I think it would be a handy mechanic if you could set a non-home world planet to have an Ethos other than than your primary ethos.
For example, running as a Xenophobic, collectivist, materialist I infiltrated a primitive world and peacefully annexed their planet. They were all Zealot collectivist, materialists so they were happy to be in part of our empire. Right up until they started turning Xenophobic because I was xenophobic.
I think it would make sense, with the right government policy or at the cost of influence if you could modify the desired Ethos for a planet that its inhabitants would conform to or diverge from depending what that stat is at.
You might further restrict it to only being able to set the ethos for a planet or sector if that ethos is present on that planet or you could lock this behind a green technology that opens up the government policy option to set ethos. You might weight it as more common for individualistic empires and uncommon for spiritualist empires.
You could set events that cost the empire influence or cause unhappiness in planets/sectors with a custom Ethos as the extra level of free reign and ideological differences between them and the empire make its populations wonder why they're even in the empire at all instead of being their own independent empire.
If you wanted to get extra weird, governors could have their own Ethos that set what a planet tends to conform or diverge from.
To stop players from exploiting this system by setting a planet's ethos to the opposite of what they desire when a planet is diverging, I would make one of the requirements for setting the Ethos to be that all the planets in the sector or on the planet you are setting it for must be trending to conforming.
Adding a planet to a sector with a custom ethos would cost extra influence.
I think I covered every possible concern.
Its an idea. I think it has some merit.
For example, running as a Xenophobic, collectivist, materialist I infiltrated a primitive world and peacefully annexed their planet. They were all Zealot collectivist, materialists so they were happy to be in part of our empire. Right up until they started turning Xenophobic because I was xenophobic.
I think it would make sense, with the right government policy or at the cost of influence if you could modify the desired Ethos for a planet that its inhabitants would conform to or diverge from depending what that stat is at.
You might further restrict it to only being able to set the ethos for a planet or sector if that ethos is present on that planet or you could lock this behind a green technology that opens up the government policy option to set ethos. You might weight it as more common for individualistic empires and uncommon for spiritualist empires.
You could set events that cost the empire influence or cause unhappiness in planets/sectors with a custom Ethos as the extra level of free reign and ideological differences between them and the empire make its populations wonder why they're even in the empire at all instead of being their own independent empire.
If you wanted to get extra weird, governors could have their own Ethos that set what a planet tends to conform or diverge from.
To stop players from exploiting this system by setting a planet's ethos to the opposite of what they desire when a planet is diverging, I would make one of the requirements for setting the Ethos to be that all the planets in the sector or on the planet you are setting it for must be trending to conforming.
Adding a planet to a sector with a custom ethos would cost extra influence.
I think I covered every possible concern.
Its an idea. I think it has some merit.
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