Scenario 2 (continued)
Second playthrough: I resigned on T125 or so. Werlac was sending 2-3 stacks of Griffon Riders/Unicorn Riders/Storm Sisters every 5 turns directly at my capital, casting Thunderstorm twice in a row before attacking, (-3000 pop), then Mass Static Shield during the siege, with support units with Phase. My defenders were suffering a perma-morale loss due to a city spell hard to dispel.... virtually pinning me down into defensive stance. I could barely replace my loss in between. To the North, Tren was invading the Archon Dwelling with 6 Manticores, 5 Warlord's T2, and 2 Beetles. I never get to produce a T3 (only T4 Serpents).
Third playthrough:
This time, I play with PBEM & SP mod, Ballista mod, and Fortress Addition Addendum. The main difference is that my item that could seduce units now only scream at them. No more seduced units means a much wealthier starting economy. Also, I postpone the visit to the Draconian town, in the south to not trigger Unoras's hostility, and I postpone travelling through the northern teleporter to not risk an encounter with Tren and Unoras. I headed to my capital instead of clearing the area first. Also, I spare fewer spawn sites: only Larval Pools, and some Warband Camps. yet, not destroying the Elemental nest next to the Draconian city owes me to lose my capital for a few turns. Lastly, I will build forts near any single resource site to have a better economy (and research).
- M. presented himself and is dispatched as usual.
- T14: Red attack teleporter activated.
- T16: Purple attack teleporter activated.
- T18: Green attack teleporter activated.
- T21: all of a sudden the Elemental roamers evolve from 3-4 Lesser Elementals to 2 full-grown Elementals. I need half of my troops to repell them.
- T31: 3 Elementals at my gates: the pair of archers retreat in the forest.
- T43: After having entered Draconian town's domain, and met Unoras, cleared all the sites around and vassalized Derismentat.
- T45: a single stack from Werlac's army uses the attack teleporter and Werlac declares war on us. Curiously, the stack doesn't head to my capital, to Derismentat, rather. It is destroyed in the open.
- T47: 2 stacks from Tren's army gates through the attack teleporter, and Tren declares war on us. He commands his 2 stacks personnaly, and head south toward Derismentat as well. Caught in the open (3 vs 2) and sent into the Void.
- T52: I used the northern teleporter.
- T53:
Tren resigned. Apparently, he was sent again into the Void and his capital captured. I could see through the clouds that all his towns are occupied by Shadow Demon Lords. On the same turn, as a scout approaches the northern bridge and triggers Tren's dialog about "Slaves cities" and I receive the Orc and Goblin Slaves cities' quest. meeting with the Archons, I get the Cache's quest as well.
- T54: Tren razed his two slave cities, being "Worthless slaves". and I got the credit for this (again!): Razed his own city (-200 Alignment) + Razed occupied town (-150 Alignment) 0.o Apparently, the event doesn't test for Tren's life/death? From now on, Grevara will travel from town to town and capture them from their Shadow Demon Lords occupiers.
- T77: Rozia Kratzer rebuild as a SE village. Kzaria vassalized. Sille Fra left into ruins until later in game. Archon Dwelling has been captured by Unoras and not recovered yet.
- T78 Kzaria absorbed (bought).
- T82: Shadow Demon Lords captured one of the northern cities again. It was the last time. In the north, I left two Larval Pool and one Warband Camp to gain XP. I had to garrison two cities (at first, I used Twisted Roots and 2 archers, and then 4 archers are enough vs 2-3 SD Lords.
- T83: AS an example, this attack of Werlac against my capital is only 4xTitans, 2xWraith King, 1xApprentice, 4xT1.
- T88: Yvan Rianda vassalized.
- T89: M. declares war on Werlac.
- T91: Krandor Than, former Tren's capital, absorbed (bought). Werlac's next attack on my capital is feeble (1xTitan, 2xWraith King, 1xUnicorn Rider).
- T94: Archon Dwelling retaken from Unoras.
- T96: Yvan Rianda begged for absorption (refused) at the same time as its quest was won, whereas I had no troops near this vassal city. Perhaps the Whisps attacked the city's defenders, and I was credited the victory?
- T107: Werlac's attack on our capital deorganized: one stack can be dealt with before twomore stacks arrive, thanksfully. Herosia captured. Like Hurlington, it was defended by but a single stack. I would camp next to the Revenant Archon Dwelling, all the time both cities got vassalized.
- T127: Last Werlac's attack on my capital is few in numbers (2 Griffon Riders, 1 Unicorn Rider, 1 Trebuchet, 4 support units). He leaves Trandor with but 4 support units as a garrison, whereas I have 2 stacks waiting nearby. Trandor got captured and razed (Werlac had cast Scorched Earth on it). Werlac's last assets are in the center of the map.
A scout triggers last Unoras's trap. It's huge! I estimates its support cost as 284 gold. Wouldn't this impair his economy?
- T128: As I retreated toward the Revenant Archon's Dwelling and the attack teleporter, Unoras rushed out of his domain with 4 potent stacks, plus 3 stacks worth of surviving allies. It looks like he was constrained all the time when Trandor was standing up (?).
- T130: Unoras's allies have been attacking my retreating Grevara, and destroyed, but Unoras's forces head towardthe attack teleporter and my capital.
- T131: Unoras is vainquished in two siege battles at my capital. I was overconfident and ill-prepared (I badly arranged my defender stacks) and it was a Pyrrhic victory (I lost 2 stacks of defenders in a 3 vs 4 siege with 3 Altars of Judgement dealing 80 damage per bolt before I could thin their number). At least siege machines performed well against Altars and Umbral Weavers. As soon as Unoras was sent into the Void, I won the "Stop Unoras" quest. Isn't it odd, knowing that Unoras would have returned, should I haven't captured his capital on the next turn?
- T132: Unoras vainquished. A single stack was defending his capital.
- T137: Saliadan vassalized.
- T165: All cities are rebuild and in my empire. I still have 3 Larval Pools and 3 Warband Camps to grind a little XP.
Now, what's next? How to go to the Nexus, where Werlac has 13+ stacks of T2/T3? How to meet with M. who built an imposant army around his capital as well? Two "Shadow Gates" aren't functionnal, and I haven't found the entrance of the third attack teleporter.