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TehJumpingJawa

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Besides the obvious modifiers not being saved*, is there a more general problem with the way MTTH & saves interact?

It seems like rare events (such as dying) occur disproportionately often the day after loading.
Are MTTH triggers refreshed immediately upon load, rather than at their appropriate day offset?

*(which, when you have a long reign modifier of +56 is a pretty major bug!)
 

ssorgatem

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I haven't experienced this.


If you are savescumming the same save and having the same events again and again, that's because the random seed is part of the save, IIRC.

So if a rare event is going to fire tomorrow with a high probability and you save, it's still going to happen most times no matter how many times you reload.