I think we all (OK, most of us, can't speak for everyone) want to see more mechs and more variants in the game.
One perhaps unforeseen downside of adding a lot more mechs and variants will be interaction with how the salvage system works.
So, a possible solution, that would also be a QOL improvement right away: make each general chassis generic across all variants, and then let the player choose which variant they wanted to reassemble once they had three parts.
So, instead of salvaging say WVR-6K or -6R parts, you'd just salvage WVR parts, and when you had three to reassemble, it would ask you if you wanted an -6K, -6R, or other future added variant.
As an aside, I might also remove the automatic reassembly of mechs, and add an interface in the mech bay to choose when to reassemble them.
One perhaps unforeseen downside of adding a lot more mechs and variants will be interaction with how the salvage system works.
So, a possible solution, that would also be a QOL improvement right away: make each general chassis generic across all variants, and then let the player choose which variant they wanted to reassemble once they had three parts.
So, instead of salvaging say WVR-6K or -6R parts, you'd just salvage WVR parts, and when you had three to reassemble, it would ask you if you wanted an -6K, -6R, or other future added variant.
As an aside, I might also remove the automatic reassembly of mechs, and add an interface in the mech bay to choose when to reassemble them.
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