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Gatkramp

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To add historical flavour to the game, it would be nice if some historical characters are scripted to appear throughout the game.

Examples of possible character include Julius Caesar, Pompey, Crassus, Gaius Marius, Hannibal, Spartacus. Admittedly these are a bit Roman centric!

For some historical characters, they would appear (in a particular place, if certain triggers/conditions are met) with their scripted stats and traits (as children or adults) and that would be the end of it. For others, there could be event chains linked to their appearance (e.g. Spartacus), their lifetime, or if certain conditions are met (e.g. power base, loyalty, wealth, job, particular country conditions). The goal would be mostly having historical flavour characters with no or few events, and then have a few characters with more substantial or significant events/event chains.

It would also be nice to have a graphical/UI marker to identify historical characters (that emerge and at game start).
 
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EricMN93

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Apr 25, 2019
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These days I was thinking about how to introduce Christianity and how to expand the final timeline, basically this is the central pillar.

Make that x year Jesus is born and that (if the characteristics are given) will create a snowball of events and decisions.
 
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