Okay, I've read through your message, Hiliadan, and I'm going to illustrate my response with pictures taken in-game using the 9 Aug ShadowRealm.acp (before I've made changes):
1.
I'm not sure about this one? Draconians already correctly listed Shadow Walker as far as I know? The issue was just the ToW entry and you didn't modify it. Adding Shadow Walker to the race definition creates a mod conflict with all mods modifying Draconian race definition so it's a not a best practice: could you please revert your change and make it work as it worked before (which was better for compatibility)?
No, it didn't do so correctly in the ToW unit entries. See here:
. After I've changed it, however:
.
2.
What issue in the list of issue does it relate to? I cannot find any report of duplicate ToW entries.
It was never fully categorised as a "All structures and visitable sites that were duplicated for the Shadow Realm have a duplicate ToW entry", but that's what it in reality was. You can find multiple spread reports of single instances of this on the current issues list. See this (and you'll have to pay attention to the bottom of the ToW list. Plenty of duplicates there):
.
3.
I don't think these two issues had been reported? I don't fully understand the second?
They haven't been reported, true. But I've scoured the ToW for any sort of inconsistencies and found these. Upon looking at the code I realised that whoever inserted the icons messed up the X and Y offsets, so they are fixed now.
For the second line see this:
. And pay attention to the racial icon that is displayed there (it belongs to Archon Revenants). Fixed to display the correct (Living Archon) one.
4.
- Dark Zeal regains the in-game icon. I swapped the Offset X and Y coordinates.
- Living Archon racial icon has been introduced from the Archon Portrait.png, cropped to 96x96.
- Geyser, Lay Eggs and Spawn Larva icons have been introduced from the respective existing .png files. Credit to Hiliadan for the tutorial.
Same for these ones, they were not reported? And The Mentat had already provided a .dds (Shadow Demon Abilities.clb?) with the best resolution so it would be better to use it. Also we need to avoid duplicates to reduce memory load.
Dark Zeal wasn't ever reported either, but the icon was missing from ToW and in-game as well. Fixed.
Living Archon racial icon is this:
Was added by me and is fully new. Regarding the confusion about the format: I do remember that the Racial icon files should be 128x128, and the description is slightly incorrect - it was cropped *from* (not *to*) 96x96 Archon Icon, which has already existed.
Upon closer inspection, I did indeed manage to find Geyser and Lay Eggs' icons (in OtherIcons.clb), but Spawn Larva used a placeholder icon and the real icon wasn't present in the game files.
P.S. If there's anyone who knows how to properly format this mess of a post, PM me, because I could use a hand.