Had the opportunity to play around with the preview build of Sengoku and wrote a little preview of it on Tacticular Cancer for those interested.
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I like the loading screen shown. Nice touch.
"Provinces however are pretty much all the same with only the level of upgrading and what religious buildings or guild buildings being added making any real difference". Does it mean that all provinces start with the same stats (tax income, number of levies ect.)? That would be a major step-back compared to previous PI titles, more or less reflecting historical differences between various regions. I hope it's not like this."
i think they may be still in the process of working on the regions perhaps
One of many great pictures created by our new artist for Sengoku and CKII.
Are there any difference between say mountain and forest provinces? Or there are absolutely no difference except buildings?
All provinces are the same, there are no strategic resources and terrain has no impact on what buildings are available. Terrain like mountains and rivers does have an effect on battles though.
I figured as much. Same thing has been announced for Crusader Kings 2. Nice preview.
Seriously? I missed that. You mean that in CK2 you won't have rich and poor provinces like they had in CK1? No more fetid marshes, lush forests and grassland provinces bestowing a bigger or smaller bounty on their owners? Shame.
All baronies of the same type have the same base tax. However, this is modified by buildings that improve the barony.Hi all. As dev diaries have said that you will be able to create new baronies in your counties I was staring to wonder how the tax base (which I assume will be the basic measure of prosperity) of new baronies will be generated.
I can think of four possible ways.
1. It is decided upon a base tax for the entire county. All baronies in the same county have the same base, but is modified by type (city, castle, church).
2. The tax base for every potential barony is defined in the file that defines all baronies.
3. All baronies of the same type have the same tax base, what separates as wealthy Mediterranean county form a poor Scandinavian one is the amount of baronies it has and the scripted maximum number of baronies.
4. All new baronies start at a set tax base (1?) and can increase by buildings and events. Having wealthy baronies nearby could for example trigger events related to trade or lack of arable land by the neighbors leading to immigration leading to tax base increasing.
What do you think is the most probable one? Which one would you prefer to see?