It is a common fact that Ruthenia has many ethnic groups inside its borders. German nation has Rheinlander, Pommeranian, Swabian, Austrian etc. and actually the same situation is with Ruthenia. There are several major ethnic groups which differs from each other by language (dialects), rites, anthropology, they are: Galicjans (in-game Przemyśl, Lwów, Halicz, Belz and that part of Podolia which is now Ternopil region belongs to Galicja), Volhynians (Wołyń/Volhyn, Rowne), Rusyns (Maramaros, Zemplen), Podolians (Podolia, Bratslav), Polesians (Żytomierz/Zhytomyr, Kiev/Kijów/Kyiv, Pereyaslav), Siverians (Czernigów/Chernihiv, Siveria), Chercasians (Cherkasy, Poltava, Ingil, Mansur, Yedisan, Zaporozhia), Slobodians (Kharkov, Kursk). Actually, in-game borders in Eastern Europe quite failed (the same as eastern ethnic groups - romanians and albanian are not of slavonic origin though there they are considered as slavonics). So, the point is that almost all of listet above ethnic groups had own principalities and very arguing with each other as germans did. It seems logicaly to divide Ruthenian into real ethnic groups which will form Ruthenian cultural group (there could be included belarusian ethnic groups forming one macro-group or so). It would be right step in developing the game as not all Ruthenian ideas are actually acceptable for each ethnicity which forms Ruthenia (can't imagine greek-catholic Galicjans fighting for Russian Orthodox church as it is in national idea with Russian Orthodoxy and so on).
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