Sad so sad... (Yes I need encouragement)

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-MoRiDin-

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[...]

2) Build and equip an army, airforce and navy.
- Japan and Germany are good for practice because they both set the tempo for the war, so you can go as slow/fast as you determine.
- Build a continuous stream of Rgt size infantry (~10 w)
Force deploy early and change to appropriate divisions
The only limiting factors for the above are recruitable population and equipment stockpiles, so maintain both (see below)
- (IMO) Equipping your appropriate divisions requires a baseline of: Infantry divisions = Rifles (15-30 Mill's) Arty (5-10) Support Eq (5-15)
Armor divisions = Med Ar (15-30) Lt Ar (5-15) Trucks/Halftracks (10-30)
optional - Med Aty (5-10) Med AT/AA (5)
- (IMO) Air Production baseline: Fighter/CAS groups = Fighters (30-150+) CAS (5-15) Scout Planes (5)
Naval Bomber groups = Naval Bombers (5-15) Scout Planes (5)
Tactical Bomber groups = Tactical Bombers (5-10)
- (IMO) Naval Production baseline: Submaines 1936 (10-20 Dockyards) Submarines 1940+ (20-50+)
Screens DD & CL (40-80)
Capital Ships (15-80)

[...]

Wow and I thought I was getting somewhere raising my Mil to 23!

Thanks for the really useful advice the research priorities are really useful.

Playing as France I've ignored land doctrine (this will hurt me I'm sure) until I get a 200% bonus with my next focus and lose the time modifer national spirit. This will bite me

I’d shelve this game until you have more experience. France is a hard mofo to play due to it being designed to fall so Germany doesn’t die in 1941. I’d recommend the US due to it giving you a wide, wide margin of error to work with or playing Spain if you just want to get a hang of the army side of things.

If you stay with France, though, I’ve got some good news for you! Since Britain went Fascist (double check this, because if they went non-aligned, you’re screwed), they’ll still be opposing Germany but will be aligning with Italy. If you’re lucky, that means you’ll be able to ignore the Italians thanks to Britain dragging them into the war with Germany. Yes, the British won’t be helping you, but the troops you can take off the Alps should make up for that.

Wow that's awesome news, Britain is still my bestest Friend but if they can keep Italy out then I have some more troops for Germany OR Spain if need be,

Second thing to know as France is that your focuses to build forts are God, and you can increase their utility by playing smart. When a focus says it will be building forts in a state, for France that always means it will be on the border. I would recommend investing in level two forts on the Belgian and Italian borders before you take those focuses to give you extra defense on the cheap.

When it comes to war with the Germans, you have two options: leave the Low Countries to die or try to defend the Dyle Line. Since Belgium doesn’t have a focus tree to construct extra forts and the AI only fortifies Victory Points, moving into Belgium isn’t the smartest idea, and I would recommend just holding position on your border. This action will save the lives of your men and their equipment while also making sure you have maximum entrenchment (a value that adds extra defense based on how many days you’ve been in the same province without moving; France fortunately gets extra amounts of it). At this point it’s all about your ability to micromanage troops on the border and reenforcing weakening positions before they collapse and the front breaks. Unfortunately, Northern France sucks as defensive country and will make this a challenge, as will German planes. As others have already suggested, you should invest in AA support companies to minimize German air support. If you have the spare industrial capacity, building up anti air batteries on the state level can also help decrease their effectiveness. But make no mistake, playing as France will most likely be stressful and really shouldn’t be your first choice of country unless you just join up with the Axis. And since you seem to be playing without Historical AI on, the Germans will likely attack Switzerland and a victorious Nationalist Spain might join the Axis, so make sure you’ve got troops to deal with that too.

Yeah, I thought (like an idiot) turning off historical would make for more fun but invade Switerzland? WHY?? oh my lines and forts are too short now! Research had yielded the info on the forts, I've level 3 along Italian and Benelux borders and have been enjoying building infra and mils since... now worried I need some forts along the Pyranesse ah...

France is no country for beginners, because, you know, it got crushed by Germany in WW2. It's not meant to be easy. Try Italy as a secondary country that goes in the winning side.

I know how to play France and defeat Germany, but I have 1.000 hours, so you aren't interested in that yet.

I just want to be really really clear... I expect to get beaten as France for my first attempt, but I just feel Germany, USA, USSR are too easy for someone whose conquered the world as Nat China, Italy etc in HoI1,2,3 but maybe I should have been more sensible!

Thanks all for your advice, really helpful stuff! If war doesn't come early I will have just enough time to get my major debuffs off before it starts, wish I'd counted up more focuses before making my choices, waiting on strengthen government to wear off!

I'll see if I can send some attaches out.

I don't have la resistance or Bosphorus dlcs but I have all the others...
 

-MoRiDin-

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I'm not sure any of you are interested but WOW what a game so far.

Let's see so what happened?

I was slowly oh so slowly, moving through the focuses, and building MIL like mad. I'd really not paid enough attention to diplomacy as you know Britain had gone fascist. This was the start of a very ahistorical WWII.

I find I CAN send an attache to Spain, BUT I can't because I don't have enough PP, I had to use some making my economy even worse due to factory strikes etc

I was minding my own business when around mid 38 Yugoslavia asks for a guarantee, I don't like the negatives and, as I wasn't paying attention I accepted!

Then Germany declared war on Yugoslavia and I honour the guarantee again because I really don't want a stability hit.

Yugoslavia has some strange things happen, she's not doing great, and well falls apart there's a kingdom of Croatia and Bosnia and Serbia and all her little bits... great I thought I need her to help and I just spent my command power and PP to send over an attache...

The Kingdom of Croatia joins the Axis and War continues.

I want to attack but my generals think it's a bad idea the plans have -50% for forts, -10% for a river and -20% (because the plans aren't ready, this penalty never seems to go away)

They want me to outnumber the Germans a lot. The Germans do not attack. Occasionally I see divisions arrive and go, they are slowly getting stronger. I go to see what's happening in the Balkans and to my surprise, Yugoslavia is back together! (This may all be down to map modes of course ;) ) They are going a good job pushing the Germans back, but are stuck.

I figure out how to put my airforce over the alps to try to help but man oh man it's crazy, my fighters are on air superiority tac bombs on CAS.

My subs I sent to the north sea and the German air force sinks them, my carrier planes die very quickly.

Then Italy takes Albania and presses claims, I think she's about to join the axis but no, she declares on Germany and her Divisions rush off to help the Yugoslavs, I reposition everything to the Maginot line. Still, my generals think it's disadvantageous to attack!

This game is getting weird... The next move that clinches it is Poland declares on Germany! She's surrounded and fighting alone! She peels away some divisons and I decide it's time to give it a push, I want to just push out to the Rivers in the Rhur/Rhineland but WOW, the Germans just melt! My armies get to where I asked the offensive order to go, but they just keep going. I'm not sure how to tell them to hold and I really need to learn how to control them better.

While this is happening I get enough xp to start playing with the division template, I take the number of inf down to 7 and then add two art and an at... opps

Massive deficits on Art and AT... massive...

They push and push and push, I want to stop at the Rhine but they keep going! so I let it, they get as far as the Wesser, and Start to cross, I feel like I can't believe my luck.

It's at this stage my guys start to lose, they've had no rest, my French generals had gone crazy pushing and pushing and pushing.

I form up a fall backline on my side of the Rhine, it's a long way back but I realise that I'm also out of supplies and almost manpower I need a rest! I select the army group and control-click the fallback line because they've ignored that I've set it and it's happening, new divisions, I add to the armies form up on it but not the front, I've no other orders set I'm confused...

So after the control-click (which for once doesn't ask me if I want to assign all the divisions to one army), they start to fall back, leaving a stray British or Italian unit to fight the also exhausted Germans.

They hold the germans off, during that time I get enough PP to move to limited conscription and free up some manpower, I'm slowly digging my way out of my supplies issue and I reform the infantry template ( 7 inf, 2 art, support art, support at, engineers, recon) and light armour too (4 light armour, 2 mots, la recon, engineers) Infantry supplies start to make sense but now I'm way behind on LA I start up a med tank production line to, but I'm miles behind having enough, my fighters and tac bombers are slowly dying too I need more MIL

The germans push back my allies and then collide with my refreshed, redesigned entrenched positions. It's very satisfying to watch them routinely drop thier org to nil for no gain. I'm waiting to improve my supplies before making another push when bad things happen...

THE USSR! I'd forgotten about them (I'd paid more attention to Mexico which had demanded I left the Caribbean and then declared war on the US I want to go fight but no way to figure out an amphibious invasion...

The USSR invades Poland, which was having so much fun eating bits of Germany!

The war doesn't last long, Germany takes a bit of Poland and Stalin gets his puppet buffer state. Nothing I can do but I suddenly realise I should send him some Champagne or something to keep him happy (I don't I can't afford the 0.2 PP to improve relations) Hungary joins theAxis

I'm still holding and I have built up 200k manpower again and good supplies, when, God damn it Yugoslavia!

They have justified on Greece and have demanded concessions, Greece refused and so boom war...Yugoslavia looks like they have another 30 divisions to fight. This kicks off a mess, the Greeks revolt and turn Communist and join the Comintern and the USSR declares war on the allies!

I now have my airforce supplied, am supplying my army right but can only add a division or two, my generals are happy we can push so I start a push, this one doesn't end until we take Berlin, but at the border, I crash into Poland and the USSR... I'm amazed at just how rubbish the Polish divisions are but the Russian are tougher.. I can't turn south to finish off the German's ( their Capital has moved to Vienna and I'm desperate to capitulate them... (I think I need to push them out of Chezkoslovakia and Austria this is all they have left!) But I don't quite have the power to do it, my army is holding the Poles and the Russians, but I'm out of manpower (I'm pushing for emigration in the focus tree but it's a good 6 months away and my manpower is 0...)

The only divisions I'm building are cavalry trying to suppress resistance but they don't do anything and I can't find a garrison or suppression order for them (help!)

Amazingly Yugoslavia is also holding the Russians and are pushing back the Greeks and Hungarians. Franko has finally won in Spain and is on my border but isn't looking too hungry. I have 5 division there but I don't think that's enough to do squat.

My Army is out of supplies again having conquered most of Germany in one offensive and I've evicted the Germans from the Czechs forts, laid down a defensive line and am trying to resupply, the Russian and Polish attacks are more serious than the Germans, the Germans are so out of manpower, their divisions all at half or less strength but mine aren't exactly in perfect health!

So things to learn:

1) Better control on how to push and how to defend, I'd like to know how to make one army defend a line and a second prepare an offensive from it without everyone going crazy, do they need to be in different army groups? Bits of the frontline are coloured for each army but each army is spread along all the lines?

2) How, please lord, how do I stop the Resistance!

3) Navy, still no clue what to do here, I've no one to fight as both Britain and Italy are on my side!

4) I know I'm still going to die I can't see how I can win against Stalin...

5) Japan has totally puppeted China... all of it, Communist, nationalist, the War Lords... all of it... gulp...

Any thoughts?

p.s this has been SO MUCH FUN! Insane but FUN!
 
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Bunnytob

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Resistance suppression doesn't work that way anymore, it's done automatically. How you stop it is set the occupation to Local Police Force, Civilian Oversight, or Local Autonomy (depending on the circumstances; never use anything worse unless you absolutely have to and never use CO as a democracy) and wait for compliance to build. Yeah. That's how it is. Cavalry is utterly useless in the field; so that's a bunch of MP you can get back.
How to beat Stalin: Let 10 million Soviets ram their heads into your divisions and encircle the other 10 million. It'll be an utter slog so make sure you get a good K-D. Depending on the year you'll want stupid amounts of air support and/or tactical nukes.
 

Kazakk

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Play a big country that doesn't participate the war and has a basic focus tree. Like Brazil, or better, Iran. Invade nearby countries and learn from there.
 
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marcelo r. r.

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France u need experience on defensive war, so play Soviet Union, is boring a hell, but is easy.

Just a advice if u want exploit AI route:

AI is dumb and dont manage proper economy they didnt know how to rest to atack again....., so Germany AI will atack blindly til they running out of manpower or equipment, unless u build +10 forts, the AI wont will atack they avoid +10 fort tiles,,, but this will lead to permant stalemate, so u need find a balance like build +4 forts. Keep repairing forts because atack will reduce the fort level.

Try historical game first, ahistorical can have random outcomes like everyone against u lolz.
 
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Iskulya

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France is not a beginner friendly country. It was designed, if not with veterans in mind, then players who have a decent understanding of the game. I'd strongly recommend against France for newbies because it has a lot of crippling problems and they can't all be solved in timely manner. The Army reform is tied behind a crazy number of NFs while you many other pressing issues like low political power income, a small inddustry, and gimped research slots. No matter what you do, there is no way to solve it all in anything approaching a timely manner.

I'd actually recommend playing the Soviet Union in ahistorical mode. If you use the custom game rules to make Germany become a monarchy or a democracy, they become extremely weak compared to how they snowball in historical mode. Without a strong Germany that occurs in historical, the world is your oyster as the Soviet Union and it's a great country for a beginner. The Soviet Union is basically alone among the countries of the game in that it can become 100% self sufficient needing no resource importing from beyond its own borders. It also has the greatest industrial potential by far. I think it has something like 2.5x as many building slots as the United States. You will have to research synthetic refining and produce synthetic rubber to become self-sufficient, but that is not difficult.

I would say that when you are comfortable enough playing the game that you can mostly stop the German offensive in June 1941 as the Soviets on historical mode that you are certainly ready for France. The one issue is that the Soviets don't have a naval game to worry about or overseas assets so playing the Soviets won't prepare you for that. In a historical game though, you can just abandon all your colonies and focus everything on defending your continental territory(although I would recommend it to anything other than a beginner given that it is not difficult to hold on to most, if not all of your colonies).

It mostly comes down to an inexperienced player not being familiar with the naval game, which can result in massive casualties from convoy interdiction if you don't know what you're doing. There's also the issue that an inexperienced player will have little idea of what is sufficient to defend the colonies and will probably over commit to them at the expense of losing France. Losing the colonies does not hurt you significantly. France proper has plenty of resources, industry, factory slots, and manpower to win the war against Germany. My first successful campaign in this game was in December 2016 as France. That was back when Nationalist Spain always joined the Axis on historical, so you'd end up in a three front war. It's actually easier now than it was then in that sense.

pro tip: Never build forts in single player. It's a noob trap and a waste of time. You're always better off having used that civilian factory output on building more factories. Solid air superiority and bombers inflicting damage on enemy divisions achieves much more dramatic results than building forts, and unlike forts, they are useful beyond the single province where you build a fort. When you no longer need to defend the one specific province where a fort is built, then that fort has become completely useless and is coming at the expense production you could have used to beef up your military.
 
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brissyger

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As far as majors Soviet Union and USA are the easiest as they have the best combination of manpower, resources, industrial capacity and most importantly....time. While as SU you will obviously eventually get attacked by Germany the Molotov-Ribbentrop pact gives you some breathing space and if managed correctly once the malus from the Great Purge is lifted you should be able to counter effectively. USA you don't even need to get involved if you don't want and by the time you do you will be so strong that it should be fairly easy. The onyl problem with both is that they involve a lot of waiting early game unless you want to piss off other majors.

I put France in the same bucket as China. They can be powerful and fun to play but you have very little time to prepare before you get an overwhelming invading force.

I actually agree with an earlier post that a good way to learn is to play countries that aren't directly involved or even some minors in Europe. I got most of my experience playing trees like Romania and Yugoslavia which give you focuses to invade other countries before WWII starts in earnest. They are also not as intimidating for a beginner because there is not as much micromanagement because your options are a lot more limited. Your industry size and manpower means you will likely always be using the same 7-2 template and will be focusing everything on your army with a few CAS and fighters and pretty much negelcting your navy and intelligence with a few exceptions. I find this helps you get a handle on the basics faster before moving on to more complex countries. If course you will likely rage quit a few games early on as your plans for Balkan dominance get thwarted by a sudden guarantee haha.
 

Atomcreator

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I recently came back to HOI4 after a year or two, gave it another 50 hours, I just cant get on with the game at all. I have nearly 900 hours, but the game is just so damned fiddly and nasty to play. I detest front lines. They just morph all over the place needing constant micro management of the line. Its horrible. I detest having to move fighters around to counter the allied AI moving his airforce from place to place every day if im playing as germany. Its just busy work. A lot of things just are not explained at all. There are way too many to go into here and I don't have the time at the moment, suffice to say I wont be looking at this game for a long while yet.
 
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Thanks for the thoughts!!

Again I totally knew picking France was a crazy place to start... But remarkably (thanks to crazy ahistorical stuff) Germany has been defeated.

I really suck at peace conference though and Italy took the line share, they got first turn to, so despite my have actually conquered Germany they must have racked up more warscore... I don't know!

I finished my NFs to get the full employment national spirit lifted (given me back 25% of my manpower) that tree also added a tonne of manpower and cores in my colonies!

So I have a 200-300k to begin recruiting with again.

But now I'm fighting the USSR and their puppets, It's still me, Yugo (who should have done better in the peace conference but at least I managed to ensure they got Croatia back) Fascist Britan and Italy...

I've finally managed to re-arrange my armies in the army group so instead of being mixed up they have part of the front each. I'm still not sure how to ORDER them to defend, I take it I can do this by not creating a planed offensive. If I assign them to a front and hit execute they will push forward, I guess the fall back line is the order to defend?

So I've learnt a lot so far in my baptism of fire, but now I have to take on this meat grinder with the USSR and I'm certainly only strong enough to hold part of the front....

I still need so many more factories, civilian and military, I want to build loads of tanks but that means importing which cost me factories....

I think (once I save up 150pp) I still have one more step on the conscription ladder before it gets insane...

Apart from producing fighters and tac bombers, I'm not sure what to do with my air, but my Navy is a total mystery.

Thankfully, with Italy on side it's not been important but I've no real clue how to use them, I'm not sure how to add ships to escort convoys?

Sadly in the peace, I got Memel and the East Prussia area... of course, it was immediately over run as I had no army there...

I'm trying to sit tight defensively so I've time to build units.

I want to set a fall back for the whole army group so the AI can cycle out hurt units but I don't know if that works or if I need to micro manage that?
 
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The cyclone continues:

I kept holding the line from where Germany fell. Yugoslavia and Italy have about 140 divisions moving across Romania but when they get to the Russian Border they can't break through.

I keep building mil factories and push for air superiority and enough mech to fill out the upgrades to my mot/armour divsions, I'm building 4 inf, a mot (which is now partly mech) and two armour divisions and basically, when I dont have a huge glut due to upgrades I can keep them coming A ok.

Manpower is now over a cool million...

So once I've dug in, built some forts and watched the USSR and Poland head butt them I decide to push, I think I'll push just to that river as a nice natural defensive line.

Well I didn't expect to move much at all given how out numbered I am, it's 1943 and I expected good soviet units by now.

I end up pushing through the whole of Poland and they capitulate, running into exile!
My front is now quite large, in the south it's extended past neutral Czech and has met up with the Italians and Yugoslaves down there, in the north I'm part way into the Baltics I've liberated the Memel region which I took in peace and am feeling proud of myself.

Winter is coming so I think I will dig in and wait for a late spring offensive again, it seemed to work last time.

In other news, Japan justified and all her millions of puppets declare war and the allies slowly all get dragged in, this isn't so hot for my imports! And the inevitable loss of Indochina is bad, I love 5 division over there but they actually caused some mayhem for a little while.

I still need to increase Mech production and update my mot divisions and armour divisions to all mech.

I have started Nuke research because, hello USSR and Japan to fight.

I need to figure if I can get the US in (they currently aren't) but diplomacy I haven't figured out at all.

Navy is driving me nuts I try to make task forces and put them under commanders but they keep wanting to command loads of task forces at once and I can't figure out how to stop it grouping task forces together?

Need to watch some youtubes I guess!

Having a blast while still no idea what I'm doing really....

Also still expect to lose, India is holding for now but when the Japs get there rather than the Chinese I fear it will be different...
Also need to find new trade partners and figure out how to keep the convoys safe
 
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Sorry If I'm boring anyone!

So Japan and allies have swept the Far East, and I'm desperately buying tungsten and rubber from all over.

I have a short winter offensive and push into Russia proper now, this is good, but my line is thin.

I can't for the life of me figure out what to do with my navy which is bad...

SO I don't know what happened, but the US finally declared war on some facist thing in america, I was so hopefully... but no...
The USofA is at war with all the 'Alllies' apart from me, I'm being called in but am ignoring it, if I go to war with the USSR and USA I' just dead... there's no oil lol...

I don't know what else to do but ride this one out, but Italy, Britain all my important allies are in this war, Canda has some 100 divisions in Romania I expect them to be heading home... oh gosh

Well I didn't expect to 'win' I guess this is how I go out...
 
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UnitedLegacy

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I've played HoI since the first game. I love them. They are so immersive and fun.

I finally caught up and bought HOI IV and a bundle of DLC (la resistance and Bosphorus all I don't have I think)

I'm trying to play a game, just a 'learn the game' game, picked France expecting this great power to be fun, but not a cakewalk, and also expected there would be some detailed guides.

I've read the guide, done the tutorial, read the country guide, searched for others and the depth has lost me...

I've no idea what to do, my industry is tiny, I'm building more, I'm following the advise national focuses, and I've killed off all my colonial division which are in France,

I know I need to man my borders and have sorted out armies to do so and am extending the forts to cover the Benelux and Italian borders.

That makes sense.

I can't fix my rubbish division template, I've no army XP and no idea how to get some, I exercised one army to get 0.89 army xp and immediately blew out all my stockpiles of supplies. I don't even know how to find what I do have stockpiles of!

My Navy I've no idea what to do with it, it looks like I'm building ships that are too big for the naval treaties, no idea how, but it looks like they won't be ready until after the war anyway.

My air force? no clue what to do, some guides say have factories building cas and fighters all the time, but as my factories, cant even supply 1/3 of my army doing exercises for 2 months I don't know what they mean.

I know the military ic will grow as I expand it, and I know this won't all be so daunting but I've no clue how to proceed.

Some guides are literally: Help Britain in Africa then naval invade Italy. and I'm lost as to what on earth I need to do to do that. I've no idea what I need to defend against Germany with...

I know, I should just play the game more, but I get so little time to play games these days, I'm just lost in it all!

I hate feeling this way, but I don't have hours to watch other's play a run through...

Has anyone got any advice?


I do have like 1200 on this game,kinda hard game but still it works.If you just want advices about the game you can add me on discord so I can help you with it.FOREST#1915
 

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Sorry If I'm boring anyone!

So Japan and allies have swept the Far East, and I'm desperately buying tungsten and rubber from all over.

I have a short winter offensive and push into Russia proper now, this is good, but my line is thin.

I can't for the life of me figure out what to do with my navy which is bad...

SO I don't know what happened, but the US finally declared war on some facist thing in america, I was so hopefully... but no...
The USofA is at war with all the 'Alllies' apart from me, I'm being called in but am ignoring it, if I go to war with the USSR and USA I' just dead... there's no oil lol...

I don't know what else to do but ride this one out, but Italy, Britain all my important allies are in this war, Canda has some 100 divisions in Romania I expect them to be heading home... oh gosh

Well I didn't expect to 'win' I guess this is how I go out...

which year u are? URSS tends to be very weak at early years.

the main problem with large scale lands battles more outside europe(starting central/middle russia) is that low infra=low supplies, so beware when stack large amount of troops

the AI didnt know how to recover, once u inflict damage on URSS, u can rest your troops, meanwhile the AI will start lack of equipment or manpower sooner or later.
 

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Yes, it's almost 44 I think and all crazy has happened. I've push USSR back and oh my did I learn to repair captured infrastructure!

Japan is halfway through eating India! I need the USSR to capitulate but I fear they wont. I've taken Leningrad, Moscow and redeployed an army to help the AI take Stalingrad, but they haven't capitulated yet.

They have a crazy high stability and warsupport, I'm not sure how to check if they are close to giving in, but I really REALLY need to redeploy to help against Japan.

New Zealand has gone, and I've only my starting navy. Close to nukes though and I have jet fighters and tac bombers researching...

However my 4 armies are spread thin and I have to rely on my allies to hold parts of the line with Russia, they seem to do ok, but they can't push...
 
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I think I'm going to have to abandon this game (1946). It seems everyone is actually in the same war, so yes, Japan, USSR, USA are all on the same side of the same war, USA just capitulated the UK!

I'm now the leader of the allies, but I can't get any kind of peace without beating all three of these powers. I've managed to deploy enough troops that Japan is stopped, but I can't push them back, I am getting close to the Urals but I think USSR won't capitulate until I roll up to Vladivostok...

I have moved up the conscription laws, desperate for some more manpower, My navy is totally neglected and I can't see me disrupting Japan without a strong one. Italy may be able to help.

Everyone in the Allies is at war with USA, except me, Australia and New Zealand are owned by Japan, Canada fell to the US.

I can keep pushing against the Russians but my units are now spread too thin but one my manpower builds up a bit more I can push again. I stopped producing more divisions because of the lack of manpower. I have 120 divisions on the Soviet front, nothing defending any ports anywhere, and 10 14/4s on the Japanese front.

I have Jet fighters and tac, and have saved up some nuke but I've no idea how to deploy them or where I guess I could try dropping them on Japs but... I have air superiority but the stupid India AI won't build radar or more airfields... sigh..

I don't know how powerful nukes are so I don't really know where to hit with them. I don't feel I have enough troops on that front to take advantage of evaporating a bunch of enemy divisions, but the Russian front has no obvious high number of divisions targets either...
 

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desperate for some more manpower

There's a basic HOI4 law that is always true, but becomes more and more true ( ;) ) , if your manpower runs low. It says:

Don't push with Infantry!

Go to defense while you build some Tank Divisions. If you have them find a spot with decent supply and good terrain and eat your way forward by doing small encirclements.
 
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There's a basic HOI4 law that is always true, but becomes more and more true ( ;) ) , if your manpower runs low. It says:

Don't push with Infantry!

Go to defense while you build some Tank Divisions. If you have them find a spot with decent supply and good terrain and eat your way forward by doing small encirclements.
My tank divisions are 3 Med tanks, 1 Mod tank (slowly upgrading), 3 mech, 2 sp art... I fear they may eat some manpower too... :/

I'll give it a try but supply and infra not so much in the trans volga...I'm only building armour divisions now due to manpower... not sure if width 20 should be my aim with them though
 

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Right so I managed to capitualte the comiturn... and I puppetted the Russian Federation and took a strip of land all the way to Japan.

I redeployed my 150 Divisons to the Japanese front, Trying to push for their land puppets.. Japan surged forward a bit but we stop him, however I'm out of supply big time. I'm really annoyed with the supply system, that it isn't easier to see where the bottl neck is it gives names I can't find.

I've figured I need to raise the infra in all the states in the supply zones but I do wish that was easier to do. I'll try to do it along my strip of land but actuaclly it would be better to go through my puppet as I improved the infra during the Soviet war.

Now I'm stuck. I have my supply up and am pushing the Japs back, But its so much harder than the soviets. I guess Japan has much stronger tech and a huge industry.

I've started work on a navy I know it's way way behind but I'll need it some how, but it's the air that's driving me mad. I had about 3000 jet fighters, they are half dead.

Japan amanged to put 5k fighters and 5k tac bombers/cas over the Vladivlostock air zone. I've no idea how? I've maxed the air bases I had and captured the ones he had but I've no idea how his efficency is so high, he has no radar, and he has no near airfields 10k planes in the air!!

I can't out produce them and I guess my fighters aren't better...

I've gone down the wrong air doctrine (strat bombing) and I really don't see how I can affect anything here. Also in the peace Italy puppetted mongolia so there is a huge part of the front with no supply at all and they aren't improving it! sigh... this wont be easy. it's '49 I've got plenty of manpower but I lack tungsten and I'm investing so much in infra I can't get my 178 mils up... I need to... I have about 3.5 mil manpower still to play with so a major expansion is possible, should I shift some production around and add some anti ait support to my templates?

I'm all out of other ideas!
 

-MoRiDin-

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Apr 10, 2004
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Very much enjoyed that! but as a guide it lacks a bit of detail and isn't that called space marines? the heavy TD thing? But hey I think maybe I'll build some modern TDs and shove them in some divsions... that may help kill my unfriendly japan!
 
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