Seeing as how Paradox bothered buying Majesty (thanks Paradox...I was planning to buy the franchise and make an open-sourced sequel...) I am guessing they will make a sequel.
Things I think they should NOT change:
1. Unit control should remain AI. I liked Majesty and it's expansion pack so much because...well I didn't control a single unit. I didn't have to worry about my units AS much.
2. Bounty Flags: These should remain. They basically guide the hero to their wanted purpose.
3. RPG stats: Heroes should keep their levels, strength, and stuff.
Things I think they SHOULD change:
1. Enemy kingdoms EVEN IN SINGLEPLAYER: Maybe not all scenarios, but definably freeplay. I get bored sometimes having no opposing kingdom to challenge my rule and having no real goals once all monsters died in Freestyle mode.
2. Smarter Units/Monsters: I would love for my units to be smarter, for my warriors to be brave and not run away, and for my healers to follow and heal more. I wish some (not all) monsters, like Goblins, planned attacks instead of randomly attacking.
3. Citizens living their lives when not being henchmen: It would be cool to see your citizens live their lives and stuff. Maybe have heroes be off duty and we can see them leading their lives in buildings we make for that very purpose (or the buildings could be like houses...random pubs and stuff appearing as more families move in)
4. Mounted Units: I think mounted units could be fun. Maybe.
5. Constant updates: Yup, constant updates to add scenarios. And actually add more than 3...
6. Zooming: ...
This is of course if your planning to make it unto an RTS. If your planning to make it into an MMO (which I could so see happen....) I have other suggestions.
Things I think they should NOT change:
1. Unit control should remain AI. I liked Majesty and it's expansion pack so much because...well I didn't control a single unit. I didn't have to worry about my units AS much.
2. Bounty Flags: These should remain. They basically guide the hero to their wanted purpose.
3. RPG stats: Heroes should keep their levels, strength, and stuff.
Things I think they SHOULD change:
1. Enemy kingdoms EVEN IN SINGLEPLAYER: Maybe not all scenarios, but definably freeplay. I get bored sometimes having no opposing kingdom to challenge my rule and having no real goals once all monsters died in Freestyle mode.
2. Smarter Units/Monsters: I would love for my units to be smarter, for my warriors to be brave and not run away, and for my healers to follow and heal more. I wish some (not all) monsters, like Goblins, planned attacks instead of randomly attacking.
3. Citizens living their lives when not being henchmen: It would be cool to see your citizens live their lives and stuff. Maybe have heroes be off duty and we can see them leading their lives in buildings we make for that very purpose (or the buildings could be like houses...random pubs and stuff appearing as more families move in)
4. Mounted Units: I think mounted units could be fun. Maybe.
5. Constant updates: Yup, constant updates to add scenarios. And actually add more than 3...
6. Zooming: ...
This is of course if your planning to make it unto an RTS. If your planning to make it into an MMO (which I could so see happen....) I have other suggestions.