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TheKiwi

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Naval upgrades don't work well with the tech-model adopted by HoI3. A Queen Elizabeth class Battleship upgraded with 16" guns doesn't become a Nelson class after that.
 

aquilarossa

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Naval upgrades don't work well with the tech-model adopted by HoI3. A Queen Elizabeth class Battleship upgraded with 16" guns doesn't become a Nelson class after that.

I think that every battleship class is so unique that they almost warrant their own models and unique upgrade paths. The same goes for aircraft and armour.
I am not sure if the game can cater for severel different ship or fighter etc models for each nation with their own upgrades, but I would like it a lot better.
I am trying to work out how D-Day makes his extra models, then I can look at how I can apply this to getting unique BB models, instead of simply having level 1, 2, 3 etc being QE, Revenge, Nelson. After getting unique models, the upgrades (clicking and placing the unit in the build queue, not the auto tech based upgrades like AA etc) could then be applied to be specific for that exact ship and the actual improvements more closely modelled. Then the player would be presented with the dilema of whether the upgrade is worth the risk of having the ship out of service for several months, just like the HMS Hood and her armour upgrade that never happened because she was too needed.

Example of a rebuild:
USS West Virginia 1923:
03_uss_west_virginia_bb_48.JPG


USS West Virginia circa 1944:
USS_West_Virginia_BB-48.jpg
 
Last edited:

morgoth0

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There was some debate about whether this sort of naval modification happened our was common. As this extract from a report from the Committee of Imperial Defence on British defence needs shows, it was fairly common indeed (primarily due, as pointed out by someone else, because of the limits on the numbers and size of capital ships):

Modernisation.
9. Japan is modernising all her capital ships, and it is anticipated that all 9 ships will have been modernised before the end of 1937.
10. France is modernising the 3 ships of the Bretagne class which were completed in 1915 and 1916. The 3 ships of the Jean Bart class (completed 1913 and 1914) were extensively refitted in 1929, though it is not considered that they can be regarded as "modernised" ships. The Diderot class (completed, in 1911) have not been modernised and are considered to be of small fighting value. It is possible that they may be scrapped on completion of the new ships, and they have not been included in the comparison of numbers.
11. Italy is modernising her 2 ships of the Giulio Cesare class and greatly increasing their speed.
12. Of the British Fleet, Nelson, Rodney and Hood are post-war ships that do not require modernisation. Warspite, Queen Elizabeth and Renown will be completely modernised. Bar ham, Malaya, Royal Oak, and Repulse have been or are now in hand for partial modernisation, but they will not be re-engined, nor will they have improvements to main armament mountings or such increased A / A armaments and aircraft. They cannot be counted as " modernised " ships. The remaining 4 ships of the Royal Oak class and Valiant axe not being modernised at all.

However, it is also clear that the "modernised" ships were not equivalents of the more recently built ship classes:

13. It is desired to emphasise once again that "modernisation" is not a substitute for a proper replacement programme. As was pointed out in the Appendix to N.C. (M) (35) 1, whatever rate of replacement (within practical limits) is adopted, the extreme age to which some of our ships will necessarily have to last must give cause for the greatest anxiety. The present modernisation programme is designed to make the older ships reasonably able to carry out their functions for the period that they must remain in service; it does not make them comparable to new ships. This especially applies to the partly modernised ships.

I think the addition of a hull factor as suggested earlier would be one way to add this feature to the game in a realistic way. If you link the class name to the hull rather than the engines, A/A, etc and you can see where you have deployed modern or modernised ships. You could also have minimum hull models for certain advanced engine or armour models.

Far from being gamey, if this was implemented properly within the game it becomes a realistic strategy for the major naval powers. It would be also nice to see a negative impact on threat if a nation broke the naval limits that they're currently signed up for within the game too (with a diplomatic action - with consequences - for leaving a treaty) or refusing to negotiate at, e.g. the London Naval Conference.

Just my 2 cents worth.

P.S. The report quoted above, plus lots of other pre- and at-war documentation, is easily accessible from Britain's National Archives. Great resource IMO. To easily find the document I quoted from, search for "Committee of Imperial Defence". It's a great red and you'll find loads of other treasures in that search...