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Scared Bunny

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Hi,

Playing the demo and loving it, but...

I did the tutorials and as I understand it my POPs will first fulfill their needs on the internal market, then import. It's about two weeks into the game, and I see that my cloth factory in Massachusetts is not selling part of its production, between about 7 and 15 units not sold each day. My total production of cloth is about 36, while demand is about 44. In other words, in theory all my locally produced cloth should be sold. Wait a minute...

While writing this I remembered that those old-school hippie artisans of mine are dead broke most of the time. They demand cloth, but can't afford it. This game gets better by the hour.:)

Another thing is, global demand for cloth differs about 100 units, so of that 100 about 10 is wasted by me. When buying off the world market countries with greater prestige go first.

Ok, here is a question: when selling on the world market. Which countries get to sell their items first? The ones with greater prestige? In other words, do the cloth factories in the UK in 1936 always get rid of their product?
 

Mafiabrett

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Im not 100% sure but i agree with the poster above me...

The countries who have best relations with you will probably buy all their 'demands' from you.

I also noticed countries can go in debt with other countries, for not paying money for supplies haha xD
 

safferli

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Selling on the WM is completely independent of Prestige. Say 50% of the goods are not sold on the WM. Then, every producer of that good will only get money for 50% of his produced goods. The rest of the goods simply vanish and are removed from the game.
 

Baneslave

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The countries who have best relations with you will probably buy all their 'demands' from you.

Any source for this? I haven't heard about this.

Selling on the WM is completely independent of Prestige. Say 50% of the goods are not sold on the WM. Then, every producer of that good will only get money for 50% of his produced goods. The rest of the goods simply vanish and are removed from the game.

I like to interpret that they just aren't produced.
 

Mafiabrett

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I have no source, keyword "probably" ;)

In the real world market, thats how it would work, or by whoever can give you the best deal.. of course to incorporate that into a game would be pretty hard.
 

safferli

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jasonxfri13th

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It doesn't work like that.

First you sell in your internal market, which includes YOU and Countries under your Sphere of Influence. Your relations have nothing to do with your internal market.

Everything else goes to the world market where what safferli said applies.
 

safferli

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If you sell to many goods to earn money will it cause revolts because population cant find goods for themselves ?
The POPs buy these goods.
 

Scared Bunny

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Selling on the WM is completely independent of Prestige. Say 50% of the goods are not sold on the WM. Then, every producer of that good will only get money for 50% of his produced goods. The rest of the goods simply vanish and are removed from the game.

I get what happens if a good is not sold. What I ask is what determines the distribution of the "damage". I'll give an example:

World Demand for Pink Unicorns: 500
World Supply of Pink Unicorns: 1000
In other words 500 units are lost, this is the "damage".

My production of Pink Unicorns: 500
Andorra's production of Pink Unicorns: 250
Belgium's production of Pink Unicorns: 150
China's production of Pink Unicorns: 100

Now 500 of this production is lost. It could be the case that my production is totally lost, or that A, B, and C's production is lost, or that all the countries have their productions halved, etc, etc. As long as after distribution of the 500 lost units, total production of non-lost units equals 500.

My question was: what determines the spread of the lost production?
 
Last edited:

Al. I. Cuza

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I get what happens if a good is not sold. What I ask is what determines the distribution of the "damage". I'll give an example:

World Demand for Pink Unicorns: 1000
World Supply of Pink Unicorns: 500
In other words 500 units are lost, this is the "damage".

My production of Pink Unicorns: 500
Andorra's production of Pink Unicorns: 250
Belgium's production of Pink Unicorns: 150
China's production of Pink Unicorns: 100

Now 500 of this production is lost. It could be the case that my production is totally lost, or that A, B, and C's production is lost, or that all the countries have their productions halved, etc, etc. As long as after distribution of the 500 lost units, total production of non-lost units equals 500.

My question was: what determines the spread of the lost production?

You meant supply 1000 and demand 500.

But I guess the damage is proportional to your production.
 

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The unsold percentage. In your example 50% of Pink Unicorns are unsold so every producer of Pink Unicorns only sells half of what they make. You sell 250, BEL sells 75, China sells 50 etc etc.