Yeah working on an expansion when the base game isn't working properly seems like a sound strategy.
Yeah working on an expansion when the base game isn't working properly seems like a sound strategy.
luckly for you the basegame is working. So it is a good strategy.![]()
Please, PLEASE remove that awful "annex pagan countries without OE" thing. I can see which group pushed for it (the "SPANISH CAN'T HISTORICALLY ANNEX" group, probably), but they are wrong - it took 40 years to annex the Aztecs, 70 for the Inca and 190 for the Mayans - and, of course, many centuries to dislodge the North American tribes. There is no reason at all to have a special case for an event that never happened.
So we go to that link and we see:
“Attack of the Giant Moose expansion is, as yet, unconfirmed."
...
@Johan "“Europa Universalis IV will always be a historical strategy game. We might look to explore alternate history for the game, but we will most likely focus on plausible alternate history,” he adds."
Yeah right. They talk about "historical" but this is just marketing kite-flying BS and I won't have it. It's utterly absurd to suggest the Giant Moose warrants an expansion all by itself. It can easily be simulated by dynamic Lapland event chains firing for all northern european nations, plus a papal mission to repeat its success at the Treaty of Oporto, ending the Great Famine of 1632 by cynically dividing the dead moose between ALL the countries of Europe, not just the deserving victors at the final Battle of Augsburg, and of course ending the food hegemony of the Ottomans. Worse still, we all know the effects of Reformed Moosism are even more extreme since 1.2 and without the AntiMoose mod allowing easy re-conversion after the moose is dead the whole whole damn continent is screwed after about 1635.
So now we know why the biggest 1.1 controversy wasn't fixed in 1.2: this DLC. This should be a BUGFIX not an EXPANSION. If Paradox gives us an Attack of the Giant Moose DLC they're just ripping us off. A proper expansion would be a full Sunrise Invasion DLC, it's too hard to modders to replicate history otherwise.
Oh and don't forget the Aztec Inquisition event chain. Every time I promote historical awareness on these forums the moderators delete it so nobody can expect it. Even the wikipedia link http[MODERATED] gets deleted.
If Paradox doesn't IMMEDIATELY agree to all these utterly reasonable requests and do UNLIMITED development work FOR EVER and FOR FREE then I'll never EVER play a Paradox game again until after lunch when the nurse comes back and gives me my pills she forgot to give me at breakfast. AND THE MODERATORS MUST STOP SHOUTING AT ME.
I trust I will not have to paste this text again for the 43rd time today.
Not a bug, apparently. Just a questionable design choice, that will be changed in 1.3.
Get rid of overextension! It's completely redundant. It's like a warscore system within the warscore system. One is good enough!
You're correct, but there is still a fair bit of redundancy and clunky-ness between those two mechanics. Essentially it seems like Paradox decided to try to make warscore do overextension's job by having warscore become an additional mostly-arbitrary limitation to the number of provinces you can take, even at "100%" warscore. It's not very good design plain and simple, though I don't really foresee Paradox improving this issue.How is it redundant? It doesn't just limit the number of provinces you can take in ONE peace deal, it limits the number of provinces you can take OVERALL
You're correct, but there is still a fair bit of redundancy and clunky-ness between those two mechanics. Essentially it seems like Paradox decided to try to make warscore do overextension's job by having warscore become an additional mostly-arbitrary limitation to the number of provinces you can take, even at "100%" warscore. It's not very good design plain and simple, though I don't really foresee Paradox improving this issue.
I'd like some choices within national ideas, like trees. For example, if you took trade, you could either start working towards free trade or mercantilist practices. If you took religion, you could work towards being tolerant of other religions or you could improve your ability to assert your own religion
That said, I want a pirates, smugglers & privateers DLC.