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Seelmeister

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Another great update, slowly but surely some of the technological gap is being closed, although in some areas Japan is still frighteningly backward. Thankfully military tech is not one of these, and hopefully the new inventions and technologies will weight in Japan's favour on the battlefield. If you fight defensively and capitalise on good terrain, there could be more heroic victories to be had in Manchuria.

I wonder, do you think you will ever convert this save to hoi3 after its done?

I second this excellent idea, we are not nearly ready for this AAR to end Rensslaer!
 

BPM

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I second this excellent idea, we are not nearly ready for this AAR to end Rensslaer!

I third this motion, MOTION CARRIED

Sorry Rens, you have to do it now ;)
 

DoctorEMH

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I forgot all about this AAR, oh how much I've missed! Now I'm back up to speed and truly cannot wait to see where this goes next!

Would love to see an invasion of Europe, but that's just wishful thinking... :p
 

sprites

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So the russians wand another round? fine! they shall die in Manchuria
you have 3.12% of clergyman? weird , unless you forgot the NF long ago.
 

Lord Durham

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Imperial Japanese Navy is it now? A subtle shift (or not) in foreign perception? How your tech matches up against Russia will be very interesting, seeing how you recently discovered cuirassiers and star fortifications :) Seeing this great AAR continue in HoI3 would be nice, to say the least...
 

Jagdpnzr

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Hmm...re-incorporating the islands that rightfully belong to Japan will be nice...but one has to wonder if the Emperor has an interest in gaining possession of some of Russia's North American holdings
 

LordTempest

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I love this AAR's concept, and were it biologically possible I would willingly bear its children.

I'm a bit sad you didn't try and stay isolationist for a tad bit longer Rens, but this is still an interesting and entertaining AAR nonetheless. The Russians are a constant pain, aren't they? Go beat them back, and prove once and for all that sacrificing thousands of lives in the pursuit of tiny, worthless pacific islands with no economic or startegic value whatsoever is no longer just the preserve of the European countries!

Oh and by the way, will you ever go out and buy the two Vicky II expansions? :)
 

Rensslaer

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Sorry it's been a while since feedback. The new news is that I'm going to be laid off in about 3 weeks, so I've been busy making preparations. I'm really thinking I may take this as an opportunity to go into writing full time, or at least mostly. We'll see how that goes.

7th place. Amazing progress for a nation that was considered backwards less than a century before. Even with a much-neglected navy, you still have the 3rd most-powerful military in the world. Congrats.
Now go kick some Russian butt!!

Thanks! :D I'm looking forward to it. ;)

I hope the Army got enough time to rebuild itself, there aren't going to be any insane k-d ratios for this war

It's had some time. Not enough. We will see...

I wonder, do you think you will ever convert this save to hoi3 after its done?

Well... My life has been pretty resistant to planning, lately. So I couldn't commit to anything. I wouldn't be opposed to it, though. Is there a good, solid AHD to HOI 3 converter? How does the converted game handle "fronts" and triggers and other things that tell the AI to respond to the world in a realistic way (such things are set up by rote in HOI 3, where Germany, Italy and Japan are assumed to be hostile to other particular countries, but for instance in a converted game, the USSR might not exist, and what would the Tsar do?)? Anyone know?

I am more optimistic about this war than ones with China, as Russia doesn't have the bloodbath brigades. Twice the results with half the carnage.

Thanks! However, I believe Japan is at a technological disadvantage against them, so they don't need extra troops as much. It's been different in each war we fight, so maybe it's changed!

That was very noble of you to let the Russians backstab you instead of preventively backstab them :)

So mobilization is on again, hopefully you have increased your soldier pops in the mean time.

Yes! :) I don't remember if I mobilized for this one. I'll let you know when/if I do, in the updates. The soldier POPs have recovered some, but I think not all of them up to full strength.

Manchuria was split
oh but the Kurils were not
Russia was marked.

lol Yes! Thanks.

And so it begins again ... atleast this time it was Russia that declared war :D Let's just hope that China does not go revanchist and decides to join the party as it already did before :/

So, what is the goal this time , besides the Kuriles ? Maybe some Mongolia ?

Well, it's Russia, so the Kurils are job one. After that, I'm not sure. I'm very worried about China. We'll see how that goes.

Another great update, slowly but surely some of the technological gap is being closed, although in some areas Japan is still frighteningly backward. Thankfully military tech is not one of these, and hopefully the new inventions and technologies will weight in Japan's favour on the battlefield. If you fight defensively and capitalise on good terrain, there could be more heroic victories to be had in Manchuria.

I second this excellent idea, we are not nearly ready for this AAR to end Rensslaer!

Thanks! I answered the question above about HOI 3 with a maybe. I'll have to have time, plus assurance that the converted game will be realistic and not screwed up because it is a different world with different assumptions from HOI 3. It was once my intent to convert Fire Warms the Northern Lands (V1) into HOI 2, but I found it was a months-long project doing it myself, so that it would be realistic. A converter would be nice, but only if it works right.

I third this motion, MOTION CARRIED

Sorry Rens, you have to do it now ;)

:D I'll see, as I've said above. With proper time, and proper methods, and proper assurances... ;) Thanks!

I forgot all about this AAR, oh how much I've missed! Now I'm back up to speed and truly cannot wait to see where this goes next!

Would love to see an invasion of Europe, but that's just wishful thinking... :p

Great to hear, Doctor! Glad to have you back on board. Not sure if I'll make it to Europe. My inclination is to not do so, because I don't think Japan has either the inclination or ability to sustain such an invasion. But if I get into one of those endless wars, who knows what I'll be forced to do.

So the russians wand another round? fine! they shall die in Manchuria
you have 3.12% of clergyman? weird , unless you forgot the NF long ago.

The only things I've used the Focus for so far is Bureaucrats (in Korea and Philippines, to enable statehood) and Clerks. And maybe, briefly, craftsmen. I've thought about encouraging either Capitalists and/or Clergy, but I don't think I ever did. Not sure where all those Clergymen came from -- I wonder if they're Chinese, and maybe China used a NF for a while.

Imperial Japanese Navy is it now? A subtle shift (or not) in foreign perception? How your tech matches up against Russia will be very interesting, seeing how you recently discovered cuirassiers and star fortifications :) Seeing this great AAR continue in HoI3 would be nice, to say the least...

:D That's us! I'll be interested to see, also. To be perfectly honest, I don't even REMEMBER this war!!! Truly, I got involved in an epic war just after this, which has occupied my full attention and obsession, and I'm looking at the screenshots and wondering, "When did this happen??!" :) Thanks!

The wider front will definitely make things very interesting... Are you going to try a decoy-invasion elsewhere like with China?

I'm not sure where I could. Even in my earliest war, I occupied their entire coastline in Asia. And in my 2nd and 3rd wars I attacked their colonies in Arabia. But what else I could hit without going all the way around the world, I'm not sure.

Hmm...re-incorporating the islands that rightfully belong to Japan will be nice...but one has to wonder if the Emperor has an interest in gaining possession of some of Russia's North American holdings

Possibly... Although I'll have to look to see whether they're Russian or American at this point.

I love this AAR's concept, and were it biologically possible I would willingly bear its children.

I'm a bit sad you didn't try and stay isolationist for a tad bit longer Rens, but this is still an interesting and entertaining AAR nonetheless. The Russians are a constant pain, aren't they? Go beat them back, and prove once and for all that sacrificing thousands of lives in the pursuit of tiny, worthless pacific islands with no economic or startegic value whatsoever is no longer just the preserve of the European countries!

Oh and by the way, will you ever go out and buy the two Vicky II expansions? :)

lol Welcome, Tanzhang! Thanks! Great to see you drop in! Actually, I've purchased AHD, and as of 1908 I'm using that in this AAR. However, I'm waiting for HoD to drop to $15 or less before I get it.

On the subject of Isolationism, I wish I'd been able to for longer, too. But once I got thrown into Russia's sphere, I felt that kind of intrusion pretty much ended Japan's ability to remain isolated. The invasion of Korea, I didn't really consider a violation of the isolationist mentality -- I figured that was more a matter of considering Korea Japan's own backyard sphere of interest, PLUS it was taking Korea off the table, so to speak, so European powers or China or Russia wouldn't take it first.

All right... I might try to put an update together this weekend, but I'm not sure, with all that's going on at work (impending layoff, etc.). I'm also inclined to try to play the game out a little further before getting too far with updates. Hopefully an update will be coming in the next couple of days or so.

Thanks for your comments! Any readers out there not said hello yet?

Oh, and one more thing... If I wanted to write for either a dice-and-paper RPG system, or a MMORPG, what recommendations do you have? I'm looking at alot of freelance and contracting options, and would love to have advice on who to approach. Thanks!

Rensslaer
 

AapoAlas

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I would say, without a doubt in my voice, that an MMORPG is out of the question. WoW capitalized most of what there is on the market, EVE Online managed to carve out something by being distinctly different, but more or less every other MMORPG has been a copy of WoW and has failed to keep up with WoW.

On the pen-and-paper RPG district I would love to say that anything interesting and innovative goes, as that's how I see things in that backyard of mine *grin* But in reality, I think... post-apocalypse games may be popular right now? Don't try to create another D&D, that's for certain. Personally I think that the less dice are used, the better the game and feeling, but that again depends on who's playing and all that. Look into different Forge-type games and also, if you have any way of getting into contact with such games, look into Nordic RPGs, mostly Danish and Norwegian (http://norwegianstyle.wordpress.com I think it was...). Especially after looking at Forge-games you'll see into a whole other world with the Nordic style of roleplaying. Feel your way through it and think carefully what you think is a) entertaining and b) would sell in the market that you're aiming for. Make your choice based on that.


-Aapo
 

aldriq

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...and what would the Tsar do?

That's a whole AAR in itself :D

But in reality, I think... post-apocalypse games may be popular right now?

True, I was going to recommend having a look at Monte Cook's latest work, which seems quite nicely crafted (like most stuff he's done) but it is still yet another post-apocalyptic game :) But the kickstarter campaign to create the single-player PC game was quite successful, so it can only get more and more popular.
 

misterbean

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the most obvious choice when talking about pen-and-paper RPGs, would be Wizards Of The Coast. D&D may not be what it used to be anymore, but there is still a solid fanbase for it worldwide. I believe they are also the creators of World Of Darkness RPGs (you play a vampire, werewolf, ghost,...).

Another choice is much less clear-cut. Mostly because I don't even know if the company is still around. I would guess so because there's a pc game coming out in the next several months that is based in the world of Shadowrun. It's been centuries, but I think the company was called Fasa. If you don't know Shadowrun: Blade Runner meets Johnny Mnemonic meets Dungeons & Dragons. If that sounds weird, it works surprisingly well. You play underground mercenaries that do the dirty work for megacorporations in a cyberpunk future where magic has "Reawakened". Elves, Orcs, Dwarves, sybernetic implants, and magic.

It depends on your preference, I guess. It's been ages since I last entered an RPG game store, so I don't know what is current and what is not. Check out a games convention or something, maybe?
 

Rensslaer

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I would say, without a doubt in my voice, that an MMORPG is out of the question. WoW capitalized most of what there is on the market, EVE Online managed to carve out something by being distinctly different, but more or less every other MMORPG has been a copy of WoW and has failed to keep up with WoW.

On the pen-and-paper RPG district I would love to say that anything interesting and innovative goes, as that's how I see things in that backyard of mine *grin* But in reality, I think... post-apocalypse games may be popular right now? Don't try to create another D&D, that's for certain. Personally I think that the less dice are used, the better the game and feeling, but that again depends on who's playing and all that. Look into different Forge-type games and also, if you have any way of getting into contact with such games, look into Nordic RPGs, mostly Danish and Norwegian (http://norwegianstyle.wordpress.com I think it was...). Especially after looking at Forge-games you'll see into a whole other world with the Nordic style of roleplaying. Feel your way through it and think carefully what you think is a) entertaining and b) would sell in the market that you're aiming for. Make your choice based on that.

-Aapo

Welcome, AapoAlas! And thanks for the advice -- I'll have to check into the Nordic RPGs. There is actually quite a wide array of MMORPGs, with alot of different settings, but WoW and EVE are clearly at the top in terms of popularity.
True, I was going to recommend having a look at Monte Cook's latest work, which seems quite nicely crafted (like most stuff he's done) but it is still yet another post-apocalyptic game :) But the kickstarter campaign to create the single-player PC game was quite successful, so it can only get more and more popular.

Hmm... I've just spent a little time exploring his site(s), and I'm officially intrigued. Let me take a little more time, and then I'll see if I feel like writing to him. I feel like maybe I'm a little late to the game, but if I could get a good feel for the game, and he's open to it, I might be able to do either fiction for it, or a strategy guide.

the most obvious choice when talking about pen-and-paper RPGs, would be Wizards Of The Coast. D&D may not be what it used to be anymore, but there is still a solid fanbase for it worldwide. I believe they are also the creators of World Of Darkness RPGs (you play a vampire, werewolf, ghost,...).

Another choice is much less clear-cut. Mostly because I don't even know if the company is still around. I would guess so because there's a pc game coming out in the next several months that is based in the world of Shadowrun. It's been centuries, but I think the company was called Fasa. If you don't know Shadowrun: Blade Runner meets Johnny Mnemonic meets Dungeons & Dragons. If that sounds weird, it works surprisingly well. You play underground mercenaries that do the dirty work for megacorporations in a cyberpunk future where magic has "Reawakened". Elves, Orcs, Dwarves, sybernetic implants, and magic.

It depends on your preference, I guess. It's been ages since I last entered an RPG game store, so I don't know what is current and what is not. Check out a games convention or something, maybe?

I used to play Shadowrun in college. Fun stuff! My friends are still joking about "my loincloth armor stopped that grenade" and "you ruined my waterseal!" You're right, it was FASA -- I remember FASA for the Star Trek RPG, which I played very briefly and wasn't very impressed by. Apparently FASA went out of business in 2001, but they're back in business as of 2012. Shadowrun is being produced by Catalyst, and there's an online game now -- I'll have to look into this.

Has anyone had enough experience with either GURPS or Rolemaster to have an opinion as to which is superior? I have known about GURPS for years, but have only just really started to look at their system.

All in all, I guess I'd expect there would be more money in MMORPGs, but I don't know that for sure. Everything depends on the pay structure.

Thanks for your help, and for any additional someone might give!

I'm still trying to get back to some gameplay, and also the next AAR update, but today is mostly shot with work. Yes, I'm still working, but I get my walking papers Friday, and then I'm my own man (they're still paying me until the 21st, and then after is unemployment). Unemployment gets reduced according to how much I make on the outside, but it has the advantage of allowing me to write now, and gradually increase the amount of money I'm getting from that sideline.

An update soon. Just not sure when soon is. ;) Thanks for your readership, and especially your comments!

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RogueLeprechaun

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Whew, back from no access to internet for a month and not ridiculously far behind in catching up reading my current AAR of choice :D

It certainly looked very bad for you when the Chinese started beating up on you in Southern China, but it seemed you turned it around towards the end there. Do you think it was Army Risk Management that did that?

Fantastic to see you get Japan to Great Power status but I didn't realise how far behind you were in a lot of techs :eek:hmy:

Now I can't wait to see the Kuriles come home to their rightful owner. But more importantly you now have the basis of a strong empire with your Manchurian territories :cool:
 

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Whew, back from no access to internet for a month and not ridiculously far behind in catching up reading my current AAR of choice :D

It certainly looked very bad for you when the Chinese started beating up on you in Southern China, but it seemed you turned it around towards the end there. Do you think it was Army Risk Management that did that?

Fantastic to see you get Japan to Great Power status but I didn't realise how far behind you were in a lot of techs :eek:hmy:

Now I can't wait to see the Kuriles come home to their rightful owner. But more importantly you now have the basis of a strong empire with your Manchurian territories :cool:

Great to have you back! Yes, I've been updating rather more slowly lately, but I'm still hoping to post an update today or tomorrow.

I'm not entirely sure what happened with China. It may be that I just had a run of bad luck in battles, and it wasn't necessarily tech related at all. Or maybe their tech advantage was quickly reduced and I went back to winning battles like I used to. Just not sure, because it sure looked like my heady days of killing thousands per day were over, but then they came back.

My techs will need some work. Would be nice if I had a period of time to get back on track without wars, but that's probably too much to hope for! ;)

As ever Japan punching above its weight. Loved the China 'episode', cant wait for more.

Thanks! Glad you enjoyed it. There's more ahead -- MUCH more! ;)

As I mentioned above, I'm hoping to post an update today, but can't guarantee anything. I'm going through the Russian war and just seeing what events need to be highlighted, and it's taking longer than expected. The order which results should be of benefit, though.

I appreciate all your comments! See you soon.

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Still no update? In the words of Frank Costanza, "Serenity Now"

Gah! :)

To All: I deeply apologize for my long absence. I had no idea someone could be so busy while unemployed! :D

Things are going well, so far (I have weeks before I'll feel any financial crunch), and I'm taking the opportunity to write various short stories, and to hopefully get a business plan together for some consulting. Ideally, the consulting will be my side income, and writing will be my primary, but that all requires the buy-in of various editors, many of which I hope to be soliciting soon. ;)

Now, on with the story!

_____________________________

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The first major battle of the 4th Russo-Japanese War, in the very beginning of 1900, was a Russian incursion into Utchan, just south of the Siberian coast. Gen. Maresuke Matsudaira met Gen. Nikolaevich’s assault, and his troops were steadfast. The Russians dashed themselves upon his defensive works, and barely made a scratch. They were forced to retreat by the middle of January, having taken 25,000 casualties to only 900 Japanese (+4.9 warscore).

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But this first clash was not typical of engagements in this war. At Jirim Chuulgan, Gen. Yoshida Arisugawa’s venture into Russian territory was quickly worn down and beaten by Gen. Dragomirov.

Dragomirov then advanced against Qiqihar, where he met Gen. Yoshida Katsu in what appeared to be an almost evenly matched battle (the Japanese had fewer troops, but they were dug into defensive terrain). This battle became somewhat of an epic test of might and wills.

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Meanwhile, Gen. Taruhito Kuroda was landed at Okhotsk, and despite the difficulties of terrain, made a successful assault against the Russian garrison there, which was comprised primarily of untrained conscripts, and who were out of their league. To follow up his landing, the aggressive Kuroda left a garrison at Okhotsk and immediately marched west against Ayan in an attempt to rout the troops from Gen. Nikolaevich’s command, who had retreated there to recoup.

And at Manzhouli, Gen. Goro Okada made a relatively successful stand against Gen. Tukachevskiy, who arrived with superior numbers, but was unable to seize the initiative in his assault. By the first week in March, the battle was essentially concluded as a draw, with equal losses on each side, but the Japanese yielded the ground (-0.6 WS).

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At Yevensk, in far eastern Siberia, Gen. Yasuyoshi Katsura was proving his worth against the best men of the Siberian garrison. By all rights, this veteran team of Russian soldiers should have fared well, even against an attacking force nearly 4 times their size. But Katsura’s men attacked with ferocity and quickly seized the advantage, such that the enemy was quickly flanked and their position made untenable. The Russians surrendered in toto on March 25 (+1.1 WS).

((OOC: Look at that! I have rarely seen an enemy’s organization falter that quickly – 50 points in 2 days – even with a not-so-bad die roll, modified rolls being 10 for Japan, 7 for Russia – demonstrates that combined arms and superior numbers, in the right combination, can be decisive))

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Dragomirov’s advance to Qiqihar, hitting the Japanese defenders at the beginning of April, turned out to be one of their most successful forays of the war. He found Gen. Katsu in a strong defensive position, and the Russians suffered high casualties. But, when the Japanese resolve began to falter, Dragomirov took advantage, and the casualty ratio reversed. By mid-March, Katsu was forced to retreat, and 18,000 Russians and 15,000 Japanese were dead. The battle renewed at the beginning of April, with Gen. Arisugawa’s relatively rested army attacking his old enemy Dragomirov. But by mid-May, Arisugawa’s force had also been ground down, and he withdrew from the indeterminate situation.

At Ayan, in early April, Gen. Kuroda’s troops were tired, and ultimately the battle was not a successful one. This was his followup from the campaign at Okhotsk. But he did further weaken the Russian position, which lost more men than it killed of the attacking force. This would put the Russians in a disadvantageous position later.

Overall, the war had been hit and miss, for both sides. Russia was doing anything but proving superiority – another embarrassment for this middling power. But Japan was taking territory, and Russia was not. The Kurils had fallen, and many provinces along the seacoast. A venture was made for pece, which the Russians refused. Soon after, Japanese ironclads were clashing with Russian troop transports at the exit of the Red Sea – another sign that Japan would not be an easy foe.

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By May, Japan was beginning to show some decisive initiative. Nearly 10,000 Russians fell at Aigun, to Gen. Okada’s forces, which were soon under attack again, with similar result. And when a Russian army penetrated to Mukden – that traditional bloodsink, which seemed always to be the site of destruction – Gen. Matsudaira wreaked such vengeance upon the Russian army that the mismatch was compared to the battles against China.

Gen. Hyoe Kodama met a similar Russian penetration at Jinzhou, just to the east, and while the figures of battle were not so extreme, the Russians again questioned why they had gone to war with such an unpredictably vicious enemy.

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At the beginning of June, the Russians withdrew from Mukden, having suffered a grievous defeat (+2.8 Warscore – I was robbed!!!). Gen. Matsudaira followed them to Jilin, where another similar bloodbath ensued, the Japanese having marched faster, around a different route from the Russians, and having taken up defensive positions which the Russians were forced to attack.

With Okada’s victory at Aigun, and Matsudaira’s victory at Jilin, both in June, Japan pursued peace once more, for just the Kuril Islands. It seemed clear that this was a generous peace offer, for having been the aggrieved party, but again the Russians refused. They retained confidence in their superior arms and the strength of numbers – neither of which, to outside observers, seemed to be very much in evidence.

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Gen. Kodama, by the first week of July, had secured a devastating victory over the Russian Gen. Pavlov. Not only had 22,000 Russians died, but the remainder of Pavlov’s command – the remaining 15,000 – were forced to surrender, as their routes of escape toward either Mukden or Jirim Chuulgan were both closed off.

And, by coincidence, Japan’s first prototype pre-dreadnought was launched from Edo harbor that week, also. Japan’s confidence soared. In spite of the Russian rebuffs, visions of vengeance began to be talked about in the halls of the Emperor’s court. Could this become a war of conquest, over not just the Japanese islands in question, but of, perhaps, Okhotsk, or some other more defensible portion of the Russian coast?

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The Emperor offered a voice of moderation, noting that China still lurked as both, a likely enemy, and a likely prospect of empire. Much remained to be seen, and it would be best to see how this war developed, beyond just the summer of 1900.

Perhaps his ambition was tempered by recent news from the south. The French had conquered the last of the holdout lands within their region of French Indochina, and now her empire spanned across a vast wall, to the south of Japan’s growing possessions.

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The Emperor could foresee a possible war with France, someday. And there were more dangers, besides just France, Russia or China.

Many of the powers of Europe had been embroiled in one of their periodic mass wars, the Austrians having gone to war to re-secure the territory of Bohemia to her traditional place among the Habsburg possessions.

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Indeed, Prussia, hard-pressed, had startled the world when she had yielded in that conflict. Though one combatant – Britain – still contested with Austria-Hungary for control of portions of the Adriatic coast.

Once these great powers were done with their distractions at home, would they, perhaps, turn their eyes east, once more? There was much uncertainty in Japan’s future.