On the contrary, these options are all over the place. Looking at eu3, I see "Lucky nations", AI aggression level, and all sorts of options for the appearance of colonists, merchants, generals, and so on.Paradox never does options of this sort in their games, and for a good reason - teaching AI what to do for all possible combinations of these would be a nightmare.
I don't think I agree with the specific suggestions in the post that you quoted, but options like that are certainly something we've seen earlier in games.