There were a few threads and suggesstions for the Ruthenia, Cossacks and the region.
This is a thread to sum up most of (at least recent) suggestions voiced so far for it, scattered among a few threads so that they would be concentrated in ones place. It may refer to some PLC suggestions in context of the region and, if needed, to some of the Russian ones.
I made a compilation of ideas here https://forum.paradoxplaza.com/foru...to-ukrainian-region-cossacks-content.1140129/
But in this threads comments, sources and reasoning are more widely provided.
Let me sum up the main ideas and update them:
1) Creating/reforming Zaporozhia and Cossack state mechanics in general (here was one of the ideas).
2) Greek Catholic Church aka Uniate Church.
3) Flavour events, including Khmelnytsky Uprising.
4) Jew estate or another kind of their representation.
5) Election system in PLC (here was quite an interesting suggesstion).
6) Ruthenian expansion in the steppes and settling in regions such as Southern Ukraine, Donbass, Sloboda Ukraine and Kuban.
7) Special Cossack units&NI.
8) Dniester Estuary.
9) The Steppes and Hordes.
10) Small principalities on the Lithuania-Muscovite border and the wars because of switching vassals. Link to the post.
11) Map rework (here).
1. Zaporozhia, Cossack States and their unique mechanics.
I will briefly sum it up.
In the EU4 timeframe the Cossack hosts played a huge role. Often made with people dissatisfied with the social order (runaway serfs, poor peasants, poor/dissatisfied nobles), the hosts played a huge roled in the battles against Steppe Hordes, revolted against authorities and were potentially states (revolts against PLC with emergance of Hetmanate which lasted for a century in different forms and failed revolts against Russian Tsars like Stenka Razin and Pugachev did) and played a huge role in the subsequent colonization of the Steppes and Siberia. For example, (various) Zaporozhia Cossacks and Ruthenian peasants as a result settled in Sloboda Ukraine, Donbass and Kuban, as well as fighting off Tatars, Nogais and etc from there. Cossacks under Yermak were the ones to subjugate Siberian Khans and made possible the expansion of Russia there. Yaik (Ural) Cossacks were the force which was guarding from the Central Asian Steppe hordes and raids.
Their importance isn't that evident in the game at this moment as they protected from something game doesn't show - Tatar (and other horde) raids. Those devastating raids were the main reasons why despite everything the regions bordering Steppes were so underdeveloped - they simply tended to be devastated by the raids. Cossacks were one of the things that helped to attack the Hordes and repel them, as well as raid on their lands themselves.
And, of course, the generic Horde state mechanic is a really weird thing to have for Zaporozhia.
Another point of it would be also altering the way Russia expands, it is weird to see it becoming basically an endgame Russia so early. Probably it would be more correct to redelegate some of the initial power of the expansion to the Cossacks, buffing the Steppe Hordes to counter Russia/Muscovy/PLC/others more, adding more Siberian provinces and the native states there which would be dealt with by Yermak and so on. The very presence of more Cossack hosts would now make not only Muscovy or Russia, but even Novgorod feel a natural need for the Authoritarian suppression and strict control/abandonment/reforming their hosts - which would be a necessary tool for wars and expansion, but at a cost of risking to run into forming new nations/states there if they revolt. It should be pushed for the nations bordering the Steppes to make Cossacks there (although... they didn't spawn because they were allowed to, they did it naturally and were only allowed officially or not later). Right now, it is easy to avoid Cossack troubles even for AI or ignore them as other events or means allow to solve the Siberian expansion and stop Steppe Hordes without too much struggle.
Leaving the link here to the thread with more details. @dayalu suggested quite a few good things there.
P.S. Making ahistorical Cossack Hosts would be great as another way to make client states. Imagine Russia/Ruthenia/someone swimming to North America... and settling there a Cossack Host. Cossack Colony in the New World would be a quite fun achievment - like Cossack States of America
(I am serious though)
2. Uniate Church.
It was said before, but it is a huge detail which is missing in the internal politics of the PLC: the spread, often forceful, of the Catholicism. One of the ways it was applied was creating the Uniate Church, basically an Orthodox Church which accepted Catholic supremacy and rites. Since the direct conversion of the common folk (not counting nobles) wasn't spread in Ruthenia and encountered opposition, the creation of Greel Catholic Church as a result of Union of Brest happened. Initially spread in Red Ruthenia and Wolhyn, it was an attempt to sway the local Orthodox Christian majority into the Catholicism which mattered a lot for PLC.
It should be reflected in a way how conversion there works too - with Uniates being more able to convert to their religion while Catholics would face a bigger struggle and minus to conversion. And, with later endgame "bonus" of "annexing" Uniate Church to the Catholicism.
This may look unimportant, especially because the Church would work only on very few provinces historically, but it was a part of a huge religious struggle in the region. People killed because of faith just as ferociously as people did in the rest of Europe, faith was a major drive behind the uprisings that happened. Poland had no easy way to convert people to the "right" (as they perceived) Christianity and they didn't make Ruthenia fully Catholic because they simply couldn't. The Uniate mechanics would be one of the possible means for Poland to promote Catholicism, albeit at the cost of huge dissent - including the possible expansion of Uniate Church into Russia in case PLC takes it.
And in general the religious dynamics for the PLC should matter. Religious struggle was as important as the national and social ones.
3. Flavour events.
As simple as it is - just reflect major events in the local history like Khmelnytsky Uprising since it was like nothing before and was hugely explosive and history-changing. Please.
4. Jews
The issue was raised before, but I would love to repeat it again - the Jews should have a bigger representation in the local history. They weren't just a few traders. They were a numerous people settling in the region, were responsible only to the King and they in general mattered a lot (disliked by many yet providing a lot of money in trade and taxes). Making them a special estate, given that provinces receive more, would be an interesting way for the king to fight traditional estates as Jews, unlike others, would be the most loyal (but worrying for others) ones. It would be a fair point that they don't necessarily have to be an estate and I agree with it, but being a province modifier also doesn't reflect their lasting influence, their huge numbers and the effects they had on the development of PLC - after all, they provided a lot of wealth to it, aiding in the development of the state, including the Ruthenia region, even if people disliked them.
5. PLC election system (and monarchy in general)
While it is not a Ruthenian topic directly, the inner politics of PLC mattered a lot to Ruthenia. It was mentioned in the threads about Polish Content as well as many other ideas here and here recently, one of the users had a good suggestion about it. I won't be delving deeper into it and I hope that the people interested in Poland content and devs will make a good update to the system there.
Why it matters for the Ruthenia? Because of Orhodox nobility. Despite flaws, the very organization of the Polish "parliament" encouraged integration of the major and lesser noble families into the Polish political life, accepting Catholicism and being loyal to them. The fact that Ruthenian nobles stoold with the PLC made it possible and important that common folk looked at the Cossacks and hoped for their support. And it was a reason why Cossacks later as a result became a new national elite and new nobles.
6. Colonization of the Steppes.
An important process which occured in the second half of the EU4 timeframe was about the migration of many Ruthenians from the war-torn lands of Ruthenia to the Sloboda Ukraine, the region we now call Donbass, Southern Ukraine Steppes, Kuban. Those lands were settled by the Cossacks and Ruthenians in the XVII-XVIII centuries and it was important as the reaches of the soil, new trade and generally the shifted cultural makeup of the lands allowed for the expansion of the Russian Empire and for the Ukrainian lands in particular in the future.
Another effect of such an event, except for repeating the natural migration and recreating the supposed natural culture makeup in lategame, would be a removal of the need for the Russia or others to "paint" those territories with their culture, being a small yet nice boost.
7. Special Cossack units&NI.
While unit requests (for something like this) is a selfish part of the proposals, National Ideas for the Cossacks and Ruthenians should be updated.
8. Dniester Estuary.
Yep, the estuary. Given the new border of Yedisan with Southern (coastal) Moldova, I think that it should be present on the map as it wasn't a passable terrain, making an impassable/hardly passable obstacle between Edisanas and Basarabia. It was also a reason why the town of Tighina was important - it was hard to pass Dniester lower because of the estuary and thus why most of the military campaigns went with attacking Tighina (otherwise called Bender/Bendery).
9. The Steppes and Hordes.
There were some threads here and here, and probably other ones I've missed.
But the point is: Hordes should receive a rework. And not just a rework to make them deadlier and more important. I think that in the thread about Russian flavor there were some suggestions, which I'll repost later here.
It is important to make Horde great since without a proper adversary you will never be a hero in the eyes of others. No challenge - no fun!
10. Small principalities on the Lithuania-Muscovite border and the wars because of switching vassals.
Here.
11. Map Rework.
I suggest it here, more details across the thread.
Thanks for attention!
This is a thread to sum up most of (at least recent) suggestions voiced so far for it, scattered among a few threads so that they would be concentrated in ones place. It may refer to some PLC suggestions in context of the region and, if needed, to some of the Russian ones.
I made a compilation of ideas here https://forum.paradoxplaza.com/foru...to-ukrainian-region-cossacks-content.1140129/
But in this threads comments, sources and reasoning are more widely provided.
Let me sum up the main ideas and update them:
1) Creating/reforming Zaporozhia and Cossack state mechanics in general (here was one of the ideas).
2) Greek Catholic Church aka Uniate Church.
3) Flavour events, including Khmelnytsky Uprising.
4) Jew estate or another kind of their representation.
5) Election system in PLC (here was quite an interesting suggesstion).
6) Ruthenian expansion in the steppes and settling in regions such as Southern Ukraine, Donbass, Sloboda Ukraine and Kuban.
7) Special Cossack units&NI.
8) Dniester Estuary.
9) The Steppes and Hordes.
10) Small principalities on the Lithuania-Muscovite border and the wars because of switching vassals. Link to the post.
11) Map rework (here).
1. Zaporozhia, Cossack States and their unique mechanics.
I will briefly sum it up.
In the EU4 timeframe the Cossack hosts played a huge role. Often made with people dissatisfied with the social order (runaway serfs, poor peasants, poor/dissatisfied nobles), the hosts played a huge roled in the battles against Steppe Hordes, revolted against authorities and were potentially states (revolts against PLC with emergance of Hetmanate which lasted for a century in different forms and failed revolts against Russian Tsars like Stenka Razin and Pugachev did) and played a huge role in the subsequent colonization of the Steppes and Siberia. For example, (various) Zaporozhia Cossacks and Ruthenian peasants as a result settled in Sloboda Ukraine, Donbass and Kuban, as well as fighting off Tatars, Nogais and etc from there. Cossacks under Yermak were the ones to subjugate Siberian Khans and made possible the expansion of Russia there. Yaik (Ural) Cossacks were the force which was guarding from the Central Asian Steppe hordes and raids.
Their importance isn't that evident in the game at this moment as they protected from something game doesn't show - Tatar (and other horde) raids. Those devastating raids were the main reasons why despite everything the regions bordering Steppes were so underdeveloped - they simply tended to be devastated by the raids. Cossacks were one of the things that helped to attack the Hordes and repel them, as well as raid on their lands themselves.
And, of course, the generic Horde state mechanic is a really weird thing to have for Zaporozhia.
Another point of it would be also altering the way Russia expands, it is weird to see it becoming basically an endgame Russia so early. Probably it would be more correct to redelegate some of the initial power of the expansion to the Cossacks, buffing the Steppe Hordes to counter Russia/Muscovy/PLC/others more, adding more Siberian provinces and the native states there which would be dealt with by Yermak and so on. The very presence of more Cossack hosts would now make not only Muscovy or Russia, but even Novgorod feel a natural need for the Authoritarian suppression and strict control/abandonment/reforming their hosts - which would be a necessary tool for wars and expansion, but at a cost of risking to run into forming new nations/states there if they revolt. It should be pushed for the nations bordering the Steppes to make Cossacks there (although... they didn't spawn because they were allowed to, they did it naturally and were only allowed officially or not later). Right now, it is easy to avoid Cossack troubles even for AI or ignore them as other events or means allow to solve the Siberian expansion and stop Steppe Hordes without too much struggle.
Leaving the link here to the thread with more details. @dayalu suggested quite a few good things there.
P.S. Making ahistorical Cossack Hosts would be great as another way to make client states. Imagine Russia/Ruthenia/someone swimming to North America... and settling there a Cossack Host. Cossack Colony in the New World would be a quite fun achievment - like Cossack States of America
2. Uniate Church.
It was said before, but it is a huge detail which is missing in the internal politics of the PLC: the spread, often forceful, of the Catholicism. One of the ways it was applied was creating the Uniate Church, basically an Orthodox Church which accepted Catholic supremacy and rites. Since the direct conversion of the common folk (not counting nobles) wasn't spread in Ruthenia and encountered opposition, the creation of Greel Catholic Church as a result of Union of Brest happened. Initially spread in Red Ruthenia and Wolhyn, it was an attempt to sway the local Orthodox Christian majority into the Catholicism which mattered a lot for PLC.
It should be reflected in a way how conversion there works too - with Uniates being more able to convert to their religion while Catholics would face a bigger struggle and minus to conversion. And, with later endgame "bonus" of "annexing" Uniate Church to the Catholicism.
This may look unimportant, especially because the Church would work only on very few provinces historically, but it was a part of a huge religious struggle in the region. People killed because of faith just as ferociously as people did in the rest of Europe, faith was a major drive behind the uprisings that happened. Poland had no easy way to convert people to the "right" (as they perceived) Christianity and they didn't make Ruthenia fully Catholic because they simply couldn't. The Uniate mechanics would be one of the possible means for Poland to promote Catholicism, albeit at the cost of huge dissent - including the possible expansion of Uniate Church into Russia in case PLC takes it.
And in general the religious dynamics for the PLC should matter. Religious struggle was as important as the national and social ones.
3. Flavour events.
As simple as it is - just reflect major events in the local history like Khmelnytsky Uprising since it was like nothing before and was hugely explosive and history-changing. Please.
4. Jews
The issue was raised before, but I would love to repeat it again - the Jews should have a bigger representation in the local history. They weren't just a few traders. They were a numerous people settling in the region, were responsible only to the King and they in general mattered a lot (disliked by many yet providing a lot of money in trade and taxes). Making them a special estate, given that provinces receive more, would be an interesting way for the king to fight traditional estates as Jews, unlike others, would be the most loyal (but worrying for others) ones. It would be a fair point that they don't necessarily have to be an estate and I agree with it, but being a province modifier also doesn't reflect their lasting influence, their huge numbers and the effects they had on the development of PLC - after all, they provided a lot of wealth to it, aiding in the development of the state, including the Ruthenia region, even if people disliked them.
5. PLC election system (and monarchy in general)
While it is not a Ruthenian topic directly, the inner politics of PLC mattered a lot to Ruthenia. It was mentioned in the threads about Polish Content as well as many other ideas here and here recently, one of the users had a good suggestion about it. I won't be delving deeper into it and I hope that the people interested in Poland content and devs will make a good update to the system there.
Why it matters for the Ruthenia? Because of Orhodox nobility. Despite flaws, the very organization of the Polish "parliament" encouraged integration of the major and lesser noble families into the Polish political life, accepting Catholicism and being loyal to them. The fact that Ruthenian nobles stoold with the PLC made it possible and important that common folk looked at the Cossacks and hoped for their support. And it was a reason why Cossacks later as a result became a new national elite and new nobles.
6. Colonization of the Steppes.
An important process which occured in the second half of the EU4 timeframe was about the migration of many Ruthenians from the war-torn lands of Ruthenia to the Sloboda Ukraine, the region we now call Donbass, Southern Ukraine Steppes, Kuban. Those lands were settled by the Cossacks and Ruthenians in the XVII-XVIII centuries and it was important as the reaches of the soil, new trade and generally the shifted cultural makeup of the lands allowed for the expansion of the Russian Empire and for the Ukrainian lands in particular in the future.
Another effect of such an event, except for repeating the natural migration and recreating the supposed natural culture makeup in lategame, would be a removal of the need for the Russia or others to "paint" those territories with their culture, being a small yet nice boost.
7. Special Cossack units&NI.
While unit requests (for something like this) is a selfish part of the proposals, National Ideas for the Cossacks and Ruthenians should be updated.
8. Dniester Estuary.
Yep, the estuary. Given the new border of Yedisan with Southern (coastal) Moldova, I think that it should be present on the map as it wasn't a passable terrain, making an impassable/hardly passable obstacle between Edisanas and Basarabia. It was also a reason why the town of Tighina was important - it was hard to pass Dniester lower because of the estuary and thus why most of the military campaigns went with attacking Tighina (otherwise called Bender/Bendery).
9. The Steppes and Hordes.
There were some threads here and here, and probably other ones I've missed.
But the point is: Hordes should receive a rework. And not just a rework to make them deadlier and more important. I think that in the thread about Russian flavor there were some suggestions, which I'll repost later here.
It is important to make Horde great since without a proper adversary you will never be a hero in the eyes of others. No challenge - no fun!
10. Small principalities on the Lithuania-Muscovite border and the wars because of switching vassals.
Here.
11. Map Rework.
I suggest it here, more details across the thread.
Thanks for attention!
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