standing by the lockers. "Hello, are the showers free?" He tried to put as much suggestion into that phrase as he could, only to watch the Woman's smile grow a bit cruel. She grabbed something from the locker and threw it his way. "Showers don't work in zero-g hot-shot. Here's your sponge, enjoy yourself." She laughed, a short evil bark of a laugh, and then launched herself out the hatch towards the passageway. Max sighed and began to fumble his clothing off. Sponge baths... for at least five months. Who knows though, maybe this Lady Arano will be beautiful as well as rich. God knows, her Master at Arms, Manstiff, Mansniff...Mastiff was a big bundle of cheer when he offered Max the contract. That being said, easy garrison work on a quiet backwater including maintenance for his Blackjack, training and regular patrols to work out the kinks is just what Max needed. He slid into the shower room and began to fill up the small bag for water. He squeezed some out into the sponge. "I suppose things are looking up."

The squeal that came out of Max resembled the high-pitch keening that Yuri had made not too long ago. "Seriously!? I'm stuck on a dropship for five months and we don't even get hot water?!" Somewhere, the giggling of a pretty crew-woman could be heard echoing down the passages of the Leopard class dropship.
 

cosmitz

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I wrote something for myself before i found this thread, sadly it's under an interview format and i'm not even sure it's acceptable but here you go.

---------------
"Voice of the Periphery"
Interview with Neon "Jinx" Saida


Neil Forsaw: Hello, i'm Neil Forsaw and welcome to "The Voice of the Periphery", the only audio-only, subscription-based, holovid sent monthly to all citizens in the Periphery via HPG! Please support our galaxyfunding efforts to continue getting the freshest and most unbiased interviews this side rimward of the Inner Sphere! Today we have a very special guest in our studio here on the dusty plains of Aquagea. We're happy to have with us Neon Saida, a woman famousely, or infamousely depending on who you ask, known as Jinx, the leader slash mechwarrior ace of Rimward Highlanders. Say hello to our listeners Jinx!

Neon "Jinx" Saida: Good afternoon.

Neil: Rimward Highlanders, for those living under a rock in the Deep reaches of the Periphery, are a battlemech mercenary group that have been a staple of politics and battlefields around this neck of the woods for years now...

Jinx: ... eight years, almost nine now.

Neil: Right. They've been at this for quite a while dear listeners, and fought on many, many, worlds out here in the Periphery, it's quite very possible they've even fought on yours!

Jinx: Not all of them, no, but we've been around.

Neil: Right you have. Just a few days ago you've helped our government fight back a League push into our planet, didn't you? The Free World League didn't like that very much it seems. Can you tell us how many vehicles did you personally destroy?

Jinx: Without sounding too dire, each of the... equipment... we removed from use today was manned by people with families. The men and women there had a job, we had a job, and be it for money or house we were put at odds. That's the nature of the work. We came out on top, but it just as well could be me sending out a message to one of my mechwarrior's families telling them, at the very least, on what backwater dustbowl planet their son or daughter took a direct shot to the cockpit on... no offense to the residents of Aquagea.

Neil: None taken. Didn't mean to sound insensitive there. So, switching gears, let's roll back a bit here, how did you end up leading the Highlanders? I mean, i know the outfit was named something differently before... Markham's.. Raiders or..

Jinx: Marauders. Markham's Marauders. Yeah. It was more of a case of wrong place, wrong time kind of deal. I was on Coromodir when house Arano was ousted out of power and..

Neil: Oh wow, you were there? I mean, it makes sense, given how fiercely you are now engaged in Lady Kamea Arano's war efforts.

Jinx: Yeah, i was. So to cut it short, Markham's Marauders were also stationed there and plucked me to safety mid-coup. They took a fair bit of hits themselves, including the old man. He never got off-planet. Never got to know him, but in the weeks after the incident, hell, about up 'till when we started deploying off the Argo and i had to move everything out of the old office, i kept running into his stuff.

Neil: Family photos, letters, that kind of deal?

Jinx: Yeah, i mean, you expect those, but things, like a small blue rubbery ball. I mean, none of the crew knew what it was, and i kept fidgeting with it, knocking it off the walls and such, taking it as cockpit hanger good luck token in my cockpit. You know?

Neil: Yeah, to bounce off some stress, if you'll allow me the pun.

Jinx: Right, so i was having a drink on some planet or another, and the barkeep noticed it. Apparently he was from the same home planet as Markham himself, and that ball was some sort of funeral rite memento. The crew told me that the old man had a sister that died at one point, when she was young, some rare disease or another. They have this tradition where they think the souls of their dead ones move into these mementos after they pass. And apparently this rubber ball i kept futzing around with was hers, from her funeral. Markham carried it around with him after he left.

Neil: Wow. Talk about a blast from the past. Glad to see her memory wasn't lost with him but sorry to hear that nonetherless.

Jinx: Thanks. As said, i never met him and all i heard were stories, but i did stop throwing the ball against the wall from that point onward in any case.

Neil: Let's talk about something else, how did you end up leading the company? I mean, you had some experience before, i've read you ran with another group back in the wide-open plains of the Inner-Sphere's bosom, but were you just thrust up to leadership? Hah, maybe you had a ritual combat to prove your worth in an arena or something with your battlemech?

Jinx: Haha, nothing so holovid-worthy, no. I was a pilot with his own mech, that had experience before in --- i mean, it wasn't a big group, my old merc company, Barrett's Fusiliers --- but i was unofficially a petty officer there, in short, handled some of the day-ins, and day-outs. Got out after a messy business on Skandia and ended up here with an old friend's help from my noble days. In any case, it seems old man Markham was the wheeler and dealer for the outfit. Without him, Darius' efforts be blessed, it was on shaky ground and given that they had more or less saved my life, i thought i could handle some of the paperwork and legwork. The banks had us by the short and curlies, and fees have no soul.

Neil: Indeed they don't, i'm still downpaying the lease on this studio and it seems there's no end in sight! In any case, when i was doing the research for this interview i struck on something odd. While the more recent bits are well documented: company-tier battlemech firepower and personel, a relic of a weird dropship that you patched up to spaceworth..

Jinx: ... plus our well-worn Leopard.

Neil: Plus one well-worn Leopard... past those, i could find scarce resources regarding your early days after you turned the company's fortunes around.

Jinx: I won't lie. Those were hard days. After i got unceremoniously put in charge, a.k.a. i started telling people what to do and they listened, we had a lance of light mechs to our name, scarce contracts, travel restrictions put in by the banks on our jumpship passage which were hampering more than helping, and, thankfully, a fair bit of pirate problems to be solved on neighbouring worlds. For two or three years we jumped between Detroid, Bellerophon and Alloway, as oppourtunities sprang up. They were sparse, and we were taking more time travelling than actually fighting, but they helped the bottom line. Today we wouldn't even cover the costs of the drop with the compensation we would get for those missions back then.

Neil: But you hanged on there for dear life?

Jinx: I'm not saying Markham's Marauders didn't cut their teeth on mercenary work before i took over, but given the strings of bad luck we were taking, it was a much harder job after that. We worked closely and often with a lot of official and unofficial contacts back then. Let's just say the connections we forged with the local governments way back when are part of why we've stayed in the Periphery. It's home. They trusted us with money and contracts when some of the bigger house contracts were snuffing their nose at us.

Neil: Aww shucks, you're getting me teary-eyed... --- Action! We need some spice in this interview. Tell us what was the closest call you had. You've had a long and varied career as a mechwarrior, i'm sure you have more than a few stories for us.

Jinx: Hum, each battle is its own story of high points and teeth-gritting moments, but, now that you mention it, i guess one in particular springs to mind. We were deployed --- the old squad, me, Dekker, Medusa and Behemoth -- to take out an mixed force mech lance. Back then i was more a mechwarrior than the command center jockey i am now; i had to be there for each and every encounter.

Neil: Leading from the front. I like that.

Jinx: Hell, back then there was no other way, we didn't have the manpower and one of us mechwarriors us sent to the medbay for two months meant the next few contracts may have gotten fielded with an understrenght lance.

Neil: Nothing you'd ever want i assume?

Jinx: Take it from me Neil, a piece of advice for every merc company out there, rest the meat and rep the steel, or you end up hosing cockpits of pilots and having to figure out where to get spare arms for your mechs. Coming back to it, we got dropped, i was in my old Centurion --- a medium mech for your listeners -- Frontliner we called him, with a huge bore AC/20 autocannon on its left arm and a rack of short ranged dumb-fire missiles on its torso. My lancemates were in --- my god, that was so long ago --- i think a Shadowcat, two Kintaros and... a Firestarter. Yeah, a Firestarter. A decent force of medium mechs and a scout.

Neil: Doesn't mean much to me but that sounds like some serious firepower. What stood up to that?

Jinx: You know how i said we were sent in to take out a lance of enemy mechs?

Neil: Yeah.

Jinx: There were two.

Neil: Oh.

Jinx: And they were fielding top of the line medium mechs: Trebuchets and Wolverines and such. Not that we were preparing to go on a milkrun, an easy mission--

Neil: Yeah, yeah.

Jinx: But this was bad. Well, in retrospect, it started out as much by-the-book as you'd expect. First contact we nailed one of their mediums, flanked around a bit but things happen during combat. Not long into the engagement i ended up across a river with a full lance of mechs ahead of me, Kintaros taking fire from a nearby forest from across the river, able to provide just missile support.

Neil: And the --- what was it--- Firestarter?

Jinx: I think we needed to replace its jumpjets, the things that allow mechs to achieve vertica---

Neil: To fly?

Jinx: Right, fly. Well, Dekker --- he was in the Firestarter --- bobbed and weaved in that thing, till the things almost melted. Didn't help that that chasis of mech itself is built around throwing napalm, burning mechs, buildings and men alike.

Neil: Gruesome things, these battlemechs.

Jinx: Mhm. So that's where we were. I realised soon enough, as enemy blips started appearing on sensors, that i'll need to hold the line to allow the Kintaros time to wear them down while staying out of the line of fire, as they were already pretty battered. My Centurion was relatively well armored but everytime you hear about a heroic stand-off, you only hear of it because the hero dies.

Neil: Ain't that the truth. So let me guess you holed up somewhere and took fire off the rest of your lance? Come on, don't leave us hanging.

Jinx: It's an easy thing to say, but i had to keep both fire and attention. If the enemy thought it could go around me or worse, ignore me, my lance would have been done for. So i had to keep my AC/20 firing and also keep myself a juicy target. I don't remember how many hits i took in that battle --- nor some of the days after, when i sat for two weeks in the medbay. That battle was a constant battery of missile fire, armor buckling, alarms blaring and lasers sizzling. Hm... You know how you can smell the ozone after a laser fires and it outright singes the air?

Neil: Can't say i can --- and i'm happy for that between you and me ---, not many of us get to see one of your hulking behemoths strutting its stuff.

Jinx: Well, that day, after it was all said and done, our salvaging team reported the smell of ozone permeated the air for hours after the battle. And it wasn't just the ozone that got to them, it was the pockmarked ground that they saw in a part of a destroyed forrested outcropping. At the epicenter of that razed bit of forest, were two large holes, stamped, not dug, a meter embedded in the ground. They belonged to the feet of my Centurion. That's where i made the stand.

Neil: That's.. very visual. And outstanding. You just got dug in from all the incoming fire?

Jinx: Yep, almost down to the knee actuators. If Yang --- that's my chief tech --- didn't have enough to worry about replacing armor and internal structure on it after the battle, he also got to degunk caked mud off individual myomer strands and had to rinse the entire leg structure. He was a champ about it, though whenever i come back with a roughed-up battlemech still hear him saying "at least it ain't as bad as that one time you brought Frontliner in". I don't know where we'd be without him.

Neil: He sounds like a damned good mechtech. But coming back around to the battle, how did it go, were there any close calls?

Jinx: The entire thing was a close call. We had to switch fire very often as the situation was changing moment to moment, that one PPC on a mech's arm that you're worried about becomes a non-issue the moment you see an SRM carrier on the field. You never want sixty missile tubes ever aimed at you, let alone fired. But the entire engagement was like that. I think it was one of the few moments where i ran out of ammo. Straight up ran out of ammo. The last round of my autocannon had to be force-loaded; i had to physically hit my autocannon arm on my mech's torso to get it to load, just because i never really got that deep into my ammo bins before and the mechanism was full of grime at the bottom there.

Neil: Technical problems happen to the best of us. I have no end of problems with my gear around the studio, you have no idea. You should drag down, what was it, Yank--

Jinx: Yang.

Neil: Yeah, you should drag him down once to help see if he can help me with some of this comms equipment, it's probably older than my grandma and i almost missed my last transmission last month because of them.

Jinx: Uh-huh, right, i'll see what i can do.

Neil: Either way, that was an enthralling story, thank you for sharing. An exciting life this one of a mech pilot... But we were talking about your company earlier, you got out of some bad moments way back when, and now you pledged fealty to house Aran---

Jinx: Rimward Highlanders are helping lady Arano with military support in her claim to restore the Aurigan Reach, yes... She is a generous benefactor, and a friend.

Neil: That sounds relatively cold, but i guess it's not a block you'd set your company's head on.

Jinx: As much as i have a close relation with the head of the Arano house and have had our paths mutually intertwined over the years, i have people depending on me, the people on the Argo, people i've bled with, bled on, bled for and bled thanks-to sometimes. You know who you are, Medusa. --- Causes and old-time-friends dropping in for help are all great things to strive for and work for but you have to protect your family in the end. That said, i'm reasonably certain that there isn't anything that can happen that will stop our company from seeing this contract to its end, a restored Aurigan Coalition.

Neil: I'm not sure if our Aurigan Directorate listeners are too happy about that but this it the Periphery, if they wanted relative safety, they'd move up somewhere more coreward, right? Haha. In any case, what are your goals now, where do you see the Highlanders heading after this war ends and you end up without a reliable contract?

Jinx: We've never been in more of a position to impose our will on our way of life. We're buying up personel and equipment in every system we sail to and have been thriving on our own for a fair while now and i don't see that changing. Rimward Highlanders are gearing to be a major player in the Periphery and will soon start taking bigger ticket contracts from Inner Sphere benefactors, whom we'll charge a premium, for our early --- miscommunications. In short, all good things.

Neil: Does that also extend to Neon Saida, the person behind the Jinx moniker? What does the future have in place for you?

Jinx: We've always had an 'AC20 to the cockpit' procedure. At any point, were i to bite it on the battlefield or decide to pack it up and open a bar on Alloway, i know that i'll always be leaving the Highlanders in good hands. My XO has an entire thirty page document on what needs to be done. But for the near future, i'll be rolling with the Highlanders both on and off-field, finding us work and wealth, and hopefully climbing those merc rankings.

Neil: Well Jinx, it's been a pleasure to have you here, thank you for taking time out of --- what now sounds to be a very busy schedule --- to talk to our listeners and to share a bit about your company and youself.

Jinx: Has been a pleasure, thank you for hosting me. Just in the nick of time too it seems, my pilot will be here to pick me up in a few, apparently we've got a reply on a lead we've been chasing.

Neil: That sounds juicy, anything you can share?

Jinx: Let's just say the Highlanders will be a lot more deadly after this mission. Goodbye Neil.

Neil: Goodbye. --- Well listeners, that was Jinx, the leader of the Rimward Highlanders, probably the best battlemech mercenary company in the Periphery. I don't know where they're headed now, but i'm certain they'll cause a ruckus. As per usual, please support our galaxyfunding efforts to allows us to continue to make this great show for you. Next time we'll have an old friend of mine, lord Alexander Madeira, to talk to us about the recent developments in the Arano-Directorate war as well as his startling youth as a young man bewitching lovely princesses everywhere. But until then, this has been Neil Forsaw, and i'll catch you next time on your local HPG broadcast packet!


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