SF 2.03c, vanilla, checksum: SIDW
During a recent play-through I noted that I never saw any effect by the Air Leader trait "Superior Air Tactician". While trying to find out what it did, I was intrigued to find that no one seemed to KNOW what it does.
Example threads:
Superior Air Tactician?
What is Tactical Attack?
HOI3Wiki
The common denominator of all threads I've come across is that there was never a confirmed effect. The Wiki doesn't even list it. Still, it's in the game and defined in the trait-file.
My curiosity was peeked by this, and I tried in game to see if I could coax forward an effect by any mean. While doing so I also tried the other traits. I tried different set-ups, but the bulk of my tries where done as the USA on the 1944 scenario (ready access to all kinds of planes on the UK mainland, that can just zip across the Channel). These are the results:
Traits tested, alone or in combination:
Planes used:
Result:
Night Flyer - adds 10% to all missions flown at night
Carpet Bomber - no visible effect in any mission
Fleet Destroyer - no visible effect in any mission
Superior Air Tactician - no visible effect in any mission

I know there has been speculations that the effect is well hidden in the tool-tip, so I've made sure I've had leaders with different traits in the same battle at the same time so I could spot any different %. No luck. Also, some people speculate there's an effect, but it's not visible (a bug presumably), which sounds unlikely, but in either case we need to confirm that there's no visible effect first.
I'm reluctant to post this in the bug-forum yet, because I find it so wildly unlikely that the traits do not work, and yet there's not a single post stating so with certainty... So, please, fellow forumites - I'd appreciate having this confirmed or (preferably) refuted! And let's not do "I heard..", in-game testing is the name of the game
Addendum:
During a recent play-through I noted that I never saw any effect by the Air Leader trait "Superior Air Tactician". While trying to find out what it did, I was intrigued to find that no one seemed to KNOW what it does.
Example threads:
Superior Air Tactician?
What is Tactical Attack?
HOI3Wiki
The common denominator of all threads I've come across is that there was never a confirmed effect. The Wiki doesn't even list it. Still, it's in the game and defined in the trait-file.
My curiosity was peeked by this, and I tried in game to see if I could coax forward an effect by any mean. While doing so I also tried the other traits. I tried different set-ups, but the bulk of my tries where done as the USA on the 1944 scenario (ready access to all kinds of planes on the UK mainland, that can just zip across the Channel). These are the results:
Traits tested, alone or in combination:
- Night Flyer - supposedly gives a 10% combat modifier to air-to-air attacks (night_attack = 0.1)
- Carpet Bomber - supposedly gives a 10% combat modifier to strategic bombing (strategic_attack = 0.1)
- Fleet Destroyer - supposedly gives a 10% combat modifier to naval bombing (naval_attack = 0.1)
- Superior Air Tactician - ? (tactical_attack = 0.1)
Planes used:
- Multi-Role, FTR
- Tactical Bomber, TAC
- Strategic Bomber, STR
- Air Superiority
- Air Intercept
- Strategic Bombing
- Logistical Bombing
- Runway Cratering
- Installation Strike
- Ground Attack
- Interdiction
- Port Strike
Result:
Night Flyer - adds 10% to all missions flown at night
Carpet Bomber - no visible effect in any mission
Fleet Destroyer - no visible effect in any mission
Superior Air Tactician - no visible effect in any mission
I know there has been speculations that the effect is well hidden in the tool-tip, so I've made sure I've had leaders with different traits in the same battle at the same time so I could spot any different %. No luck. Also, some people speculate there's an effect, but it's not visible (a bug presumably), which sounds unlikely, but in either case we need to confirm that there's no visible effect first.
I'm reluctant to post this in the bug-forum yet, because I find it so wildly unlikely that the traits do not work, and yet there's not a single post stating so with certainty... So, please, fellow forumites - I'd appreciate having this confirmed or (preferably) refuted! And let's not do "I heard..", in-game testing is the name of the game
Addendum:
- Tank Buster - supposedly reduces the defending divisions softness by 20%