• Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

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It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.

richvh

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With permission, I have updated @Nuubialainen's Secret Order mod for patch 2.4.5. I have not thoroughly tested the features, so let me know if anything isn't working right.

And yay, mod upload finally working for me.

New version, download in post #37

Changelog:
1.00 Initial upload
1.01 Fixed activation of Defender of the Faith title, various optimization tweaks
1.02 Fixed activation of order holdings
1.03 Added tooltip for requirement to have companions in recruitment plots
1.10 Building bug fixed, all recruitment tasks converted to targetted_decisions, and all building, conversion and revolt incitement tasks converted to county-level title_decisions. Companions removed.
 
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I will maintain it as interest allows. I don't plan on adding features, but may if people have specific ideas that are easily added.
 

1930sman

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I hate being this guy but could you possibly make a version of this for After the End?
 

richvh

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Should be compatible with any mod as-is.
 
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au5fanboy

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after I created the order, i immediately lost the grandmaster trait. is this intentional or a bug??? the event pops up everytime saying im no longer fit to be grandmaster and removes the trait
 
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theshadow603

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With permission, I have updated @Nuubialainen's Secret Order mod for patch 2.4.5. I have not thoroughly tested the features, so let me know if anything isn't working right.

And yay, mod upload finally working for me.
Thank you very much, my good sir.
 

richvh

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If you can provide saves from immediately before forming the order and mod lists/dlc lists so I can reproduce your setup for loading the save, I can look into why you lost the trait, which should happen only if you lost the Defender of the Faith title. I ran my test game for months after forming the order (as Charlemagne) without encountering that.
 

richvh

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OK, found the problem.
Code:
      activate_title = {
         title = k_order_of_book
         status = yes
       }
has to be inserted before the title is granted in the effect of the form order decision.
 
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New version.
 

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after you create Citadel Prime, is the holding supposed to have no owner because after I create it, no one owns it and I can't do anything with the holding.
Ditto.
 

richvh

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The owner is supposed to be the decision taker.
 

au5fanboy

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i went into the titles in the history subfolder of the mod, opened up b_castle_of_secret_society.txt, set active to yes and that fixed the Citadel Prime issue for me apparently
 

richvh

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i went into the titles in the history subfolder of the mod, opened up b_castle_of_secret_society.txt, set active to yes and that fixed the Citadel Prime issue for me apparently
Not the proper way to do it, doing it that way the barony will have a randomly-generated holder at game start.
New version, fixes the activation of the various order holdings as they are built.
 

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Gamarasa

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Really interested in this, will keep an eye out until you fixed the rough edges. There ain't ever enough intrigue-y plotting in CK2.

Also curious if I can get this to run with our Mod without either failing completely. Just for fun.
Kudos for reviving the idea!
 
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