Getting green and white screen, sort of like a checkerboard of particles... I figured out it must be an issue with DirectX 12. I used the "-force-d3d9" switch and it goes away... it is NOT on the actual GAME board screen... but on the controls "overlay" for lack of a better word. It is a framework that all the controls are on, the layer if you will... bottom bar, upper right hand options gear, and the chirper icon. Any fix so we can use the Dx 12 speed improvments?
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