The cost of buildings is ridiculous right now. (1) Particularly for small/poor nations, it can cost 2-5 years of an ENTIRE NATION'S gold income to build one little building and (2) the bonuses are so stingy it takes 50+ years to break even on that cost, even for % bonuses and wealthy nations.
We can't be sure just from glimpses of YouTube playthroughs, but it looks like Common Sense is making at least the first of those problems even worse.
Now, I recognize that you can't make buildings cheaper because for wealthier nations and the late game they would be way too cheap.
I think the solution is scaling building cost. Link it to the nation's total base tax. Make it so everyone can afford buildings. Though you might need to also scale the buildings' effects, so that this doesn't give poorer nations too big of a buff.
And isn't scaled buildings also more realistic? Tell Paris and Malawi to build the best temples they can and you'll get two very different levels of grandeur.
We can't be sure just from glimpses of YouTube playthroughs, but it looks like Common Sense is making at least the first of those problems even worse.
Now, I recognize that you can't make buildings cheaper because for wealthier nations and the late game they would be way too cheap.
I think the solution is scaling building cost. Link it to the nation's total base tax. Make it so everyone can afford buildings. Though you might need to also scale the buildings' effects, so that this doesn't give poorer nations too big of a buff.
And isn't scaled buildings also more realistic? Tell Paris and Malawi to build the best temples they can and you'll get two very different levels of grandeur.
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