• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

unmerged(18256)

Captain
Jul 15, 2003
321
0
Have to ask, has anyone ever seen Fritz smack the Russkies up in 1.06? I've only had four games so far, one as Gröfaz, where the russians DOW'ed me July -39 and crushed me like a bug :)
I thought it was because I didn't have enough forces at the eastern front, I wasn't used to being attacked by 30-40 divisions in each province in 1.05 ..

Anyway, now I've played as Axis minors, and the russians still always DOW Germany in July-sep -39 when the German AI moves his troops to France after smashing Poland to pieces.

It looks like the old days when WWII lasted until -45 is over..
 

seattle

Field Marshal
49 Badges
Apr 2, 2004
5.037
4.225
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Tyranny: Archon Edition
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Expansion Pass
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Knights of Honor
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris
  • Cities: Skylines - Parklife
  • Hearts of Iron IV: Expansion Pass
  • Shadowrun: Dragonfall
  • Cities: Skylines Industries
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Hearts of Iron IV: La Resistance
  • Battle for Bosporus
  • Hearts of Iron IV: By Blood Alone
  • Hearts of Iron IV: No Step Back
  • Majesty 2 Collection
  • Crusader Kings II
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Knights of Pen and Paper +1 Edition
  • Majesty 2
  • Cities in Motion
  • Semper Fi
  • Supreme Ruler 2020
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
  • Cities: Skylines
  • Pillars of Eternity
  • Cities: Skylines - After Dark
  • Knights of Pen and Paper 2
  • Cities: Skylines - Snowfall
Just edit the save game.

Give the Russians a nice "dissent" hit (30 - 50) at the beginning should make the game more balanced.

To answer the question: No.

Because I played Germany most of the time in 1.06.

In my rare games as another nation, I mainly saw a stalemate between Russia and Germany which of course leads to a German long term defeat because of the Allies.


edited by gzav - Please read the Double posts sticky.
 
Last edited by a moderator:

Svend Karlson

Captain
12 Badges
Apr 28, 2004
324
0
  • Arsenal of Democracy
  • Europa Universalis III
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis: Rome
  • Semper Fi
  • Rome: Vae Victis
  • 500k Club
  • Elven Legacy Collection
  • Mount & Blade: Warband
  • Achtung Panzer
Well,

I play CORE rather than Stony Road, but I have seen Germany quite clearly obtain the upper hand in 1.06.

I was playing as Japan, VH/F (+ extra CORE difficulty) and was doing very well, but had not significantly damaged the Soviet Union, I had taken Vladisvostok and the rest of the SU provinces my side of the river (I forget the name) that runs inland from the Sakhalin Sea and was holding a defensive line there. In doing so I had destroyed 4-5 Armour divisions and the same number of Infantry.

The situation in mid-late 42 after 18 months ish of war between SU and Germany was thus that Germany had pushed SU back across the whole original front and were within a province or 2 of Moscow.

The Finns had joined the war.

The only direct help I provided to Germany was in the form of intense tech-sharing (I would use my single DI point every month to give them my highest value useful tech) and Naval Bombers stationed in Cherbourg to help defeat any invading fleet.

Indirectly I seemed to be occupying the USA (I managed to take an unguarded Wake Island and destroy 20 Air Squadrons) and had swallowed up all of British India.

I had planned to send resources to them via Suez but a 36 month rainstorm in Egypt had prevented me from taking it and I could not effectively police the longer route round Africa.
 

unmerged(18256)

Captain
Jul 15, 2003
321
0
Well.. in the games I've experienced the russians have declined the Molotov-Ribbentrop pact.
They are all evil ;)
(maybe in my next game I'll ally with comintern instead..)
 

Heretic

Eigenvalue
4 Badges
Jul 12, 2001
2.160
2
Visit site
  • Crusader Kings II
  • Europa Universalis IV
  • Hearts of Iron III
  • Victoria 2
Svend,

I think it sounds like you have given Germany lots of assistance..
by tying up the uk, by distracting the US and by creating a second front against russia, you have decreased the pressure they were under.
sounds like a good game really.

I begin to detect a common theme in that USSR sounds too strong. I hadn't noticed the difference in 1.06, but that is becasue I generally play USSR
(i like red)

Heretic
 

danoh

Major
22 Badges
Jan 17, 2003
700
27
Visit site
  • Tyranny: Archon Edition
  • Crusader Kings III
  • Hearts of Iron IV: La Resistance
  • Surviving Mars: First Colony Edition
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Death or Dishonor
  • Surviving Mars
  • BATTLETECH
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV Sign-up
  • Stellaris
  • 500k Club
  • Victoria 2
  • Semper Fi
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV
1) Are you taking the MR-pact? If not then the Soviets should DoW right away.

2) Are you leaving a garrison in Poland? I leave a corps of 3 inf. divisions in each province, including Memel, which borders Soviet terriorty.

Doing both has resulted in the Soviets never DoW Germany, though I have always attacked them by 1941. I suspect the Soviets would DoW in 1942 if Germany had not by then.
 

oxymoron

Second Lieutenant
96 Badges
Jan 19, 2004
110
2
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Cities: Skylines - Snowfall
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Stellaris: Galaxy Edition
  • Cities: Skylines
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Necroids
  • Europa Universalis IV: Art of War
  • Hearts of Iron II: Armageddon
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III Complete
  • Europa Universalis IV
  • Arsenal of Democracy
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Res Publica
  • Semper Fi
The first time playing Germany in 1.06 I got smashed too.

The 2nd time I tried a new strategy, which worked nicely:

I brought Italy, Slovakia, Hungary and Spain into my alliance and took military control over their armies. Sharing infantry techs with them provided lots of useful cannon fodder for me, so I could concentrate on developing/building mechanized infantry and tactical bombers. I didn't develop/build tanks, because Russia has to be defeated before tanks are available, which are substantially more effective than mechanized infantry.

oxymoron
 

unmerged(3658)

Corporal
May 6, 2001
40
0
www.technohuman.com
Inf vs inf in war against russia?

oxymoron said:
The first time playing Germany in 1.06 I got smashed too.

The 2nd time I tried a new strategy, which worked nicely:

I brought Italy, Slovakia, Hungary and Spain into my alliance and took military control over their armies. Sharing infantry techs with them provided lots of useful cannon fodder for me, so I could concentrate on developing/building mechanized infantry and tactical bombers. I didn't develop/build tanks, because Russia has to be defeated before tanks are available, which are substantially more effective than mechanized infantry.

oxymoron

I've playe through a few games on 1.06. Two as Germany, in both I was utterly defeated and was not able to gain many provinces in my barbarossa campaign before being sent back to the west to defend berlin.

Your strategy seems a bit unorthodox to me. First: I consider active tech sharing sort of a cheat. Second: not developing tanks with the idea to defeat russia? They have way more manpower and a greater economy, the only advantage for the germans are that they start off with a higher military tech. In my mind the german player needs to utilize that to his advantage. oing that means using good tanks and bombers to punch holes in the russian lines and then pour through.

By matching inf vs inf it gets down to a game of manpower and economy and that game has to be won by the russians!

On the other hand, you have seen germany win, I have not (in 1.06). Should add that I've played as Russia as well as USA in the other games with 1.06. In both games Germany was crushed without even conquering france. As I see it Germany might have become impossible to play with 1.06?
 

unmerged(18256)

Captain
Jul 15, 2003
321
0
I can only agree, I even did some heavy tech-sharing with the Germans (as italy, concentrated on Naval/Bomber techs besides the regular Inf) and still Germany didn't last long. They never got to Paris, Russia DOW'ed a week or so after the Allies, heavy 2-front war was more then the German AI could handle.
 

mesut

First Lieutenant
57 Badges
Mar 24, 2004
250
2
  • BATTLETECH
  • Cities: Skylines - Snowfall
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris - Path to Destruction bundle
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Cossacks
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Cradle of Civilization
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Europa Universalis IV: Rule Britannia
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • BATTLETECH: Flashpoint
  • Battle for Bosporus
  • Hearts of Iron III
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron II: Armageddon
  • Europa Universalis IV: Res Publica
  • Europa Universalis: Rome
  • Victoria 2
  • 500k Club
  • Cities: Skylines
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis III: Collection
  • Europa Universalis IV: El Dorado
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: Common Sense
Once playing Japan (vanilla 1.06) I saw Germany doing quite historically. One thing I did was support them with techs. However, I was crushed by the US fleet around 1943/44 (it was my second game and I did not know anything about naval warfare :D ).

Regards
Mesut
 
Jan 25, 2004
785
0
Russia can be handled in 1.06. Rather easily, in fact. All you need is a few good units and many INF to hold the lines when you encircle. Also, excellent land tech is helpful, but air units will rule, as usual.

For insight, check my old Barbarossa AAR in aar forum list. It was on page 4 last I looked. It is a little harder on Hard diff setting but can still be done.

As for USSR DOW on GER in 1939, they have never done that to me. Perhaps others have too much bb by not following the events? Or, they leave the Polish front too weak. Or, they have not built enough land units overall. Dunno.
 
Dec 26, 2002
708
0
Visit site
ai to ai the Russkies will win at least 3 out of 4 times. They are overpowered. My first hands off game the Germans did well and were right up against Leningrad Moscow and STalingrad, but all others they never got out of Poland.

I think in a way it is WAD as many people enjoy paying Germany, and they are a challenge because of it.
 

unmerged(21924)

Captain
Nov 15, 2003
356
0
Visit site
Tanks, tanks, tanks...

oxymoron said:
The first time playing Germany in 1.06 I got smashed too.

The 2nd time I tried a new strategy, which worked nicely:

I brought Italy, Slovakia, Hungary and Spain into my alliance and took military control over their armies. Sharing infantry techs with them provided lots of useful cannon fodder for me, so I could concentrate on developing/building mechanized infantry and tactical bombers. I didn't develop/build tanks, because Russia has to be defeated before tanks are available, which are substantially more effective than mechanized infantry.

oxymoron

Fighting the Russians without tanks? WHen I play (Vanilla) I get to good tanks a bit sooner than mech infantry, although I find both to be incredibly effective against infantry. The advanced medium tank (70mm) can be had by 1938 (late) and that cuts through soviet infantry like - well, you know the metaphor.

The thing I've found is key to defeating the soviets is judicious use of paratroopers. Landing paras in undefended, large, low infrastructure provinces in attacks well cooridnated with armored break throughs allows you to cut off massive numbers of soviet troops. If the provinces are large enough, even if they try to break out it takes them forever to get there, and lots of divisions are withered away by then.

Just my thoughts,

Chris
 

unmerged(15998)

Corruptible President
Apr 4, 2003
4.428
0
Visit site
I've seen the germans beat the ruskies, and the ruskies beat the germans.

However, all the ruskies victories have been the same: Barbarossa stopped in cold, and Berlin taken in 42 or 43.

I've never seen is the germans reaching the Leningrad/Moscow/Stalingrad line and beign push back by the ruskies until reaching Berlín (the historical outcome)

It should be nice that, in case that both Germany and USSR are AI, the outcome of the Eastern campaign could be always the historical: Germany advancing until late 1942, then the ruskis counter...