Well, let us put aside the fact that this is very rude and entitled stance, the underlying premise is wrong.
1) "I want to abuse AI" is not a valid reason to keep the game imbalanced
2) You are talking about a different game
3) This proposed change doesn't affect units in any way
Even in singleplayer, it would be a QoL improvement. I know many single players dislike when their favourite strategy gets nerfed. It often borders on irrational. But, in multiplayer, even minute imbalances, those that often can't be noticed in singleplayer can ruin games.
It's always the other party that is the rude party while the supporter is the perfect party. This kinda stuff is old hat to me by now.
I've had bad changes and decrease in QoL changes forced upon me in name of fake pvp balance. Most of the changes that was forced upon me actually made it an hassle to play.
The stuff I'm most angry about is turn 1 cooldown on mortars and flame tanks plus heals being set to once per battle. Do you have any idea how much of a chore it is as a dreadnought to waste an turn in battle doing nothing on a enormous map repeated over 100 times because of pvp this is huge decrease in so called QoL change.
And they was done in name of pvp balance that I dont even care about I dont care about what u guys do online as long as you dont involve me in your shenanigans.
And now you pvpers is trying to force other bukllshit change like auto win in safe battles because you guys lose a single unit. Do you guys even understand how ridiculous and heavy handed your demands is? It'll turn aow planetfall into aow:carebear for me because vast majority of battles I fight is usually safe battles which means there is now very many fights with no risk for me, all I have to do is hoard troops and bum rush a node and win with no deaths because my soldiers is now immortal and can become prime very easily and then do upgrades and leverage them to crush ai ezmode.
As long as this option is an toggle to be switched on for pvp online then I am fine. But if its gonna be forced upon me. I have to express my displeasure so that devs will be aware and know that I wont be fine with it. I wont accept it meekly.
PVP and PVE is two very different content. Accept this simple truth and itll be easier for everyone involved. I mentioned aow3 nerfs because it's relevant to this particular topic because you guys is discussing about nerfing something that's would obliterate the playing experience for pve players.
At that point it's not age of wonders but age of boredom.
All the ironclad mortar Nerf did was make me waste time ramming enemy galleons and frigates instead of enjoying an nice big boom making them sink or fleeing from manticore for the first turn. Do you even understand how annoying it is to engage and start battle then retreat in fight while waiting for mortars to ready then start battle on turn 2? And I have to keep on doing it all the time forever now.
Not all changes that pvpers suggest results in qol improvement. Some yes but not all.