- Nov 20, 2004
Good progress in Germany. Your expansion there will have long term strategical value.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Sr. Toledo said:Are you planning on unifying Italy?
Me too, as far as the first to choose. I was going toward a Trade Empire when I chose my first idea, and so I picked a trade benefit. That was before I realized there was no way I could maintain a trade empire! Otherwise, I'd have picked Bureaucracy earlier.coz1 said:I like Bureaucracy. In fact, it is usually one of the first ideas I choose. I liken it to a savings account a little bit. The earlier you pick it up the earlier your economy can utilize the financial aspects and it can only grow.
I'm curious what you do generally choose. My choice (and maybe my recommendations in the Strategy Guide) are flavored by the fact that I'm a "get-arounder." If I don't have as much MilTech as the next guy, I get around it by having more armies. If I don't have as big a navy as my neighbor, I get around it by posting troops in far off places during peacetime so I don't have to transport them in wartime. Making money, though, is one of those things I just can't get around, so the Idea is valuable to me.germanpeon said:I usually dont get Sci Rev OR Bureaucracy simply because I dont think the contribution is significant. Minus 2.5% (I think) from research speed or plus 5% census taxes? Doesnt seem like alot to me, especially this early in the game.
Yeah, Germany is shaping up in weird ways I couldn't have predicted -- one of the neat things about EU III. But you're right, there are medium powers here who could give me a hard time!Olaus Petrus said:Situation in Germany doesn't look good. Too much major powers, which might form a threat in the future.
Thank you! My Badboy limit is 37, so technically my half-point is 18.5. I've surpassed it, now, up to about 20. No ill effects so far, but I'm very wary. You'll see me drift down to about 17, then bounce back up again to 20 or so over the next several years <foreshadowing!>.theycallmetight said:good god renns, I go away for ten days and you type up up a hurricane. a very well written and thought out hurricane, but a hurricane none the less. That being said what exactly is your badboy after those annexations. It must be hard for none to care about a country which controls the western Mediterranean.
What is that quote from? Sounds like some text-based role-playing game. Or a boardgame? Yes, Kabylia will be next on my list.Chief Ragusa said:Now that contracts have been exchanged, the man in the blue hat can move his boxed possessions into his new house and unpack. He can choose to conduct experiments, when the choice next arises.
Naturally, Kabila will not be amongst the provinecs you next wrest off Algeria.
Thanks! I haven't shown you screenshots of the frontiers, yet, so it may not be obvious that I'm actually getting to see much of the world through osmosis. My neighbors discover territory, and I learn about it before I can get there. This keeps me from needing QFTNW just yet. It may be a long time before I want it. We'll see!WhisperingDeath said:A well fought war in North Africa! I see that you are still planning to remain a "continental force" by not choosing QftNW. I guess that when the time comes for you to venture forth from the skirts of Europe it will have to be will sword and muskett in hand.
Yes, I'll be building my navy now, as part of a tripartite plan. Probably combining missionaries and colonists with a naval buildup. I'm pretty satisfied with my army, and my economy is mostly built to an efficient capacity. It has room to improve, but not at a cost I'm willing to spend just now. The missionaries and colonists will improve the economy, too.Chief Ragusa said:Definitely not a good time to be a Bavarian. That India company suggests a more naval role for Milan. I hope this will not interrupt the conquest of North Africa. Will you give any territory to Austria, I wonder?
It's... interesting! I'll keep you posted.Terraferma said:Great job gaining a core and the Indian Trade Company event along with your merchants making their presence known in Vlaanderen. Keep up the great work and I look forward to what happens next for your glorious mercantile empire.
I was really impressed by that event. It really provided a needed boost!Lord E said:The Indian company event sure is nice, so it is good to see you take advantage off it and increase Milan’s position as a great trade power. But of course where would Milan be without war, not a nice year to be from Bavaria that is true, but a very nice year to be from Milan I think. Press forward and grab some land
I agree. I seem to be well-positioned in what would otherwise seem like isolated settlements. They're far less isolated when you consider that I'm the HRE, so I can move anywhere in Germany during wartime.Olaus Petrus said:Good progress in Germany. Your expansion there will have long term strategical value.
I think probably not. At least not in the near future. I have a peculiar fondness for that lavender color. lolSr. Toledo said:Are you planning on unifying Italy?
Yes, well... I'll explain that once I have the Index updated.Ahura Mazda said:(re: "so people can see I'm no warmonger")I'm afraid many don't!
I've never had the stomach for world conquest. I tried once, in HOI 1, and it just became so tedious. But I do want the Mediterranean, and I do want Germany. I also want to expand into the Middle East, and in colonies around the world. Anything, basically, that stands in the way of those goals is a fair target.Merak said:a question: what are your long term goals?
for example take over the world or making milan as big as possible or just having fun?
I'm serious! I'm not even starting 1/4 of the wars I'm in! I'm a hapless victim!!!TheExecuter said:Pfft...too late for your 'proofs' and 'evidence'...they will avail you little amongst your die hard readers! Thanks for the index! TheExecuter
I've not patched. Still 1.01, as I recall, or whatever the release version was. Do you recommend I up-patch, and it will happen without zorching my savegames? Watch this space (Germany) closely. I believe I will prove its worth, in time!coz1 said:To be honest, I must admit I am not sure why you want any territory in the North. I know you have Bremen, but even there it seems like a province that just gets you into needless northern wars when you should be concentrating in the south. The trading company is sure to help the economy. By the way - I do not recall, but did you patch up to 1.03?
Thank you, Sir! I'll listen to whatever minstrels will sing to me in all those different countries I pass through.WhisperingDeath said:Index - Schmindex!! So, maybe you're a bit of a warmonger! You still write a good AAR, and remember what the minstrels said [I am paraphrasing a little]: "in the end the wars you win are equal to the wars you make!"
Yes, well... It's not that I mind conquering. I'm just good at stumbling into it.VILenin said:Methinks the conqueror doth protest too much! Just admit that you've got a little Corsican in you.
Rensslaer said:Thank you! My Badboy limit is 37, so technically my half-point is 18.5. I've surpassed it, now, up to about 20. No ill effects so far, but I'm very wary. You'll see me drift down to about 17, then bounce back up again to 20 or so over the next several years <foreshadowing!>.
Very much so.Rensslaer said:How stable is it?
Many bug fixes, improved gameplay overall (couldn't list exact effect, but there's no doubt in my mind that 1.03 is better than 1.01).Rensslaer said:What specific advantages would it have over 1.01?
Very few. That principal thing that will probably annoy you at first is the "no free minting fix", meaning that when your treasury reaches 0, you need to mint, or you'll take a loan, rather than reduce tech expenditure.Rensslaer said:What horrible problems does it have?
Couldn't say, it probably was tweaked, but can't be much worse than 1.01.Rensslaer said:How's trading???!!!
This is the only thing I cannot vouch for. You might want to ask on the tech support forum. Alternatively, make a separate install with 1.03, and see if your save game works or not.Rensslaer said:Will my savegames from 1.01 still work?
Dearnen said:Trading received quite the adjustment. Competing away merchants and taking the empty slot is now a single act and requires only a single merchant. It is now a little easier to compete and hold a slot too. All in all, it makes trading a bit less frustrating.
2 Wars of aggression in 23 years! If we now conpare this to reality, you've a really bad boy!Rensslaer said:The Sforza!!! Index(So I can prove I'm really NOT a warmonger! :rofl
1473 - ........ - Start of game as Milan
1479 - 1480 - War with Switzerland (Milanese Aggression)
1484 - ........ - Diploannexed Savoy
1486 - 1487 - War with France (French Aggression!!!)
1489 - ........ - Diploannexed Modena
1491 - ........ - Diploannexed Mantua
1492 - 1494 - War with Mecklenburg (Aiding Brandenburg as Ally)
1495 - 1496 - 2nd War with France (French Aggression!!!)
1497 - ........ - War with Brunswick (Aiding Brandenburg as Ally)
1498 - 1500 - War with Aragon (Aragonese Aggression!!!)
1501 - 1502 - War with Hungary (Aiding Poland as Ally)
1501 - ........ - Spread of Protestantism (begins in Siena!)
1502 - 1503 - War with Tuscany & Venice (Milanese Aggression)