So let me introduce (or re-introduce) myself to the forum
My name is Corey and I am an HOI-aholic
JK.
To my point.
After a serious absence from these forums I am returning with a serious question about air power in HOI4.
Just so you know i have been around since HOI1 times and I consider myself to be a decent player.
I have always been playing my HOI4 games with a minimal usage of Air power ... I have always relied on my Land forces to save the day.
With the release of Cornflakes it appears that Air power is much more important (IMHO rightfully so) and I am now searching for advise on how to construct and allocate my air forces.
Lets assume for this analysis that I am playing as Germany with a historical path in mind.
So ....
How many fighters? How many CAS?
Where to allocate them? Into regions (for Air Sup) or attached to Armies/Army groups?
So looking for your perspective on how many of each type, and where to assign them
Thanks for any advise
Corey
My name is Corey and I am an HOI-aholic
JK.
To my point.
After a serious absence from these forums I am returning with a serious question about air power in HOI4.
Just so you know i have been around since HOI1 times and I consider myself to be a decent player.
I have always been playing my HOI4 games with a minimal usage of Air power ... I have always relied on my Land forces to save the day.
With the release of Cornflakes it appears that Air power is much more important (IMHO rightfully so) and I am now searching for advise on how to construct and allocate my air forces.
Lets assume for this analysis that I am playing as Germany with a historical path in mind.
So ....
How many fighters? How many CAS?
Where to allocate them? Into regions (for Air Sup) or attached to Armies/Army groups?
So looking for your perspective on how many of each type, and where to assign them
Thanks for any advise
Corey