I've been playing "The Guild 1400 Gold" recently and my gawd if we could have something like this incorporated with a wargame behind it I'd go bananna's and probably wouldn't be heard from again. lol This has more dynasty building an intrigue than Crusader Kings does. But, alas no real wargame, just robbers and thieves vs the town guards or your escorts.
It was the dynasty building of CK that I liked most about it anyways. The wargame is pretty neat as well, but, in my later years in life I am getting more and more into simulation city building or games like this dynasty building than into wargaming. I've wargamed for 35+ years now haha, it's been time for a change. (but, Victoria wasn't it, I dunno know why but the Victorian age just never appealed to me...females in power in all yah know? haha yeah I'm an old chauvanistic pig haha).
On the other hand, if Paradox would take those Mad Minute guys and have them program a "real time Total War lookalike but with Mad Minutes AI and combat engine" they could turn a CK 2 into the best Medieval game out there. It would blow the Total War games out of the market. Because their AI's suk to high heaven and back. Paradox has some sort of association with Mad Minute, why don't they use them to do their AI for something like a Total War lookalike but doesn't play alike? We'd have a strategic CK with all the dynasty trimmings of the origional and the combat engine of Mad Minute...what could be better?