Things i did to the save Temu gave me;
a) Made default shields those of the human tags.
NVG, HAN, GRA, SON, OMA, TIM, SIB, EIR* & ETH
*Renamed to "Irish Empire" (cosmetic change
allowed 
)
b) Made sure all players have got 1 cot (No more, no less)
Which means; Cot in Zanzibar moved to Mombasa, added a CoT in Shewa (the Ethiopian capital), added a CoT to somewhere in Sibir.
c) Made the list of owned and cores of each country
EIR*
ownedprovinces = { 231 232 233 234 235 }
nationalprovinces = { 231 232 233 234 235 }
* Think it in a cold way and don't just think i say it cause i'm Eire.... But check these oened/cores and you'll see i got no probs to expand
ETH;
ownedprovinces = { 753 754 755 758 1516 1517 1518 1519 1588 1589 1590 }
nationalprovinces = { 752 753 754 755 758 1516 1517 1518 1519 1588 1589 1590 }
SIB;
ownedprovinces = { 510 511 512 513 578 1570 1571 1573 1575 1580 1581 1583 }
nationalprovinces = { 510 511 512 513 578 1570 1571 1573 1575 1580 1581 1583 }
TIM**;
ownedprovinces = { 526 527 528 533 534 535 1528 1529 1530 1531 1532 1591 1592 1598 }
nationalprovinces = { 523 526 527 533 534 535 536 537 538 1524 1525 1526 1527 1528 1529 1530 1531 1532 1591 1592 1598 }
**Damn... have u seen how many cores and owned provs are those??? These should be hard penalized, with an high stab and latin techgroup they're a war machine without stop!
OMA;
ownedprovinces = { 502 503 504 505 506 507 509 756 757 759 760 765 811 }
nationalprovinces = { 502 503 504 505 506 507 509 756 765 }
SON;
ownedprovinces = { 1490 1494 1495 1496 1497 1499 1597 }
nationalprovinces = { 1490 1494 1495 1496 1497 1499 1597 }
GRA;
ownedprovinces = { 443 444 445 732 }
nationalprovinces = { 438 439 440 442 443 444 445 732 }
HAN;
ownedprovinces = { 305 310 335 336 }
nationalprovinces = { 305 310 335 336 }
NVG;
ownedprovinces = { 262 266 267 269 273 274 275 278 1470 }
nationalprovinces = { 262 266 267 268 269 270 271 272 273 274 277 278 279 448 1470 275 }
d) Gave all countries latin techgroup, 3 stab, 0 inflation, 500 ducats, and level 1 land, naval, infra and trade.
e) Was enough strong to beat temptation to edit the inhabited Eire some new children or change the DP sliders or discover to it a couple of key provs in the way to American. I hope it's not forgotten because Eire is damn poor. (Neither did bad things the rest

). Resisted the rest of temptations (new missionaries, money, merchants, tax boosted...)
EDIT; CoT in Samarkand deleted: TIM already has 1 very powerful in Isfahan, hadn't noticed.