J'arrive probablement de Mars mais vous avez vu le superbe screen CK qu'ils nous ont pondu???
Originally posted by Sire Philippe
Ah oui, celui avec les ports sur toutes les provinces.
Bé vu que pendant un moment on commençait à se demander si il y avait pas un schisme entre deux versions de CK différentes, je me demande si ce screen a une valeur réelle, hélas.
Originally posted by Sam Vimes
la crainte de schisme ne serait qu'une erreur de traduction: en Russie Crusaders King s'appelle simplement Crusaders. Plus le fait que Pdox sorte aussi un jeu sur la guerre de 100 ans, je pense que ça a suffit pour faire croire à deux jeux.
Mais ce screen est bien celui de CK
Originally posted by Sire Philippe
C'est un peu ce que je pensais (mais bon, avec le départ de Sergei du forum, on pouvait se poser des questions ).
En tout cas, pour la Guerre du Cent ans, si c'est bien le même système que Svea Rike/Guerres du Nord, vue la super-critique rolleyes: ) de PC4war à son sujet (désolé Surcouf ), faudra pas s'attendre à des merveilles.
Originally posted by Drakken
Mouhahaha, plus que deux jours avant le premier octobre...
D.
Originally posted by Kort
De mon cote c'est tout vu : y'a Pax Romana, Victoria, CK et Patrician qui passent avant.
Originally posted by el_slapper
Pour Patrician III, Achtung, je ne suis toujours pas sur que la version Française inclue l'éditeur de maps... j'enquête.
Originally posted by Johan
1066 - good start year.
1187 - 3rd crusade etc.. and Lionheart vs Saladin is cool.
1337 - 100years war.
These dates are also spread out evenly over the timeframe.
Originally posted by Walter Hawkwood
Ho-ho-ho! Guess who came!
1) 4 religions: muslims, pagans, orthodox, catholics.
boreal_s: there are sub-divisions among pagans
2) Heresy as an additional religion.
ale :
(really lots of stuff, mainly incomprehensible even in Russian)
boreal_s: Such a full implementation exists only in the inner wish-list (I presume that previous lot).
3) The possibility of ransoming captured knights.
4) Laws of waging a feud and a clan war.
5) Sale of inheritance rights.
6) Subdivision of troops: royal army - ducal army - count's army
7) No possibility of playing as a religious feudal (bishop and so on) and a city's council for human players.
8) Upon raising city militias and summoning vassals' armies, they have an option to pay in gold instead.
9) There'll be mercenaries!
10) One can settle as a nomad and become civilized.
11) A high probability of trade wars, upon breaking a trade agreement.
12) 22 unit types.
boreal_s: 7 unit types, but 22 unit pictures.
13) The territory joins you, if you're the only legal heir remaining.
14) While the king is underaged, as well as missing due to military or civil causes, royal council rules everything.
15) Among the buildings there are - mills , roads, shipyards, churches and cathedral upgrades.
There are no mines and customs houses.
16) The main resource is good old gold.
boreal_s: The main resource is humans
17) boreal_s: The dominating direction of trade, cultural and military development is set by the ruler.
18) The fortifications are subdivided to city and provincial, two levels both.
boreal_s: An additional level of city fortification is planned.
19) 10 character presentation silhouettes, 5 male, 5 female, for different ages.
boreal_s: + a possibility of creating own portrait library.
20) Ability to raze builidings.
21) There are bastards.
boreal_s: with an ability to officially adopt them.
Originally posted by P. Alavares Cab
merci bcp capt ca répond a pas mal de mes questions
Originally posted by Walter Hawkwood
1) 4 religions: muslims, pagans, orthodox, catholics.
boreal_s: there are sub-divisions among pagans
2) Heresy as an additional religion.