In the new addition, dev want to affect many, but not Italy. Although a more stupid mission tree than Italy still needs to be looked for. Most of the missions in EU4 are designed to turn the country on its historical path. But not for Italy. A very significant part of it is aimed at restoring the Roman Empire, which the Italians never really did (because they were realists and did not play EU4
).
For good, to be the first country in the world, Italy needs a completely different path. Why do we need these meaningless territories in Europe. Italy is a very rich country in development, all that is needed is to direct world trade to its two end nodes. The expansion that Italy really needs is Ragusa, Tunis, Constantinople, Alexandria, Aleppo, Gulf of Aden (key) and further India, Indonesia, China. It is very good to squeeze most of the trade in Seville from Spain. What is needed is not territories, but bunch of trading companies in key provinces.
But what does the mission tree offer? Capture a strip of sand in Tripolitania in order to get a claim on Alexandria. Or a bunch of provinces in Alexandria to claim Syria. And for some reason, it is necessary to fight with Austria, to climb into Europe, although it is easier to hide behind the Alps, set up forts so that no one will pass and secure all world trade for self. In my humble experience, by the middle of absolutism, you can achieve an income of 900 coins per month without making a single step beyond the Alps.
And another specificity of the missions is that they do not mainly give useful bonuses, but mostly constant claims on the territory, which are not particularly needed.
By the way, this is exactly the way Italy tried to do in reality, when also wanted to have its own colonies. But no, someone wanted to revive Rome and loaded with this stuff the whole Italian mission tree. And what about those who do not want it. That's how much I play and there weren't fewer completed missions than for Italy.
For good, to be the first country in the world, Italy needs a completely different path. Why do we need these meaningless territories in Europe. Italy is a very rich country in development, all that is needed is to direct world trade to its two end nodes. The expansion that Italy really needs is Ragusa, Tunis, Constantinople, Alexandria, Aleppo, Gulf of Aden (key) and further India, Indonesia, China. It is very good to squeeze most of the trade in Seville from Spain. What is needed is not territories, but bunch of trading companies in key provinces.
But what does the mission tree offer? Capture a strip of sand in Tripolitania in order to get a claim on Alexandria. Or a bunch of provinces in Alexandria to claim Syria. And for some reason, it is necessary to fight with Austria, to climb into Europe, although it is easier to hide behind the Alps, set up forts so that no one will pass and secure all world trade for self. In my humble experience, by the middle of absolutism, you can achieve an income of 900 coins per month without making a single step beyond the Alps.
And another specificity of the missions is that they do not mainly give useful bonuses, but mostly constant claims on the territory, which are not particularly needed.
By the way, this is exactly the way Italy tried to do in reality, when also wanted to have its own colonies. But no, someone wanted to revive Rome and loaded with this stuff the whole Italian mission tree. And what about those who do not want it. That's how much I play and there weren't fewer completed missions than for Italy.
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