Normally I wouldn't be bumping an ancient, and I do mean ancient thread like this. Necroing is generally bad form.
I'm glad a lot of the flavor of this and some core ideas seem to have ended up in the Shakarn. It could be coincidence, but a few things (Look at Perfected Holotech hinthintwinkwink). It's really really cool to see concepts end up actually making it into the game, even if they have to be severely changed and modified to fit the devs vision for what the game should be. Maybe I'm off the mark, but everything from the Kinetic/Fire sound/Light focus, the holoreality stuff, and the heavy focus on Hallucinating seems to line up, and if I was some sort of inspiration for it, that's just awesome, and I really wish more dev teams would be as awesome as the Triumph devs with this stuff.
I'm glad a lot of the flavor of this and some core ideas seem to have ended up in the Shakarn. It could be coincidence, but a few things (Look at Perfected Holotech hinthintwinkwink). It's really really cool to see concepts end up actually making it into the game, even if they have to be severely changed and modified to fit the devs vision for what the game should be. Maybe I'm off the mark, but everything from the Kinetic/Fire sound/Light focus, the holoreality stuff, and the heavy focus on Hallucinating seems to line up, and if I was some sort of inspiration for it, that's just awesome, and I really wish more dev teams would be as awesome as the Triumph devs with this stuff.
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