The first (and only?) Season Pass is called Season of the Wolf. So the focus is more on Werewolfs.
I believe that "problem" with Sabbat is that they dont really care much about masquerade, so its hard to squeeze to game so they dont cancel half of gamerules. :-/
Also i believe (and i believe i allready mentioned somewhere here) that IF Sabbat will be joinable in Bloodlines 2/3/... it will be in final DLC, bcs i really cant see how can anyone make story continue from that point, where we can either join Sabbat, or Camarilla ... or anyone else.
So yeah, I don't think we're going to see much from the Sabbat in Bloodlines 2.
It might be possible to work the Sabbat into Bloodlines in the future, but if they focus on one city per game it would be difficult to do well.Well the thing to keep in mind is that this V5 we're talking about, where the Sabbat are uncertain state that we don't know much about beyond vague things, namely that the vast majority of them are on the Gehenna Crusade in the Middle East, abandoning virtually all of their holdings and activities elsewhere.
Not to mention all the stuff that happened that put any planned Sabbat books on hold, leaving things more uncertain.
So yeah, I don't think we're going to see much from the Sabbat in Bloodlines 2.
It might be possible to work the Sabbat into Bloodlines in the future, but if they focus on one city per game it would be difficult to do well.
It would be cool though to meet one or two elders feeling the call and the subject being discussed in the periphery.
Also, I think the absence of the Sabbat, might make room for some of the lesser used bloodlines to make an appearance. Like the ministry or samedi turning up and upping the horror a smidge or two.
My understanding is that the Sabbat have largely disappeared en masse. It would be difficult to explain why some have remained randomly.No, it wouldn't be difficult. Cities are big places, inserting the Sabbat into one wouldn't be that hard. It's just again, that because of events both in-universe and out, we don't really know what's going on with them at the moment beyond a lot of vague things, including that most are in the Middle East right now. That Mexico City and Montreal have been abandoned by the Sabbat speaks volumes about how the Sabbat is going through serious changes and upheavals. Same with the mass Lasombra defection to the Camarilla and frankly I wouldn't be entirely surprised if we see a similar Tzimisce defection to the Anarchs when V5 eventually gets to them.
I wouldn't be surprised if the Beckoning does get mentioned in the game. It's one of the major events of V5 and undoubtedly has impacted Seattle as it has everywhere else.
The Ministry are with the Anarchs now so I doubt we'll see anything more than fodder for the more personal horror from them. As for the Samedi, appearances aside, they were never the truly horrifying Bloodlines. Plus with the Giovanni and all the Bloodlines of Death coming together to form the Hecata and the events surrounding it, the Bloodlines have all lost their original Bloodlines Weaknesses in exchange for the Giovanni one. And with them being the only Independent Clan* left I doubt they'd have their presence be solely evil since if BL2 does keep it's promise to eventually include all Clans as playable, they're going to need the Clan to be reachable by the PC. A rogue Hecata doing some bad stuff? Sure.
*Well maybe not the only if they ever decided they want to do more with the Ravnos than declare that they are shattered and the only returning Ravnos character seen yet now being Caitiff.
My understanding is that the Sabbat have largely disappeared en masse. It would be difficult to explain why some have remained randomly.
Also, the fiends joining the Anarchs? I'm guessing that's sarcasm?
Fair enough, I haven't read Chicago by Night yet, so I don't really know what the hell is happening with the Lasombra ither than defection.Well some have remained and others have returned. What little has been talked about is playing up the original boogeyman aspect of the Sabbat in the earliest days of VtM. The wild monsters doing insane nonsense for their own pleasure is gone. What remains could be best described as a cross between utter monsters, religious fanatics and terrorist cells.
And there's been a few hints that those that have returned from the Gehenna Crusade are... Different. While what's going on with the Crusade has been left vague, there has been some comments on some Sabbat devouring elders but sounding like maybe that hasn't gone exactly as they thought it would.
But yeah, I don't see anyone doing the Sabbat, at least in any great detail, before V5 does a Sabbat book. A lone pack causing some trouble in BL2? Yeah, I could see that happening but I highly doubt the Sabbat will appear as serious faction in BL2.
Not really. Speculation on my part born of two things. First being the push to force most of the Clans into the Camarilla/Anarch fight that has taken the center of the Sect conflict of VtM in V5. With the Setities and Assamites joining the Anarachs and Camarilla respectively as well as the large scale Lasombra defection to the Cam, it would make sense that they would have a mass Tzimisce defection to the Anarchs to keep things balanced.
Second, V20 already retconned the existence of Tzimisce Anarchs*, that there had always been some Tzimisce that stayed with the Movement that join the Sabbat, viewing the rest of the Clan as traitors and pawns of the Elders, believing that Vaulderie is simply another form of Blood Bond. So it wouldn't be much of a stretch to have more Tzimisce join them.
*Which is personally something I approve as it never sat right with me that the only options for Tzimisce were Sabbat or Independent, especially when the Lasombra, Assamites and Setities could be in other Sects.
Fair enough, I haven't read Chicago by Night yet, so I don't really know what the hell is happening with the Lasombra ither than defection.
But even then I always felt the Tzimisce were very different from other clans, even in the context of the Sabbat. Most clans are by nature monstrous, but the fiends are true monsters, moreover proud of it. For the Lasombra, the Camarilla and even the anarchs offers a shift in tactics. How do the fiends play amongst the mortals? Wouldn't any concession to appearing mortal be a profound betrayal to their very nature? How can they compete with Nosferatu in the shadows without obfuscate and tech skills? What do they trade to maintain power and relevance.
I feel like if anything, it would be the final nail in the coffin of a dying clan...
I don't know what percentage of the fiends are inhuman fleshcrafters, but it's definitely the majority right?