Well, personally for me, the big thing making me pass up the 'season pass' is Flashpoint offers nothing that I want. The bits they've shown off actually look pretty bad to me (more artificial challenge to bolster the difficulty and late game problems, and 'target acquisition' seems even more clunky). 3 mechs I can happily pass on. And I'm unclear if skipping the base game is actually a real feature, and if it is part of the paid DLC or not. If it is, it's the only aspect I'm interested in, as the campaign is the worst part of the game.
Urban warfare sounds much more interesting as a concept, but is very vague at this point (though that is normal), and feels sort of like a pipe dream at the moment (I'm not entirely convinced the game engine can handle what I envision when I hear the words 'urban warfare').
Urban warfare sounds much more interesting as a concept, but is very vague at this point (though that is normal), and feels sort of like a pipe dream at the moment (I'm not entirely convinced the game engine can handle what I envision when I hear the words 'urban warfare').