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hjarg

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Originally posted by Silent One
can someone comment on scenario editor?
thanks:)

I'm afraid anyone but strategy first hasn't even heard about one. (

But it's easy to make one just using notepad though.
 

hjarg

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Guess they just wanted to say something about the game, but ran out of ideas :D
 

unmerged(5073)

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No scenario editor?! Damnit!!
Paradox could of made a nice graphical scenario editor which has the full map and clicking on a province brings up settings for it (defind owner, population, buildings, etc). I was hoping for something like that so make it simple for those of us who don't want to spend hours messing with CODE! Code you can't see as you're working on it, whereas in an editor you could visually see what provinces you've marked for nations and such.

Very Disappointed!!

Sulking,
Josef Weidt
 

Vulture

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Well sorry, we tried not to dissappoint you ppl too hard... But really on SF said there would be one... And only they talked about spies and sabotage... NONE of these features was ever in
 

TheF

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Usually I'm a vi fanatic, but since this is windows, I use NotePad. You can see 'code' when you're working on it :D'.
 

hjarg

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Originally posted by The Federalist
hjarg:

How do you make a scenario editor using notepad? Would it work for most games? Does Wordpad also work as well?

*Aside* can't believe they didn't put in a scenario editor. After all this time. . . :rolleyes:

IIRC the only one who ever even talked about scenario editor was Strategy First, Paradox just made all the files very easy to edit. And i do mean VERY.
 

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celedhring

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Originally posted by Uglyduck


... at one stage Johan even said, "What Scenario Editor?". A search should bring that post up. (Unless it was in the beta forums)

Here is one of his answers ...

http://www.europa-universalis.com/f...=&postid=214311&highlight=scenario#post214311

Well, some very nice people set up a couple of scenario editors for EU1, gotta wait for the community to make one, it seems. Sadly I can't code, since I would contribute.

Well, I can always make one in QBASIC if you wish :D