Runemaster - Developer diary 22 - Race: Trolls

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Abnwtwtud

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D&D and pretty much every game with trolls, they typically have regeneration in some way or another (cut off an arm, another will grow out in a few hours). I just Googled about it, and it seems it comes from D&D who also took it from Paul Anderson's "Three Hearts and Three Lions" (1961), I wonder if he made it up or if he got it from somewhere else.

Yeah, this is something I didn't think about. Trolls pretty much across the board typically have some sort of health regeneration. I looked it up in the books I bought from the list Paradox recommended, and I have not seen anything in regards to a self-healing factor. Now I really am curious where that particular trope came from.

EDIT: Thankfully elves are far easier to kill than trolls, across the board, because they're so fragile and pathetic. I'm liking trolls so far for the possibility of mass elf-slaughter.
 
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delra

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Will all this stuff (the mythology of creation of trolls and such) be told to us in form of a story by characters in the game?
 

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Will all this stuff (the mythology of creation of trolls and such) be told to us in form of a story by characters in the game?

One of the reasons I like PDS games is I learn interesting new stuff, usually history and geography. It would be nice to learn about Scandinavian mythology and folklore throughout the game or in some form of in-game encyclopedia.
 

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Yeah, this is something I didn't think about. Trolls pretty much across the board typically have some sort of health regeneration. I looked it up in the books I bought from the list Paradox recommended, and I have not seen anything in regards to a self-healing factor. Now I really am curious where that particular trope came from.

EDIT: Thankfully elves are far easier to kill than trolls, across the board, because they're so fragile and pathetic. I'm liking trolls so far for the possibility of mass elf-slaughter.

from what I know there 2 different kinds of trolls in fantasy

you have your d&d and warcraft trolls were trolls are long, thin creatures with health regeneration who live in a tribal society

and then there's your tolkien trolls which are huge, strong creatures (in d&d and warcraft this role is filled by ogres) that turn into stone when in contact with sunlight

it seems that paradox went for some kind of hybrid of the first with the ability of the 2nd

also double the request for in game lore, but make it so that we can only learn it from the creatures themselves, like normal trolls can tell you some information about their religion but for the in-depht explanation you got to talk to their shamans
 

SolSara

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We will talk about in-game lore later on, we have some plans for it that we will not reveal just yet...
 

shal5

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from what I know there 2 different kinds of trolls in fantasy

you have your d&d and warcraft trolls were trolls are long, thin creatures with health regeneration who live in a tribal society

and then there's your tolkien trolls which are huge, strong creatures (in d&d and warcraft this role is filled by ogres) that turn into stone when in contact with sunlight

it seems that paradox went for some kind of hybrid of the first with the ability of the 2nd

also double the request for in game lore, but make it so that we can only learn it from the creatures themselves, like normal trolls can tell you some information about their religion but for the in-depht explanation you got to talk to their shamans

You forgot internet trolls!!
 

demanvanwezel

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You forgot internet trolls!!

in fantasy I said, internet trolls are, to our depriment real

one thing I forgot too

bridge trolls, where does this come from?
 

delra

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Noooo. ;-|
 
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